Player Matchup

King Arthur
King Arthur
Anubis_Or_Throw
King Arthur
Level 17
God Stats
1W - 3L
1,317 SR
Queue Stats
43W - 38L
1,505 Elo+
Party 3
Cernunnos
Cernunnos
AwesomeSauce9090
Cernunnos
Level 105
God Stats
1W - 11L
1,365 SR
Queue Stats
111W - 108L
1,485 Elo+
Party 1
Arachne
Arachne
Hedgren2360
Arachne
Level 43
God Stats
2W - 3L
1,481 SR
Queue Stats
18W - 42L
1,367 Elo+
Solo
Ymir
Ymir
RalienGX
Ymir
Level 109
God Stats
9W - 13L
1,515 SR
Queue Stats
96W - 104L
1,474 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
TheKn1ghtSlayer
Morgan Le Fay
Level 83
God Stats
1W - 2L
1,745 SR
Queue Stats
188W - 168L
1,500 Elo+
Party 3
Team Averages
Level 71
1,485 SR
1,466 Elo+

VS

Team Averages
Level 63
1,537 SR
1,550 Elo+
Bacchus
Bacchus
Bxiscoe
Bacchus
Level 48
God Stats
5W - 2L
1,629 SR
Queue Stats
237W - 241L
1,495 Elo+
Solo
The Morrigan
The Morrigan
Hundekind
The Morrigan
Level 127
God Stats
4W - 4L
1,315 SR
Queue Stats
153W - 129L
1,505 Elo+
Party 2
Vamana
Vamana
IAmStuckDad
Vamana
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 5L
1,778 Elo+
Party 2
Ullr
Ullr
Kenny suckt
Ullr
Level 22
God Stats
1W - 0L
1,741 SR
Queue Stats
18W - 8L
1,593 Elo+
Party 2
Apollo
Apollo
SouthpawPenguins
Apollo
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
113W - 123L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Anubis_Or_Throw
King Arthur
9
1 / 1 / 0
5,411
541
6,036
7,580
6,229
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cernunnos
9
3 / 2 / 0
5,341
534
3,869
5,459
1,399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
Hedgren2360
Arachne
8
0 / 1 / 2
5,127
513
1,021
6,642
1,959
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ymir
6
0 / 0 / 3
4,595
460
1,031
3,166
1,207
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Morgan Le Fay
TheKn1ghtSlayer
Morgan Le Fay
10
1 / 1 / 0
5,983
598
985
4,246
1,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Bxiscoe
Bacchus
7
0 / 1 / 1
4,778
478
2,617
5,682
3,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

The Morrigan
Hundekind
The Morrigan
12
1 / 1 / 0
6,341
634
1,740
3,525
1,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Vamana
11
1 / 1 / 1
5,944
594
5,925
8,923
4,954
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
3 / 0 / 0
6,157
616
2,941
3,763
1,239
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
0 / 2 / 2
5,015
502
2,035
6,001
1,192
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
9
5
Kills
5
5
Deaths
5
5
Assists
4
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Anubis_Or_Throw
King Arthur
1
1
0
1
L
Cernunnos
3
2
0
1.5
W
Bacchus
Bxiscoe
Bacchus
0
1
1
0.5
L
Arachne
Hedgren2360
Arachne
0
1
2
1
W
The Morrigan
Hundekind
The Morrigan
1
1
0
1
W
Vamana
1
1
1
1.5
W
3
0
0
3
L
Ymir
0
0
3
1.5
W
0
2
2
0.5
L
Morgan Le Fay
TheKn1ghtSlayer
Morgan Le Fay
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,942
Damage
15,258
27,093
Taken
27,894
12,028
Mitigated
11,500
5,842
Healing
10,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Anubis_Or_Throw
King Arthur
6,036
781
0
556
7,580
6,229
0
0
7,580
0
28,252
L
Cernunnos
3,869
1,720
0
1,518
5,459
1,399
0
1,731
3,728
0
27,859
W
Bacchus
Bxiscoe
Bacchus
2,617
47
51
2,332
5,682
3,045
0
474
5,208
16,022
0
L
Arachne
Hedgren2360
Arachne
1,021
964
0
2,223
6,642
1,959
0
0
6,642
0
26,326
W
The Morrigan
Hundekind
The Morrigan
1,740
471
0
445
3,525
1,070
0
831
2,694
41,545
136
W
Vamana
5,925
2,226
0
3,077
8,923
4,954
0
0
8,923
0
35,997
W
2,941
1,156
0
2,550
3,763
1,239
146
221
3,542
0
37,881
L
Ymir
1,031
26
0
1,033
3,166
1,207
0
886
2,280
10,115
0
W
2,035
1,126
0
1,784
6,001
1,192
325
490
5,511
0
22,621
L
Morgan Le Fay
TheKn1ghtSlayer
Morgan Le Fay
985
61
0
512
4,246
1,234
40
1,604
2,642
35,029
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,457
Gold Earned
28,235
273
Minions Killed
340
0
Camps Cleared
0
865,166
Distance Traveled
929,999
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,411
541
64
6
0
194,337
2
L
Cernunnos
5,341
534
50
5
0
189,982
2
W
Bacchus
4,778
478
30
3
0
196,000
1
L
Arachne
5,127
513
57
6
0
185,751
0
W
The Morrigan
6,341
634
95
10
0
178,242
4
W
Vamana
5,944
594
75
8
0
176,594
3
W
Ullr
6,157
616
90
9
0
202,478
1
L
Ymir
4,595
460
27
3
0
122,745
1
W
Apollo
5,015
502
50
5
0
176,685
1
L
Morgan Le Fay
5,983
598
75
8
0
172,351
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role