Player Matchup

Danzaburou
Danzaburou
D-B-Woodside
Danzaburou
Level 121
God Stats
91W - 64L
1,639 SR
Queue Stats
143W - 130L
1,519 Elo+
Party 2
Agni
Agni
Hawkelu
Agni
Level 123
God Stats
2W - 2L
1,608 SR
Queue Stats
322W - 293L
1,487 Elo+
Party 2
Chiron
Chiron
atrixou
Chiron
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 23L
1,447 Elo+
Party 2
Fenrir
Fenrir
lightraid1
Fenrir
Level 87
God Stats
36W - 24L
1,522 SR
Queue Stats
366W - 339L
1,504 Elo+
Solo
Hades
Hades
toysim59
Hades
Level 117
God Stats
42W - 27L
1,642 SR
Queue Stats
328W - 304L
1,490 Elo+
Party 2
Team Averages
Level 107
1,582 SR
1,489 Elo+

VS

Team Averages
Level 125
1,473 SR
1,505 Elo+
Atlas
Atlas
MamaPapa-adanita
Atlas
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 6L
1,686 Elo+
Solo
Cthulhu
Cthulhu
Oranubis
Cthulhu
Level 128
God Stats
0W - 3L
1,323 SR
Queue Stats
132W - 127L
1,439 Elo+
Party 1
Bastet
Bastet
SF EV0LUTI0N
Bastet
Level 145
God Stats
1W - 1L
1,704 SR
Queue Stats
184W - 168L
1,475 Elo+
Party 1
Ullr
Ullr
SFXxMaJoRxX
Ullr
Level 141
God Stats
3W - 5L
1,427 SR
Queue Stats
170W - 165L
1,490 Elo+
Party 1
Chang'e
Chang'e
Varrycl
Chang'e
Level 115
God Stats
71W - 57L
1,411 SR
Queue Stats
205W - 207L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
D-B-Woodside
Danzaburou
14
8 / 0 / 5
8,752
673
11,966
6,920
2,320
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Agni
Hawkelu
Agni
14
3 / 1 / 6
8,149
627
8,720
5,331
1,509
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
atrixou
Chiron
13
1 / 0 / 1
8,049
619
3,024
4,472
1,380
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
lightraid1
Fenrir
13
3 / 1 / 5
7,628
587
4,906
8,697
3,210
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hades
toysim59
Hades
14
1 / 0 / 3
8,090
622
3,492
7,751
3,404
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 6 / 0
5,742
442
1,677
13,554
5,581
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cthulhu
Oranubis
Cthulhu
10
1 / 2 / 0
5,759
443
3,475
7,789
5,294
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Bastet
9
0 / 3 / 1
5,724
440
3,972
8,792
2,154
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
0 / 1 / 0
6,236
480
2,599
6,070
1,836
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
Varrycl
Chang'e
10
0 / 4 / 0
5,869
451
3,937
9,510
2,398
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
3
16
Kills
2
2
Deaths
16
20
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
D-B-Woodside
Danzaburou
8
0
5
10.5
W
Agni
Hawkelu
Agni
3
1
6
6
L
1
6
0
0.17
L
Cthulhu
Oranubis
Cthulhu
1
2
0
0.5
L
Bastet
0
3
1
0.17
L
0
1
0
0
L
Chang'e
Varrycl
Chang'e
0
4
0
0
W
Chiron
atrixou
Chiron
1
0
1
1.5
W
Fenrir
lightraid1
Fenrir
3
1
5
5.5
W
Hades
toysim59
Hades
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,108
Damage
15,660
33,171
Taken
45,715
11,823
Mitigated
17,263
11,748
Healing
11,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
D-B-Woodside
Danzaburou
11,966
4,551
0
3,174
6,920
2,320
2,057
2,439
4,388
0
52,113
W
Agni
Hawkelu
Agni
8,720
590
0
657
5,331
1,509
671
2,059
3,018
46,604
0
L
1,677
455
1,104
1,576
13,554
5,581
0
3,995
9,395
14,548
0
L
Cthulhu
Oranubis
Cthulhu
3,475
191
127
794
7,789
5,294
0
2,474
5,271
24,632
0
L
Bastet
3,972
584
0
3,369
8,792
2,154
0
754
7,950
0
31,872
L
2,599
647
0
778
6,070
1,836
0
320
5,732
0
41,063
L
Chang'e
Varrycl
Chang'e
3,937
51
719
2,945
9,510
2,398
0
4,153
5,155
32,400
0
W
Chiron
atrixou
Chiron
3,024
1,121
19
2,031
4,472
1,380
736
163
4,309
0
43,013
W
Fenrir
lightraid1
Fenrir
4,906
396
0
530
8,697
3,210
0
1,692
6,754
0
50,151
W
Hades
toysim59
Hades
3,492
225
360
4,977
7,751
3,404
0
1,911
5,613
44,708
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,668
Gold Earned
29,330
471
Minions Killed
287
0
Camps Cleared
0
1,361,892
Distance Traveled
1,243,937
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,752
673
74
6
0
258,717
1
W
Agni
8,149
627
94
7
0
293,319
5
L
Atlas
5,742
442
17
1
0
240,000
0
L
Cthulhu
5,759
443
51
4
0
248,456
3
L
Bastet
5,724
440
67
5
0
285,714
3
L
Ullr
6,236
480
83
6
0
221,285
4
L
Chang'e
5,869
451
69
5
0
248,482
6
W
Chiron
8,049
619
99
8
0
254,269
1
W
Fenrir
7,628
587
92
7
0
307,438
5
W
Hades
8,090
622
112
9
0
248,149
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role