Player Matchup

Mercury
Mercury
Buttbuscuits
Mercury
Level 83
God Stats
0W - 2L
1,259 SR
Queue Stats
14W - 20L
1,486 Elo+
Party 1
Horus
Horus
Cheenerino
Horus
Level 147
God Stats
2W - 3L
1,500 SR
Queue Stats
140W - 152L
1,610 Elo+
Solo
Janus
Janus
Dezley
Janus
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 17L
1,449 Elo+
Party 1
Team Averages
Level 100
1,420 SR
1,515 Elo+

VS

Team Averages
Level 107
1,665 SR
1,561 Elo+
Zeus
Zeus
Pyro8595
Zeus
Level 125
God Stats
2W - 3L
1,647 SR
Queue Stats
56W - 43L
1,564 Elo+
Party 2
Fenrir
Fenrir
Vorasic
Fenrir
Level 87
God Stats
3W - 1L
1,684 SR
Queue Stats
38W - 28L
1,578 Elo+
Party 2
Chiron
Chiron
iBrotherBear
Chiron
Level 108
God Stats
10W - 12L
1,664 SR
Queue Stats
88W - 83L
1,540 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Buttbuscuits
Mercury
13
2 / 7 / 3
9,521
595
5,005
12,876
3,982
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Horus
15
3 / 3 / 2
10,517
657
10,455
18,275
20,880
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Janus
Dezley
Janus
14
0 / 8 / 2
9,473
592
7,437
15,238
4,798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
18
9 / 2 / 8
12,420
776
27,408
7,349
2,076
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
Vorasic
Fenrir
15
5 / 1 / 5
11,287
705
5,557
12,131
11,189
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Chiron
17
4 / 2 / 10
11,683
730
7,911
11,006
4,214
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
41
5
Kills
18
18
Deaths
5
7
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Mercury
Buttbuscuits
Mercury
2
7
3
0.5
L
Horus
3
3
2
1.33
L
Janus
Dezley
Janus
0
8
2
0.13
W
Zeus
9
2
8
6.5
W
Fenrir
Vorasic
Fenrir
5
1
5
7.5
W
Chiron
4
2
10
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,897
Damage
40,876
46,389
Taken
30,486
29,660
Mitigated
17,479
7,757
Healing
6,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Buttbuscuits
Mercury
5,005
1,000
0
733
12,876
3,982
0
6,504
6,271
0
16,939
L
Horus
10,455
3,066
1,608
3,773
18,275
20,880
0
10,930
7,018
0
27,164
L
Janus
Dezley
Janus
7,437
437
0
1,643
15,238
4,798
0
10,492
4,655
44,057
0
W
Zeus
27,408
1,158
114
1,055
7,349
2,076
402
838
6,206
57,260
0
W
Fenrir
Vorasic
Fenrir
5,557
316
310
1,272
12,131
11,189
0
3,926
7,491
0
17,314
W
Chiron
7,911
868
440
3,699
11,006
4,214
1,038
2,511
8,116
0
55,479

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,511
Gold Earned
35,390
153
Minions Killed
177
6
Camps Cleared
8
886,355
Distance Traveled
866,997
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
9,521
595
19
1
2
328,244
7
L
Horus
10,517
657
43
3
1
309,029
4
L
Janus
9,473
592
91
6
3
249,082
3
W
Zeus
12,420
776
62
4
4
286,162
6
W
Fenrir
11,287
705
15
1
1
300,244
0
W
Chiron
11,683
730
100
6
3
280,591
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role