Player Matchup

Apollo
Apollo
Bisse89
Apollo
Level 87
God Stats
4W - 10L
1,176 SR
Queue Stats
162W - 190L
1,422 Elo+
Party 1
Arachne
Arachne
Cyal8R
Arachne
Level 40
God Stats
13W - 4L
1,897 SR
Queue Stats
82W - 67L
1,579 Elo+
Party 1
Olorun
Olorun
Fartosis89
Olorun
Level 63
God Stats
26W - 33L
1,506 SR
Queue Stats
144W - 173L
1,411 Elo+
Party 1
Cerberus
Cerberus
PoorlyBranch823
Cerberus
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,449 Elo+
Party 1
Sylvanus
Sylvanus
Puntos1422
Sylvanus
Level 16
God Stats
15W - 11L
1,613 SR
Queue Stats
37W - 32L
1,408 Elo+
Party 1
Team Averages
Level 50
1,538 SR
1,454 Elo+

VS

Team Averages
Level 93
1,453 SR
1,422 Elo+
Achilles
Achilles
NoTaSmUrFb_TcH
Achilles
Level 38
God Stats
1W - 4L
1,342 SR
Queue Stats
4W - 16L
1,192 Elo+
Solo
Zeus
Zeus
cedpat12
Zeus
Level 47
God Stats
1W - 4L
1,222 SR
Queue Stats
32W - 29L
1,452 Elo+
Party 2
Chiron
Chiron
eagvi
Chiron
Level 139
God Stats
18W - 22L
1,613 SR
Queue Stats
114W - 91L
1,528 Elo+
Party 2
Ganesha
Ganesha
iiTHAMERR
Ganesha
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
232W - 251L
1,420 Elo+
Solo
Set
Set
micke-the-wars
Set
Level 112
God Stats
4W - 6L
1,587 SR
Queue Stats
68W - 41L
1,520 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Bisse89
Apollo
19
8 / 4 / 10
12,955
617
16,757
14,977
5,820
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arachne
Cyal8R
Arachne
18
7 / 2 / 12
12,313
586
10,364
17,603
6,114
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Olorun
Fartosis89
Olorun
19
11 / 4 / 11
13,256
631
17,801
16,647
7,376
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
13
2 / 4 / 13
10,208
486
5,676
17,819
12,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sylvanus
Puntos1422
Sylvanus
18
2 / 2 / 10
11,617
553
5,588
13,974
14,368
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
2
0 / 1 / 0
5,650
269
539
1,739
692
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Zeus
15
7 / 11 / 2
10,099
481
16,537
13,373
3,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chiron
eagvi
Chiron
17
4 / 6 / 4
10,734
511
13,507
15,425
4,893
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ganesha
iiTHAMERR
Ganesha
13
1 / 6 / 13
9,361
446
7,936
24,162
27,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
4 / 6 / 2
10,969
522
12,051
15,817
7,841
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
37
30
Kills
16
16
Deaths
30
56
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Apollo
Bisse89
Apollo
8
4
10
3.25
W
Arachne
Cyal8R
Arachne
7
2
12
6.5
W
Olorun
Fartosis89
Olorun
11
4
11
4.13
L
Achilles
0
1
0
0
W
Cerberus
2
4
13
2.13
W
Sylvanus
Puntos1422
Sylvanus
2
2
10
3.5
L
Zeus
7
11
2
0.73
L
Chiron
eagvi
Chiron
4
6
4
1
L
Ganesha
iiTHAMERR
Ganesha
1
6
13
1.25
L
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,186
Damage
50,570
81,020
Taken
70,516
45,820
Mitigated
44,524
38,362
Healing
15,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Bisse89
Apollo
16,757
9,807
0
6,851
14,977
5,820
377
4,288
10,689
0
96,360
W
Arachne
Cyal8R
Arachne
10,364
6,528
0
6,386
17,603
6,114
791
3,071
14,532
0
83,132
W
Olorun
Fartosis89
Olorun
17,801
9,300
126
8,418
16,647
7,376
1,733
8,812
7,599
83,977
8,958
L
Achilles
539
259
80
260
1,739
692
0
664
1,075
0
2,716
W
Cerberus
5,676
701
0
7,001
17,819
12,142
300
5,453
10,782
22,627
0
W
Sylvanus
Puntos1422
Sylvanus
5,588
1,035
3,558
6,022
13,974
14,368
2,004
3,206
8,983
46,601
9,375
L
Zeus
16,537
1,066
122
888
13,373
3,300
0
5,827
7,546
49,705
0
L
Chiron
eagvi
Chiron
13,507
5,019
332
4,225
15,425
4,893
348
3,825
11,598
0
77,281
L
Ganesha
iiTHAMERR
Ganesha
7,936
637
180
4,633
24,162
27,798
46
10,600
13,562
24,410
0
L
12,051
5,982
0
4,922
15,817
7,841
296
5,542
10,113
0
74,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,349
Gold Earned
46,813
489
Minions Killed
411
0
Camps Cleared
0
1,974,124
Distance Traveled
1,521,708
25
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
12,955
617
135
6
0
403,556
5
W
Arachne
12,313
586
89
4
0
450,265
8
W
Olorun
13,256
631
118
6
0
383,531
7
L
Achilles
5,650
269
7
0
0
66,544
1
W
Cerberus
10,208
486
38
2
0
404,318
4
W
Sylvanus
11,617
553
109
5
0
332,454
1
L
Zeus
10,099
481
91
4
0
339,661
0
L
Chiron
10,734
511
163
8
0
374,885
0
L
Ganesha
9,361
446
5
0
0
371,893
3
L
Set
10,969
522
145
7
0
368,725
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role