Player Matchup

Shiva
Shiva
Charon_XVI
Shiva
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 32L
1,217 Elo+
Party 1
Ymir
Ymir
Faculty-bear-NTM
Ymir
Level 27
God Stats
2W - 13L
1,146 SR
Queue Stats
23W - 58L
1,070 Elo+
Party 1
Neith
Neith
GSi_TMT
Neith
Level 8
God Stats
0W - 4L
1,207 SR
Queue Stats
2W - 6L
1,218 Elo+
Party 1
Ah Puch
Ah Puch
Noa62_zomby
Ah Puch
Level 67
God Stats
0W - 3L
1,207 SR
Queue Stats
73W - 116L
1,221 Elo+
Party 1
Arachne
Arachne
Tom_zomby
Arachne
Level 25
God Stats
4W - 8L
1,438 SR
Queue Stats
4W - 15L
1,234 Elo+
Party 1
Team Averages
Level 31
1,300 SR
1,192 Elo+

VS

Team Averages
Level 81
1,466 SR
1,420 Elo+
Chiron
Chiron
Errasti24
Chiron
Level 89
God Stats
10W - 9L
1,581 SR
Queue Stats
205W - 223L
1,416 Elo+
Party 3
Jormungandr
Jormungandr
Nova-St3La
Jormungandr
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 24L
1,405 Elo+
Party 2
Bellona
Bellona
Nova-kiipyK
Bellona
Level 88
God Stats
17W - 7L
1,379 SR
Queue Stats
42W - 40L
1,525 Elo+
Party 2
Serqet
Serqet
aratze91
Serqet
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 86L
1,369 Elo+
Party 3
Charybdis
Charybdis
epos2002
Charybdis
Level 106
God Stats
19W - 18L
1,369 SR
Queue Stats
90W - 78L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
8
1 / 3 / 0
4,983
498
2,740
5,784
2,764
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

7
0 / 3 / 1
4,635
464
919
7,815
2,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
GSi_TMT
Neith
7
1 / 2 / 0
4,416
442
2,636
2,887
886
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
Noa62_zomby
Ah Puch
7
1 / 3 / 1
4,806
481
2,941
3,642
837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
Tom_zomby
Arachne
9
1 / 2 / 0
5,164
516
2,582
6,465
2,232
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Errasti24
Chiron
12
2 / 1 / 1
6,735
674
2,478
3,512
1,023
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jormungandr
Nova-St3La
Jormungandr
10
2 / 2 / 3
5,769
577
1,254
5,361
3,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bellona
Nova-kiipyK
Bellona
11
5 / 1 / 0
6,694
669
6,643
6,800
6,512
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Serqet
aratze91
Serqet
11
2 / 0 / 2
5,995
600
2,148
5,379
1,690
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charybdis
epos2002
Charybdis
10
2 / 0 / 2
5,532
553
5,047
4,043
1,182
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
21
4
Kills
13
13
Deaths
4
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Shiva
1
3
0
0.33
W
Chiron
Errasti24
Chiron
2
1
1
2.5
L
0
3
1
0.17
L
Neith
GSi_TMT
Neith
1
2
0
0.5
L
Ah Puch
Noa62_zomby
Ah Puch
1
3
1
0.5
W
Jormungandr
Nova-St3La
Jormungandr
2
2
3
1.75
W
Bellona
Nova-kiipyK
Bellona
5
1
0
5
L
Arachne
Tom_zomby
Arachne
1
2
0
0.5
W
Serqet
aratze91
Serqet
2
0
2
3
W
Charybdis
epos2002
Charybdis
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,818
Damage
17,570
26,593
Taken
25,095
9,699
Mitigated
14,024
6,933
Healing
10,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
2,740
991
260
1,548
5,784
2,764
351
0
5,588
0
18,426
W
Chiron
Errasti24
Chiron
2,478
1,007
0
1,980
3,512
1,023
534
1,480
2,032
0
39,960
L
919
85
0
2,802
7,815
2,980
0
734
6,859
12,673
0
L
Neith
GSi_TMT
Neith
2,636
699
0
340
2,887
886
0
520
2,367
0
15,066
L
Ah Puch
Noa62_zomby
Ah Puch
2,941
241
0
224
3,642
837
0
0
3,609
15,580
0
W
Jormungandr
Nova-St3La
Jormungandr
1,254
238
0
1,578
5,361
3,617
77
527
4,834
14,909
0
W
Bellona
Nova-kiipyK
Bellona
6,643
1,837
0
1,329
6,800
6,512
0
1,121
5,383
0
31,207
L
Arachne
Tom_zomby
Arachne
2,582
1,403
0
1,759
6,465
2,232
0
0
6,260
0
23,016
W
Serqet
aratze91
Serqet
2,148
832
0
3,078
5,379
1,690
0
340
5,039
0
32,464
W
Charybdis
epos2002
Charybdis
5,047
3,176
166
2,832
4,043
1,182
320
392
3,651
0
37,539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,004
Gold Earned
30,725
181
Minions Killed
350
0
Camps Cleared
0
885,289
Distance Traveled
975,970
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
4,983
498
39
4
0
178,777
0
W
Chiron
6,735
674
99
10
0
183,227
3
L
Ymir
4,635
464
32
3
0
155,188
0
L
Neith
4,416
442
30
3
0
150,032
2
L
Ah Puch
4,806
481
29
3
0
195,623
1
W
Jormungandr
5,769
577
26
3
0
175,690
0
W
Bellona
6,694
669
80
8
0
215,183
0
L
Arachne
5,164
516
51
5
0
205,669
0
W
Serqet
5,995
600
67
7
0
223,964
0
W
Charybdis
5,532
553
78
8
0
177,906
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role