Player Matchup

He Bo
He Bo
 
He Bo
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
BlackstarShadow1
Hou Yi
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,322 Elo+
Solo
Hel
Hel
HeroOFnuLL
Hel
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,386 Elo+
Party 2
Erlang Shen
Erlang Shen
IISmirfCakesII
Erlang Shen
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,311 Elo+
Party 2
Chaac
Chaac
J-Sol165
Chaac
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 19L
1,489 Elo+
Solo
Team Averages
Level 41
1,500 SR
1,402 Elo+

VS

Team Averages
Level 114
1,633 SR
1,614 Elo+
Hel
Hel
 
Hel
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
BRICKSonBRIX
Nu Wa
Level 28
God Stats
3W - 2L
1,715 SR
Queue Stats
356W - 199L
1,786 Elo+
Party 1
Arachne
Arachne
CryipticSkull
Arachne
Level 151
God Stats
8W - 2L
1,872 SR
Queue Stats
604W - 406L
1,705 Elo+
Party 1
Ares
Ares
imflashbaby
Ares
Level 157
God Stats
9W - 6L
1,817 SR
Queue Stats
779W - 538L
1,639 Elo+
Party 1
Athena
Athena
leduch
Athena
Level 76
God Stats
1W - 1L
1,260 SR
Queue Stats
87W - 70L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
12
0 / 5 / 2
6,752
675
11,353
11,431
3,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 4 / 2
7,266
727
7,848
9,624
3,779
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
0 / 5 / 4
6,749
675
8,911
9,964
3,877
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Erlang Shen
IISmirfCakesII
Erlang Shen
10
0 / 8 / 1
6,126
613
5,916
15,379
6,551
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chaac
J-Sol165
Chaac
13
2 / 2 / 0
7,135
714
10,853
13,171
15,739
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
14
7 / 1 / 15
9,094
909
8,621
7,650
4,170
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
4 / 0 / 18
10,182
1,018
15,540
9,260
4,991
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
15
6 / 2 / 15
9,663
966
9,771
16,748
15,521
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
6 / 0 / 15
9,814
981
12,112
12,578
11,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Athena
leduch
Athena
14
1 / 1 / 17
8,828
883
7,524
15,479
16,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
104
4
Kills
24
24
Deaths
4
9
Assists
80
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
0
5
2
0.2
W
Hel
 
Hel
7
1
15
14.5
W
4
0
18
13
L
2
4
2
0.75
W
Arachne
6
2
15
6.75
L
0
5
4
0.4
L
Erlang Shen
IISmirfCakesII
Erlang Shen
0
8
1
0.06
L
Chaac
J-Sol165
Chaac
2
2
0
1
W
6
0
15
13.5
W
Athena
leduch
Athena
1
1
17
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,881
Damage
53,568
59,569
Taken
61,715
33,865
Mitigated
53,054
23,992
Healing
30,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
11,353
630
459
2,598
11,431
3,919
0
6,975
4,212
26,097
0
W
Hel
 
Hel
8,621
691
6,914
2,699
7,650
4,170
517
1,618
6,032
15,359
0
W
15,540
2,434
1,416
1,138
9,260
4,991
1,653
4,420
4,840
50,442
0
L
7,848
2,648
317
1,880
9,624
3,779
0
6,733
2,871
0
23,712
W
Arachne
9,771
5,816
3,542
6,829
16,748
15,521
923
3,585
13,163
0
14,935
L
8,911
633
7,192
3,962
9,964
3,877
0
8,606
1,254
15,364
0
L
Erlang Shen
IISmirfCakesII
Erlang Shen
5,916
2,536
0
1,402
15,379
6,551
0
11,825
3,456
0
11,952
L
Chaac
J-Sol165
Chaac
10,853
662
1,030
5,152
13,171
15,739
0
8,903
3,979
0
23,287
W
12,112
216
992
2,358
12,578
11,522
193
6,462
6,116
14,760
0
W
Athena
leduch
Athena
7,524
1,549
1,612
2,916
15,479
16,850
1,096
4,179
11,300
14,928
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,028
Gold Earned
47,581
119
Minions Killed
116
0
Camps Cleared
0
908,142
Distance Traveled
1,038,337
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
6,752
675
31
3
0
179,260
2
W
Hel
9,094
909
7
1
0
220,654
0
W
Nu Wa
10,182
1,018
85
9
0
186,703
4
L
Hou Yi
7,266
727
39
4
0
175,344
2
W
Arachne
9,663
966
7
1
0
216,114
2
L
Hel
6,749
675
18
2
0
183,716
1
L
Erlang Shen
6,126
613
6
1
0
161,987
0
L
Chaac
7,135
714
25
3
0
207,835
0
W
Ares
9,814
981
2
0
0
203,620
4
W
Athena
8,828
883
15
2
0
211,246
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role