Player Matchup

Hel
Hel
Antman22558
Hel
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 15L
1,412 Elo+
Solo
Sol
Sol
DoctaCollinz22
Sol
Level 126
God Stats
3W - 5L
1,818 SR
Queue Stats
77W - 92L
1,636 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Itz-Big-O
Kumbhakarna
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
141W - 132L
1,465 Elo+
Party 2
Ares
Ares
Scuba-SteveX
Ares
Level 123
God Stats
2W - 4L
1,500 SR
Queue Stats
150W - 146L
1,450 Elo+
Party 2
Zhong Kui
Zhong Kui
shanimal8694
Zhong Kui
Level 119
God Stats
1W - 2L
1,445 SR
Queue Stats
167W - 181L
1,455 Elo+
Solo
Team Averages
Level 103
1,552 SR
1,484 Elo+

VS

Team Averages
Level 123
1,522 SR
1,485 Elo+
Mulan
Mulan
ButtStalion420
Mulan
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 33L
1,422 Elo+
Solo
Bacchus
Bacchus
Ewilshockabruh
Bacchus
Level 43
God Stats
2W - 2L
1,661 SR
Queue Stats
161W - 137L
1,466 Elo+
Solo
Kukulkan
Kukulkan
MiuraStorm
Kukulkan
Level 159
God Stats
5W - 4L
1,431 SR
Queue Stats
134W - 132L
1,488 Elo+
Party 1
Yemoja
Yemoja
MoRowedD
Yemoja
Level 158
God Stats
2W - 2L
1,308 SR
Queue Stats
111W - 119L
1,448 Elo+
Party 1
Skadi
Skadi
TheRavenl11
Skadi
Level 108
God Stats
1W - 1L
1,708 SR
Queue Stats
39W - 37L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 10 / 5
10,055
559
12,097
18,640
8,639
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
6 / 5 / 5
13,314
740
23,696
21,427
9,835
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kumbhakarna
Itz-Big-O
Kumbhakarna
19
2 / 8 / 5
12,042
669
8,255
30,400
32,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
2 / 12 / 5
10,869
604
16,712
28,632
27,997
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Zhong Kui
shanimal8694
Zhong Kui
19
3 / 11 / 8
11,983
666
14,440
20,367
18,338
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 4 / 28
13,697
761
19,264
30,525
15,383
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
6 / 2 / 35
13,953
775
13,930
19,210
29,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kukulkan
MiuraStorm
Kukulkan
20
17 / 4 / 20
14,703
817
31,058
14,246
5,672
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Yemoja
MoRowedD
Yemoja
19
5 / 3 / 28
12,250
681
12,763
17,820
14,769
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
6 / 2 / 30
14,287
794
29,584
17,232
6,869
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
187
14
Kills
46
46
Deaths
15
28
Assists
141
Player
Kills
Deaths
Assists
KDA
L
1
10
5
0.35
W
12
4
28
6.5
L
6
5
5
1.7
W
6
2
35
11.75
L
Kumbhakarna
Itz-Big-O
Kumbhakarna
2
8
5
0.56
W
Kukulkan
MiuraStorm
Kukulkan
17
4
20
6.75
W
Yemoja
MoRowedD
Yemoja
5
3
28
6.33
L
2
12
5
0.38
W
6
2
30
10.5
L
Zhong Kui
shanimal8694
Zhong Kui
3
11
8
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,200
Damage
106,599
119,466
Taken
99,033
97,092
Mitigated
71,960
33,468
Healing
50,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,097
324
11,039
4,823
18,640
8,639
0
11,707
6,933
18,422
0
W
19,264
5,122
1,403
11,682
30,525
15,383
427
23,452
6,613
0
27,358
L
23,696
4,927
1,082
8,264
21,427
9,835
967
13,225
8,202
64,271
0
W
13,930
741
4,428
4,953
19,210
29,267
729
12,925
6,081
22,890
0
L
Kumbhakarna
Itz-Big-O
Kumbhakarna
8,255
450
1,010
2,586
30,400
32,283
175
8,722
21,678
15,914
0
W
Kukulkan
MiuraStorm
Kukulkan
31,058
3,516
4,196
3,284
14,246
5,672
700
13,323
845
55,798
0
W
Yemoja
MoRowedD
Yemoja
12,763
883
9,465
5,054
17,820
14,769
1,080
10,021
7,755
22,098
0
L
16,712
827
1,157
735
28,632
27,997
578
14,422
14,210
25,729
0
W
29,584
11,104
1,410
4,877
17,232
6,869
4,046
14,437
2,539
0
81,009
L
Zhong Kui
shanimal8694
Zhong Kui
14,440
1,105
1,371
1,401
20,367
18,338
0
9,675
10,692
29,265
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,263
Gold Earned
68,890
162
Minions Killed
192
0
Camps Cleared
0
1,366,804
Distance Traveled
1,632,780
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
10,055
559
19
1
0
298,214
0
W
Mulan
13,697
761
22
1
0
322,073
0
L
Sol
13,314
740
87
5
0
264,352
0
W
Bacchus
13,953
775
13
1
0
355,153
0
L
Kumbhakarna
12,042
669
10
1
0
310,829
0
W
Kukulkan
14,703
817
57
3
0
324,247
1
W
Yemoja
12,250
681
13
1
0
317,614
0
L
Ares
10,869
604
16
1
0
231,993
0
W
Skadi
14,287
794
87
5
0
313,693
0
L
Zhong Kui
11,983
666
30
2
0
261,416
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role