Player Matchup

Sun Wukong
Sun Wukong
Al-Bloushi92
Sun Wukong
Level 151
God Stats
16W - 13L
1,757 SR
Queue Stats
1,592W - 1,525L
1,524 Elo+
Party 2
Cthulhu
Cthulhu
Come2Dubai
Cthulhu
Level 15
God Stats
7W - 1L
1,500 SR
Queue Stats
528W - 510L
1,713 Elo+
Solo
Kumbhakarna
Kumbhakarna
FisherTime1922
Kumbhakarna
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Tiamat
Tiamat
voske117
Tiamat
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Anubis
Anubis
wrongside19
Anubis
Level 16
God Stats
8W - 6L
1,222 SR
Queue Stats
498W - 412L
1,581 Elo+
Party 2
Team Averages
Level 43
1,496 SR
1,564 Elo+

VS

Team Averages
Level 60
1,533 SR
1,530 Elo+
Ratatoskr
Ratatoskr
Kerko
Ratatoskr
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 16L
1,548 Elo+
Party 1
Zeus
Zeus
MajorPandabear
Zeus
Level 118
God Stats
5W - 5L
1,597 SR
Queue Stats
267W - 220L
1,558 Elo+
Party 1
Nike
Nike
MajorPony
Nike
Level 88
God Stats
10W - 6L
1,570 SR
Queue Stats
223W - 185L
1,538 Elo+
Party 1
Ravana
Ravana
Ormendaaahl
Ravana
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
83W - 61L
1,606 Elo+
Party 1
Erlang Shen
Erlang Shen
WeeBoss
Erlang Shen
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 30L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Al-Bloushi92
Sun Wukong
20
8 / 7 / 6
12,709
908
17,022
22,728
23,869
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
Come2Dubai
Cthulhu
18
4 / 6 / 5
10,354
740
15,008
23,932
26,224
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kumbhakarna
FisherTime1922
Kumbhakarna
15
1 / 9 / 8
9,440
674
3,770
21,194
27,358
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tiamat
voske117
Tiamat
10
0 / 6 / 4
8,046
575
1,423
8,074
3,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
18
5 / 6 / 6
10,599
757
13,891
13,520
6,693
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Kerko
Ratatoskr
18
2 / 3 / 24
10,742
767
9,264
15,202
12,539
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
22 / 5 / 9
14,354
1,025
43,469
11,983
7,336
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nike
18
3 / 4 / 26
11,071
791
9,468
14,200
13,483
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

Ravana
16
3 / 4 / 21
10,753
768
6,550
13,808
15,824
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Erlang Shen
WeeBoss
Erlang Shen
18
4 / 2 / 14
10,468
748
10,408
13,925
15,300
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
128
18
Kills
34
34
Deaths
18
29
Assists
94
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Al-Bloushi92
Sun Wukong
8
7
6
1.57
L
Cthulhu
Come2Dubai
Cthulhu
4
6
5
1.08
L
Kumbhakarna
FisherTime1922
Kumbhakarna
1
9
8
0.56
W
Ratatoskr
Kerko
Ratatoskr
2
3
24
4.67
W
22
5
9
5.3
W
Nike
3
4
26
4
W
Ravana
3
4
21
3.38
W
Erlang Shen
WeeBoss
Erlang Shen
4
2
14
5.5
L
Tiamat
voske117
Tiamat
0
6
4
0.33
L
Anubis
5
6
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,114
Damage
79,159
89,448
Taken
69,118
87,672
Mitigated
64,482
15,744
Healing
27,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Al-Bloushi92
Sun Wukong
17,022
3,154
594
2,528
22,728
23,869
69
11,112
11,260
0
33,466
L
Cthulhu
Come2Dubai
Cthulhu
15,008
308
1,164
5,209
23,932
26,224
292
11,687
11,911
35,733
0
L
Kumbhakarna
FisherTime1922
Kumbhakarna
3,770
863
824
1,120
21,194
27,358
163
8,249
12,714
7,989
0
W
Ratatoskr
Kerko
Ratatoskr
9,264
2,112
1,644
6,056
15,202
12,539
1,148
6,465
8,513
0
18,985
W
43,469
5,899
1,758
1,752
11,983
7,336
1,737
6,247
5,536
67,865
0
W
Nike
9,468
1,756
1,871
3,745
14,200
13,483
1,417
7,224
6,682
0
30,811
W
Ravana
6,550
1,239
2,099
1,620
13,808
15,824
224
5,646
7,805
0
11,761
W
Erlang Shen
WeeBoss
Erlang Shen
10,408
4,658
1,174
5,349
13,925
15,300
723
7,172
6,490
48
15,710
L
Tiamat
voske117
Tiamat
1,423
339
13
493
8,074
3,528
302
3,976
4,024
3,443
0
L
Anubis
13,891
177
1,715
2,084
13,520
6,693
306
7,301
6,022
30,976
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,148
Gold Earned
57,388
130
Minions Killed
151
0
Camps Cleared
0
1,090,780
Distance Traveled
1,368,881
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
12,709
908
36
3
0
241,197
0
L
Cthulhu
10,354
740
33
2
0
267,183
0
L
Kumbhakarna
9,440
674
6
0
0
238,035
1
W
Ratatoskr
10,742
767
16
1
0
290,720
0
W
Zeus
14,354
1,025
69
5
0
235,891
0
W
Nike
11,071
791
44
3
0
270,321
4
W
Ravana
10,753
768
9
1
0
274,310
0
W
Erlang Shen
10,468
748
13
1
0
297,639
0
L
Tiamat
8,046
575
8
1
0
133,485
0
L
Anubis
10,599
757
47
3
0
210,880
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role