Player Matchup

Chaac
Chaac
Alessio040302
Chaac
Level 49
God Stats
7W - 6L
1,530 SR
Queue Stats
152W - 153L
1,450 Elo+
Party 3
Anhur
Anhur
BlackSqu1rrel
Anhur
Level 15
God Stats
2W - 2L
1,500 SR
Queue Stats
19W - 20L
1,462 Elo+
Party 2
Horus
Horus
GreenSuslik
Horus
Level 55
God Stats
1W - 2L
1,500 SR
Queue Stats
19W - 20L
1,462 Elo+
Party 2
Ne Zha
Ne Zha
Jaronsage2
Ne Zha
Level 65
God Stats
9W - 10L
1,489 SR
Queue Stats
61W - 63L
1,448 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
iTzFosky
Morgan Le Fay
Level 72
God Stats
5W - 3L
1,589 SR
Queue Stats
57W - 53L
1,471 Elo+
Party 3
Team Averages
Level 51
1,522 SR
1,458 Elo+

VS

Team Averages
Level 59
1,356 SR
1,350 Elo+
Mercury
Mercury
 
Mercury
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Charismatica96
Artemis
Level 47
God Stats
0W - 3L
1,433 SR
Queue Stats
1W - 5L
1,158 Elo+
Party 1
Merlin
Merlin
Dominik23Nier
Merlin
Level 49
God Stats
3W - 8L
1,242 SR
Queue Stats
99W - 124L
1,429 Elo+
Solo
Ganesha
Ganesha
Greeeeny
Ganesha
Level 29
God Stats
0W - 1L
1,310 SR
Queue Stats
1W - 3L
1,197 Elo+
Party 1
King Arthur
King Arthur
YOKING600IQ
King Arthur
Level 86
God Stats
4W - 9L
1,296 SR
Queue Stats
343W - 320L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 0 / 2
9,114
651
11,620
13,163
8,825
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
7 / 1 / 8
8,146
582
10,922
9,974
3,611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
7 / 1 / 6
8,795
628
4,651
7,083
5,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ne Zha
Jaronsage2
Ne Zha
14
3 / 2 / 2
8,002
572
4,548
8,247
2,739
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
iTzFosky
Morgan Le Fay
12
3 / 4 / 1
7,224
516
5,247
8,010
2,810
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
12
4 / 5 / 1
7,180
513
8,141
10,630
2,749
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 5 / 0
5,566
398
1,930
7,262
1,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
4 / 4 / 1
7,532
538
7,176
8,231
1,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ganesha
Greeeeny
Ganesha
8
0 / 6 / 0
5,067
362
1,178
7,947
1,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

King Arthur
YOKING600IQ
King Arthur
10
0 / 5 / 2
5,958
426
5,578
12,316
9,560
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
12
24
Kills
8
8
Deaths
25
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
4
5
1
0.9
W
4
0
2
5
W
7
1
8
11
L
0
5
0
0
L
4
4
1
1.13
L
Ganesha
Greeeeny
Ganesha
0
6
0
0
W
7
1
6
10
W
Ne Zha
Jaronsage2
Ne Zha
3
2
2
2
L
King Arthur
YOKING600IQ
King Arthur
0
5
2
0.2
W
Morgan Le Fay
iTzFosky
Morgan Le Fay
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,988
Damage
24,003
46,477
Taken
46,386
23,819
Mitigated
16,380
14,551
Healing
3,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
8,141
3,556
0
360
10,630
2,749
0
1,187
9,375
0
48,903
W
11,620
1,409
0
4,294
13,163
8,825
0
1,420
11,743
0
63,811
W
10,922
4,856
0
3,999
9,974
3,611
1,130
1,052
8,922
0
52,729
L
1,930
428
0
1,002
7,262
1,006
264
285
6,937
0
25,254
L
7,176
292
0
1,120
8,231
1,870
0
2,712
5,197
41,811
0
L
Ganesha
Greeeeny
Ganesha
1,178
234
79
277
7,947
1,195
0
0
7,947
7,877
0
W
4,651
2,421
1,503
2,914
7,083
5,834
325
1,218
5,865
0
22,252
W
Ne Zha
Jaronsage2
Ne Zha
4,548
785
0
1,001
8,247
2,739
0
1,624
6,623
0
56,036
L
King Arthur
YOKING600IQ
King Arthur
5,578
168
0
735
12,316
9,560
0
583
11,683
0
29,855
W
Morgan Le Fay
iTzFosky
Morgan Le Fay
5,247
427
0
840
8,010
2,810
110
3,040
4,970
32,019
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,281
Gold Earned
31,303
435
Minions Killed
290
0
Camps Cleared
0
1,368,454
Distance Traveled
1,226,119
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,180
513
82
6
0
298,537
0
W
Chaac
9,114
651
143
10
0
293,388
4
W
Anhur
8,146
582
91
7
0
238,997
2
L
Artemis
5,566
398
54
4
0
206,251
2
L
Merlin
7,532
538
95
7
0
226,969
3
L
Ganesha
5,067
362
5
0
0
238,658
2
W
Horus
8,795
628
37
3
0
262,663
0
W
Ne Zha
8,002
572
95
7
0
312,532
5
L
King Arthur
5,958
426
54
4
0
255,704
2
W
Morgan Le Fay
7,224
516
69
5
0
260,874
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role