Player Matchup

Scylla
Scylla
Lilkirbs
Scylla
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
70W - 63L
1,562 Elo+
Solo
Thor
Thor
Novaturient
Thor
Level 105
God Stats
9W - 12L
1,262 SR
Queue Stats
249W - 228L
1,537 Elo+
Party 2
Anhur
Anhur
Petless
Anhur
Level 87
God Stats
2W - 1L
1,299 SR
Queue Stats
277W - 239L
1,607 Elo+
Party 2
Tyr
Tyr
Talenhiem
Tyr
Level 69
God Stats
3W - 1L
1,541 SR
Queue Stats
59W - 64L
1,700 Elo+
Solo
Xing Tian
Xing Tian
TheGudge88
Xing Tian
Level 145
God Stats
129W - 120L
1,570 SR
Queue Stats
199W - 211L
1,526 Elo+
Solo
Team Averages
Level 103
1,434 SR
1,586 Elo+

VS

Team Averages
Level 116
1,495 SR
1,614 Elo+
Mercury
Mercury
FlowenSamoan
Mercury
Level 154
God Stats
3W - 7L
1,397 SR
Queue Stats
221W - 151L
1,643 Elo+
Party 1
Baron Samedi
Baron Samedi
Genesis536
Baron Samedi
Level 91
God Stats
0W - 2L
1,313 SR
Queue Stats
37W - 47L
1,458 Elo+
Solo
Neith
Neith
Storkmonster92
Neith
Level 112
God Stats
2W - 4L
1,588 SR
Queue Stats
30W - 32L
1,576 Elo+
Party 1
The Morrigan
The Morrigan
UnwipedDiarrhea
The Morrigan
Level 62
God Stats
0W - 3L
1,351 SR
Queue Stats
301W - 233L
1,662 Elo+
Party 1
Chaac
Chaac
mizzou1258
Chaac
Level 159
God Stats
2W - 2L
1,827 SR
Queue Stats
253W - 184L
1,733 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Lilkirbs
Scylla
20
8 / 2 / 6
13,414
789
18,687
9,442
3,830
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
7 / 2 / 7
12,816
754
16,073
19,475
9,255
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anhur
Petless
Anhur
20
5 / 1 / 13
12,916
760
10,336
15,296
6,962
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
2 / 5 / 14
11,858
698
15,279
19,080
21,644
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Xing Tian
TheGudge88
Xing Tian
19
4 / 1 / 12
12,681
746
7,722
19,204
19,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
FlowenSamoan
Mercury
15
0 / 5 / 5
10,047
591
3,114
9,474
3,222
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
Genesis536
Baron Samedi
16
0 / 5 / 4
10,019
589
8,820
14,475
8,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

19
2 / 4 / 6
11,941
702
13,228
16,171
6,297
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Morrigan
UnwipedDiarrhea
The Morrigan
18
4 / 8 / 2
11,301
665
10,782
16,182
5,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
20
5 / 4 / 4
13,204
777
22,273
23,301
24,234
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
32
26
Kills
11
11
Deaths
26
52
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Mercury
FlowenSamoan
Mercury
0
5
5
0.5
L
Baron Samedi
Genesis536
Baron Samedi
0
5
4
0.4
W
Scylla
Lilkirbs
Scylla
8
2
6
5.5
W
7
2
7
5.25
W
Anhur
Petless
Anhur
5
1
13
11.5
L
2
4
6
1.25
W
2
5
14
1.8
W
Xing Tian
TheGudge88
Xing Tian
4
1
12
10
L
The Morrigan
UnwipedDiarrhea
The Morrigan
4
8
2
0.63
L
Chaac
5
4
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,097
Damage
58,217
82,497
Taken
79,603
61,008
Mitigated
47,796
9,859
Healing
19,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
FlowenSamoan
Mercury
3,114
781
0
750
9,474
3,222
0
3,043
6,387
0
17,176
L
Baron Samedi
Genesis536
Baron Samedi
8,820
781
1,026
3,086
14,475
8,996
74
6,354
8,031
31,224
0
W
Scylla
Lilkirbs
Scylla
18,687
1,718
0
1,388
9,442
3,830
440
1,169
8,010
75,471
0
W
16,073
2,519
0
200
19,475
9,255
1,350
4,464
14,704
0
61,395
W
Anhur
Petless
Anhur
10,336
6,437
0
2,288
15,296
6,962
3,361
3,937
11,087
0
47,647
L
13,228
3,390
0
3,914
16,171
6,297
595
6,932
9,061
0
60,703
W
15,279
956
0
2,634
19,080
21,644
1,035
4,938
14,000
8,467
36,981
W
Xing Tian
TheGudge88
Xing Tian
7,722
375
0
3,349
19,204
19,317
172
4,049
13,735
23,870
0
L
The Morrigan
UnwipedDiarrhea
The Morrigan
10,782
1,520
0
549
16,182
5,047
0
5,626
10,404
38,588
2,273
L
Chaac
22,273
2,955
0
10,374
23,301
24,234
70
6,537
16,454
0
49,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,685
Gold Earned
56,512
364
Minions Killed
289
0
Camps Cleared
0
1,784,446
Distance Traveled
1,511,255
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
10,047
591
35
2
0
253,138
0
L
Baron Samedi
10,019
589
36
2
0
294,124
3
W
Scylla
13,414
789
117
7
0
363,079
3
W
Thor
12,816
754
84
5
0
356,661
1
W
Anhur
12,916
760
78
5
0
326,033
1
L
Neith
11,941
702
76
4
0
301,503
2
W
Tyr
11,858
698
61
4
0
371,530
1
W
Xing Tian
12,681
746
24
1
0
367,143
7
L
The Morrigan
11,301
665
64
4
0
286,544
3
L
Chaac
13,204
777
78
5
0
375,946
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role