Player Matchup

Awilix
Awilix
Masters
Dfdelta
Awilix
Masters
Level 160
God Stats
4W - 4L
1,691 SR
Queue Stats
391W - 364L
2,511 MMR
Solo
King Arthur
King Arthur
Diamond IV
Major9123
King Arthur
Diamond IV
Level 146
God Stats
0W - 1L
1,374 SR
Queue Stats
174W - 167L
2,155 MMR
Party 2
Thoth
Thoth
Masters
Outperform
Thoth
Masters
Level 141
God Stats
14W - 27L
1,634 SR
Queue Stats
549W - 530L
2,406 MMR
Party 3
Hou Yi
Hou Yi
Diamond I
T0tal90
Hou Yi
Diamond I
Level 160
God Stats
21W - 32L
1,670 SR
Queue Stats
264W - 270L
2,337 MMR
Party 3
Atlas
Atlas
Diamond IV
TheOnlyOak
Atlas
Diamond IV
Level 125
God Stats
3W - 10L
1,424 SR
Queue Stats
258W - 246L
2,235 MMR
Party 2
Team Averages
Diamond II
Diamond II
Average Tier
Level 146
1,559 SR
2,329 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 142
1,633 SR
2,006 MMR
Ra
Ra
Masters
 
Ra
Masters
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 4
Hachiman
Hachiman
Diamond IV
 
Hachiman
Diamond IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Fafnir
Fafnir
Diamond III
Bagins
Fafnir
Diamond III
Level 160
God Stats
3W - 2L
1,837 SR
Queue Stats
290W - 270L
2,172 MMR
Solo
Fenrir
Fenrir
Masters
RaphaelCraft
Fenrir
Masters
Level 159
God Stats
22W - 8L
1,552 SR
Queue Stats
231W - 129L
2,604 MMR
Party 4
Nemesis
Nemesis
Diamond III
TheBuds
Nemesis
Diamond III
Level 124
God Stats
2W - 0L
1,775 SR
Queue Stats
86W - 68L
2,255 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Dfdelta
Awilix
15
5 / 10 / 3
9,549
455
10,397
20,113
6,587
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
Major9123
King Arthur
16
0 / 7 / 2
9,613
458
7,939
19,404
14,071
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thoth
17
4 / 8 / 0
10,636
506
15,987
13,479
6,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
T0tal90
Hou Yi
17
3 / 5 / 2
10,306
491
14,940
16,225
5,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
12
0 / 8 / 5
8,332
397
9,803
22,063
18,352
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bans
ShivaGebCliodhnaBastet

VS

Bans
AgniAresArtioHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
20
11 / 1 / 12
14,105
672
14,331
11,988
3,614
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hachiman
 
Hachiman
19
4 / 5 / 8
12,199
581
12,120
16,851
4,631
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fafnir
Bagins
Fafnir
16
2 / 3 / 20
11,133
530
6,929
20,767
22,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fenrir
20
16 / 2 / 12
13,534
644
25,895
22,550
13,076
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Nemesis
TheBuds
Nemesis
20
5 / 1 / 10
13,826
658
15,520
16,907
15,665
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
100
12
Kills
38
38
Deaths
12
12
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
11
1
12
17
W
Hachiman
 
Hachiman
4
5
8
1.6
W
Fafnir
Bagins
Fafnir
2
3
20
4
L
Awilix
Dfdelta
Awilix
5
10
3
0.65
L
King Arthur
Major9123
King Arthur
0
7
2
0.14
L
Thoth
4
8
0
0.5
W
Fenrir
16
2
12
11
L
Hou Yi
T0tal90
Hou Yi
3
5
2
0.8
W
Nemesis
TheBuds
Nemesis
5
1
10
10
L
Atlas
0
8
5
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,066
Damage
74,795
91,284
Taken
89,063
50,345
Mitigated
59,763
12,914
Healing
38,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
14,331
1,607
4,802
6,619
11,988
3,614
0
6,850
4,880
114,703
0
W
Hachiman
 
Hachiman
12,120
6,061
0
3,988
16,851
4,631
1,409
4,741
12,110
0
98,526
W
Fafnir
Bagins
Fafnir
6,929
2,028
0
4,721
20,767
22,777
267
5,061
14,830
25,191
1,143
L
Awilix
Dfdelta
Awilix
10,397
4,491
0
497
20,113
6,587
0
4,710
15,403
0
61,333
L
King Arthur
Major9123
King Arthur
7,939
714
0
2,626
19,404
14,071
0
2,352
17,052
8,073
59,842
L
Thoth
15,987
409
0
525
13,479
6,039
0
3,497
9,982
82,846
0
W
Fenrir
25,895
11,147
0
11,595
22,550
13,076
718
7,119
15,431
0
106,848
L
Hou Yi
T0tal90
Hou Yi
14,940
5,667
0
4,871
16,225
5,296
0
3,280
12,945
0
83,221
W
Nemesis
TheBuds
Nemesis
15,520
7,976
0
6,990
16,907
15,665
3,364
3,765
13,142
0
114,608
L
Atlas
9,803
2,726
2,034
2,361
22,063
18,352
0
7,128
14,935
28,293
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,436
Gold Earned
64,797
541
Minions Killed
707
0
Camps Cleared
0
1,893,089
Distance Traveled
2,184,060
28
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
14,105
672
200
10
0
468,499
9
W
Hachiman
12,199
581
146
7
0
375,673
6
W
Fafnir
11,133
530
30
1
0
416,571
8
L
Awilix
9,549
455
92
4
0
395,828
6
L
King Arthur
9,613
458
141
7
0
394,610
4
L
Thoth
10,636
506
156
7
0
356,937
5
W
Fenrir
13,534
644
123
6
0
463,409
5
L
Hou Yi
10,306
491
127
6
0
375,261
4
W
Nemesis
13,826
658
208
10
0
459,908
4
L
Atlas
8,332
397
25
1
0
370,453
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role