Player Matchup

Janus
Janus
General_Wisi
Janus
Level 60
God Stats
2W - 1L
1,319 SR
Queue Stats
224W - 261L
1,369 Elo+
Solo
Atlas
Atlas
GurrenLagann078
Atlas
Level 121
God Stats
57W - 30L
1,685 SR
Queue Stats
203W - 216L
1,417 Elo+
Solo
Gilgamesh
Gilgamesh
Hunterx1619
Gilgamesh
Level 104
God Stats
1W - 0L
1,135 SR
Queue Stats
5W - 8L
1,112 Elo+
Party 2
Bellona
Bellona
Sage19175
Bellona
Level 89
God Stats
6W - 2L
1,202 SR
Queue Stats
281W - 298L
1,405 Elo+
Solo
Neith
Neith
lRs lLethger
Neith
Level 87
God Stats
2W - 2L
1,617 SR
Queue Stats
13W - 15L
1,328 Elo+
Party 2
Team Averages
Level 92
1,392 SR
1,326 Elo+

VS

Team Averages
Level 43
1,573 SR
1,353 Elo+
Sol
Sol
AceofSpades1727
Sol
Level 30
God Stats
3W - 2L
1,461 SR
Queue Stats
9W - 12L
1,428 Elo+
Party 3
Khepri
Khepri
Matthew12w1
Khepri
Level 67
God Stats
5W - 1L
1,827 SR
Queue Stats
86W - 78L
1,418 Elo+
Party 3
Bellona
Bellona
OG Buckith
Bellona
Level 68
God Stats
1W - 1L
1,577 SR
Queue Stats
2W - 11L
1,251 Elo+
Solo
Thanatos
Thanatos
dinosaur828wild
Thanatos
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,372 Elo+
Party 1
Set
Set
fredericpunch06
Set
Level 45
God Stats
1W - 2L
1,500 SR
Queue Stats
83W - 106L
1,299 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 1 / 11
12,343
561
19,861
10,825
4,641
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
6 / 1 / 12
11,195
509
8,196
16,148
16,303
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Gilgamesh
Hunterx1619
Gilgamesh
16
10 / 1 / 12
11,293
513
13,879
15,278
8,344
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bellona
Sage19175
Bellona
20
5 / 1 / 3
12,666
576
7,665
10,949
15,563
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

19
8 / 0 / 4
12,596
573
13,561
10,883
4,665
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 1
7,487
340
4,232
10,749
3,719
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Khepri
14
0 / 4 / 3
8,632
392
5,885
15,830
17,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bellona
OG Buckith
Bellona
14
1 / 8 / 2
9,232
420
8,855
19,658
21,623
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thanatos
12
1 / 12 / 0
8,389
381
4,351
20,432
7,093
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
1 / 12 / 1
8,307
378
4,686
20,438
7,532
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
10
39
Kills
3
4
Deaths
40
42
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
10
1
11
15.5
W
6
1
12
12
W
Gilgamesh
Hunterx1619
Gilgamesh
10
1
12
16
L
Khepri
0
4
3
0.38
L
Bellona
OG Buckith
Bellona
1
8
2
0.25
W
Bellona
Sage19175
Bellona
5
1
3
6.5
L
Thanatos
1
12
0
0.08
L
1
12
1
0.13
W
8
0
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,162
Damage
28,009
64,083
Taken
87,107
49,516
Mitigated
57,072
21,931
Healing
17,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,232
1,079
0
1,207
10,749
3,719
390
6,658
3,757
29,004
0
W
19,861
1,237
310
4,000
10,825
4,641
1,957
2,528
8,297
80,054
0
W
8,196
3,281
3,111
4,725
16,148
16,303
644
3,260
11,994
32,081
0
W
Gilgamesh
Hunterx1619
Gilgamesh
13,879
4,740
98
3,705
15,278
8,344
527
1,193
14,085
0
47,723
L
Khepri
5,885
344
155
938
15,830
17,105
0
5,229
10,412
39,514
0
L
Bellona
OG Buckith
Bellona
8,855
1,409
0
3,500
19,658
21,623
95
7,371
12,121
0
42,620
W
Bellona
Sage19175
Bellona
7,665
1,929
0
722
10,949
15,563
0
149
10,800
20,452
83,842
L
Thanatos
4,351
1,503
0
7,418
20,432
7,093
0
3,896
16,462
0
40,574
L
4,686
2,242
0
4,265
20,438
7,532
172
5,810
14,392
0
40,660
W
13,561
9,950
0
5,260
10,883
4,665
6,046
2,987
7,896
0
89,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,093
Gold Earned
42,047
594
Minions Killed
318
0
Camps Cleared
0
2,102,359
Distance Traveled
1,720,519
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,487
340
45
2
0
324,256
4
W
Janus
12,343
561
136
6
0
460,462
0
W
Atlas
11,195
509
45
2
0
423,975
0
W
Gilgamesh
11,293
513
70
3
0
479,221
0
L
Khepri
8,632
392
58
3
0
337,015
0
L
Bellona
9,232
420
77
4
0
337,778
1
W
Bellona
12,666
576
191
9
0
371,781
0
L
Thanatos
8,389
381
60
3
0
345,246
0
L
Set
8,307
378
78
4
0
376,224
1
W
Neith
12,596
573
152
7
0
366,920
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role