Player Matchup

Horus
Horus
Gold II
BigButtBigNut
Horus
Gold II
Level 155
God Stats
3W - 4L
1,591 SR
Queue Stats
125W - 116L
1,592 MMR
Solo
Ymir
Ymir
Gold III
Demigodzila
Ymir
Gold III
Level 145
God Stats
11W - 13L
1,760 SR
Queue Stats
182W - 178L
1,585 MMR
Solo
Loki
Loki
Gold IV
Gwindolynuwu
Loki
Gold IV
Level 138
God Stats
16W - 22L
1,442 SR
Queue Stats
246W - 247L
1,440 MMR
Party 1
Hera
Hera
Platinum III
NENOCARNAGE
Hera
Platinum III
Level 160
God Stats
12W - 14L
1,216 SR
Queue Stats
609W - 611L
1,802 MMR
Party 1
Cupid
Cupid
Silver II
Takahashidai
Cupid
Silver II
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,638 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 140
1,502 SR
1,611 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 129
1,545 SR
1,614 MMR
Izanami
Izanami
Gold II
CeeTee
Izanami
Gold II
Level 148
God Stats
3W - 1L
1,880 SR
Queue Stats
152W - 158L
1,584 MMR
Solo
Mercury
Mercury
Platinum V
Soldier764
Mercury
Platinum V
Level 87
God Stats
20W - 13L
1,688 SR
Queue Stats
79W - 76L
1,782 MMR
Party 2
Morgan Le Fay
Morgan Le Fay
Gold IV
V3LO91
Morgan Le Fay
Gold IV
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 82L
1,501 MMR
Party 2
King Arthur
King Arthur
Gold II
WhyS0D3licious
King Arthur
Gold II
Level 146
God Stats
4W - 6L
1,294 SR
Queue Stats
454W - 449L
1,620 MMR
Solo
Geb
Geb
Gold II
mick2213_ttv
Geb
Gold II
Level 160
God Stats
2W - 1L
1,362 SR
Queue Stats
95W - 92L
1,582 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 3 / 2
10,271
541
9,656
17,370
24,294
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
3 / 6 / 3
8,100
426
5,067
15,877
13,120
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

16
7 / 2 / 1
9,761
514
6,056
13,339
4,958
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
1 / 5 / 3
9,284
489
11,350
11,349
4,223
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
2 / 5 / 4
8,939
470
6,969
14,751
2,999
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
KaliBastetCliodhnaArtio

VS

Bans
ArtemisShivaAtlasThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CeeTee
Izanami
18
4 / 3 / 6
11,603
611
12,757
13,450
4,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
Soldier764
Mercury
20
9 / 4 / 6
12,672
667
18,199
15,033
6,035
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
V3LO91
Morgan Le Fay
17
3 / 2 / 7
10,923
575
8,492
7,672
2,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
WhyS0D3licious
King Arthur
17
2 / 3 / 2
10,683
562
9,368
16,649
18,421
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
3 / 4 / 9
10,188
536
5,078
17,105
14,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
51
15
Kills
21
21
Deaths
16
13
Assists
30
Player
Kills
Deaths
Assists
KDA
L
2
3
2
1
W
Izanami
CeeTee
Izanami
4
3
6
2.33
L
3
6
3
0.75
L
7
2
1
3.75
L
1
5
3
0.5
W
Mercury
Soldier764
Mercury
9
4
6
3
L
2
5
4
0.8
W
Morgan Le Fay
V3LO91
Morgan Le Fay
3
2
7
3.25
W
King Arthur
WhyS0D3licious
King Arthur
2
3
2
1
W
3
4
9
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,098
Damage
53,894
72,686
Taken
69,909
49,594
Mitigated
46,042
21,592
Healing
15,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,656
5,181
73
4,273
17,370
24,294
0
26
17,344
0
67,101
W
Izanami
CeeTee
Izanami
12,757
8,322
0
4,212
13,450
4,575
5,104
2,953
10,497
0
111,664
L
5,067
1,551
0
2,606
15,877
13,120
0
5,082
10,795
33,614
0
L
6,056
1,388
0
4,566
13,339
4,958
93
2,850
10,489
0
62,987
L
11,350
2,721
104
2,811
11,349
4,223
0
3,567
7,782
73,015
0
W
Mercury
Soldier764
Mercury
18,199
11,466
0
5,391
15,033
6,035
871
3,776
11,257
0
98,934
L
6,969
4,638
153
7,006
14,751
2,999
1,180
2,045
12,706
0
54,990
W
Morgan Le Fay
V3LO91
Morgan Le Fay
8,492
970
0
1,133
7,672
2,580
412
4,239
3,433
69,889
0
W
King Arthur
WhyS0D3licious
King Arthur
9,368
1,359
0
1,710
16,649
18,421
240
242
16,407
0
60,597
W
5,078
704
0
2,880
17,105
14,431
0
5,207
11,898
23,536
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,355
Gold Earned
56,069
535
Minions Killed
572
0
Camps Cleared
0
1,714,164
Distance Traveled
1,948,682
21
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
10,271
541
133
7
0
334,604
5
W
Izanami
11,603
611
175
9
0
332,930
8
L
Ymir
8,100
426
48
3
0
359,822
3
L
Loki
9,761
514
112
6
0
435,040
1
L
Hera
9,284
489
139
7
0
329,733
8
W
Mercury
12,672
667
144
8
0
439,312
5
L
Cupid
8,939
470
103
5
0
254,965
4
W
Morgan Le Fay
10,923
575
125
7
0
410,851
5
W
King Arthur
10,683
562
98
5
0
386,853
6
W
Geb
10,188
536
30
2
0
378,736
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role