Player Matchup

Kukulkan
Kukulkan
Hobbitdangor
Kukulkan
Level 118
God Stats
5W - 8L
1,517 SR
Queue Stats
65W - 90L
1,306 Elo+
Party 2
Medusa
Medusa
SenatorJackhoff
Medusa
Level 67
God Stats
0W - 6L
1,188 SR
Queue Stats
14W - 26L
1,338 Elo+
Party 2
Nike
Nike
jrod90me
Nike
Level 69
God Stats
1W - 2L
1,274 SR
Queue Stats
11W - 20L
1,105 Elo+
Party 2
Team Averages
Level 85
1,326 SR
1,250 Elo+

VS

Team Averages
Level 135
1,689 SR
1,545 Elo+
Merlin
Merlin
KAGE784
Merlin
Level 158
God Stats
18W - 15L
1,820 SR
Queue Stats
576W - 537L
1,535 Elo+
Party 1
Danzaburou
Danzaburou
SkeppHefner
Danzaburou
Level 109
God Stats
25W - 16L
1,685 SR
Queue Stats
86W - 67L
1,548 Elo+
Party 1
Fenrir
Fenrir
WolfsRain__
Fenrir
Level 137
God Stats
2W - 0L
1,563 SR
Queue Stats
132W - 161L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Hobbitdangor
Kukulkan
18
6 / 9 / 11
13,586
715
18,690
14,861
5,552
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
6 / 10 / 12
12,777
672
7,706
17,103
5,319
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nike
18
7 / 6 / 10
13,454
708
17,319
23,749
23,406
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
KAGE784
Merlin
18
5 / 9 / 13
13,880
731
15,688
19,276
8,461
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
SkeppHefner
Danzaburou
20
13 / 5 / 9
16,685
878
21,837
16,078
6,779
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
18
7 / 7 / 14
14,384
757
11,806
21,369
23,177
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
61
19
Kills
25
25
Deaths
21
33
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Hobbitdangor
Kukulkan
6
9
11
1.28
W
Merlin
KAGE784
Merlin
5
9
13
1.28
L
6
10
12
1.2
W
Danzaburou
SkeppHefner
Danzaburou
13
5
9
3.5
W
Fenrir
7
7
14
2
L
Nike
7
6
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,715
Damage
49,331
55,713
Taken
56,723
34,277
Mitigated
38,417
5,776
Healing
13,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Hobbitdangor
Kukulkan
18,690
1,394
37
1,116
14,861
5,552
124
5,062
9,799
60,609
0
W
Merlin
KAGE784
Merlin
15,688
520
364
4,980
19,276
8,461
1,124
6,522
11,872
60,886
0
L
7,706
2,830
163
868
17,103
5,319
183
2,449
14,654
0
31,450
W
Danzaburou
SkeppHefner
Danzaburou
21,837
10,193
0
6,427
16,078
6,779
1,505
5,110
10,436
0
78,857
W
Fenrir
11,806
3,542
0
1,530
21,369
23,177
549
8,826
11,280
0
22,050
L
Nike
17,319
1,793
65
3,527
23,749
23,406
0
8,377
15,372
5,352
29,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,817
Gold Earned
44,949
177
Minions Killed
200
4
Camps Cleared
10
919,624
Distance Traveled
904,831
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
13,586
715
87
5
0
310,649
1
W
Merlin
13,880
731
85
4
3
266,337
0
L
Medusa
12,777
672
47
2
1
276,154
4
W
Danzaburou
16,685
878
101
5
6
313,728
0
W
Fenrir
14,384
757
14
1
1
324,766
0
L
Nike
13,454
708
43
2
3
332,821
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role