Player Matchup

Tsukuyomi
Tsukuyomi
SawZ_Meduza
Tsukuyomi
Level 85
God Stats
4W - 0L
1,500 SR
Queue Stats
70W - 50L
1,311 Elo+
Solo
Thoth
Thoth
SiskuFTW
Thoth
Level 48
God Stats
37W - 39L
1,498 SR
Queue Stats
47W - 65L
1,380 Elo+
Party 1
Danzaburou
Danzaburou
Vantage21
Danzaburou
Level 128
God Stats
2W - 4L
1,639 SR
Queue Stats
48W - 55L
1,373 Elo+
Solo
Da Ji
Da Ji
jhonnywar64
Da Ji
Level 91
God Stats
61W - 80L
1,359 SR
Queue Stats
270W - 276L
1,410 Elo+
Solo
Kumbhakarna
Kumbhakarna
tanketo
Kumbhakarna
Level 61
God Stats
33W - 26L
1,402 SR
Queue Stats
47W - 39L
1,403 Elo+
Party 1
Team Averages
Level 83
1,480 SR
1,376 Elo+

VS

Team Averages
Level 73
1,564 SR
1,502 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
 
Charybdis
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
F4Ze LiSu
Da Ji
Level 36
God Stats
2W - 1L
1,916 SR
Queue Stats
34W - 44L
1,573 Elo+
Party 2
Cupid
Cupid
Jodelicious
Cupid
Level 106
God Stats
17W - 27L
1,403 SR
Queue Stats
240W - 294L
1,362 Elo+
Solo
Erlang Shen
Erlang Shen
KOS3K
Erlang Shen
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 54L
1,573 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
SawZ_Meduza
Tsukuyomi
19
19 / 1 / 1
12,912
646
24,908
12,913
9,652
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate

Breastplate

+20
Physical Protection

Thoth
SiskuFTW
Thoth
17
10 / 2 / 1
11,304
565
14,854
12,131
4,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Danzaburou
Vantage21
Danzaburou
16
4 / 2 / 1
10,489
524
8,315
9,181
3,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

16
4 / 2 / 0
9,936
497
6,337
10,584
3,798
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kumbhakarna
tanketo
Kumbhakarna
14
0 / 0 / 6
9,748
487
2,909
14,939
15,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
15
4 / 9 / 0
10,359
518
12,276
15,168
2,728
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
 
Charybdis
9
0 / 7 / 1
6,365
318
2,133
9,790
1,075
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Da Ji
F4Ze LiSu
Da Ji
15
0 / 8 / 2
9,209
460
2,709
17,655
6,737
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
1 / 2 / 1
9,016
451
5,045
13,999
2,759
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Erlang Shen
KOS3K
Erlang Shen
12
2 / 11 / 0
8,732
437
5,569
20,766
8,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
11
37
Kills
7
7
Deaths
37
9
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
4
9
0
0.44
L
Charybdis
 
Charybdis
0
7
1
0.07
L
Da Ji
F4Ze LiSu
Da Ji
0
8
2
0.13
L
1
2
1
0.75
L
Erlang Shen
KOS3K
Erlang Shen
2
11
0
0.18
W
Tsukuyomi
SawZ_Meduza
Tsukuyomi
19
1
1
19.5
W
Thoth
SiskuFTW
Thoth
10
2
1
5.25
W
Danzaburou
Vantage21
Danzaburou
4
2
1
2.25
W
4
2
0
2
W
Kumbhakarna
tanketo
Kumbhakarna
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,323
Damage
27,732
59,748
Taken
77,378
36,639
Mitigated
22,294
18,783
Healing
16,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
12,276
826
0
2,138
15,168
2,728
0
10,721
4,447
59,568
0
L
Charybdis
 
Charybdis
2,133
1,533
0
346
9,790
1,075
0
3,237
6,553
0
8,961
L
Da Ji
F4Ze LiSu
Da Ji
2,709
530
0
2,186
17,655
6,737
0
428
17,227
0
68,244
L
5,045
2,658
660
7,932
13,999
2,759
0
3,377
10,622
0
54,850
L
Erlang Shen
KOS3K
Erlang Shen
5,569
3,129
0
3,564
20,766
8,995
599
0
20,766
0
43,517
W
Tsukuyomi
SawZ_Meduza
Tsukuyomi
24,908
7,994
0
1,201
12,913
9,652
8
146
12,767
0
90,542
W
Thoth
SiskuFTW
Thoth
14,854
199
0
3,102
12,131
4,454
1,644
5,543
6,588
75,041
0
W
Danzaburou
Vantage21
Danzaburou
8,315
3,175
0
3,488
9,181
3,001
771
2,088
7,093
0
82,062
W
6,337
2,081
0
5,833
10,584
3,798
0
971
9,613
0
66,488
W
Kumbhakarna
tanketo
Kumbhakarna
2,909
101
677
4,482
14,939
15,734
273
3,528
11,411
33,875
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,389
Gold Earned
43,681
565
Minions Killed
443
0
Camps Cleared
0
1,822,715
Distance Traveled
1,696,196
19
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
10,359
518
109
5
0
306,287
0
L
Charybdis
6,365
318
21
1
0
313,849
0
L
Da Ji
9,209
460
112
6
0
380,781
3
L
Cupid
9,016
451
120
6
0
333,516
11
L
Erlang Shen
8,732
437
81
4
0
361,763
2
W
Tsukuyomi
12,912
646
144
7
0
367,876
3
W
Thoth
11,304
565
134
7
0
399,472
3
W
Danzaburou
10,489
524
143
7
0
312,450
7
W
Da Ji
9,936
497
98
5
0
376,223
4
W
Kumbhakarna
9,748
487
46
2
0
366,694
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role