Player Matchup

Osiris
Osiris
JvstLeon
Osiris
Level 47
God Stats
5W - 5L
1,442 SR
Queue Stats
73W - 83L
1,455 Elo+
Party 2
Hou Yi
Hou Yi
Normiemaster
Hou Yi
Level 49
God Stats
8W - 4L
1,555 SR
Queue Stats
72W - 84L
1,453 Elo+
Party 2
Ymir
Ymir
Ronnyponny0203
Ymir
Level 53
God Stats
5W - 4L
1,533 SR
Queue Stats
80W - 86L
1,454 Elo+
Party 2
Agni
Agni
TillYouDie
Agni
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,483 Elo+
Party 3
Anubis
Anubis
sleekow
Anubis
Level 48
God Stats
13W - 6L
1,507 SR
Queue Stats
94W - 96L
1,494 Elo+
Party 3
Team Averages
Level 45
1,507 SR
1,468 Elo+

VS

Team Averages
Level 23
1,452 SR
1,258 Elo+
Ne Zha
Ne Zha
Foncky
Ne Zha
Level 45
God Stats
2W - 5L
1,261 SR
Queue Stats
19W - 33L
1,355 Elo+
Party 1
Atlas
Atlas
MayHeM844
Atlas
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 29L
1,082 Elo+
Party 1
Hades
Hades
Pirox
Hades
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,176 Elo+
Party 1
Bacchus
Bacchus
Rawkers
Bacchus
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,500 Elo+
Party 1
King Arthur
King Arthur
oZiInk
King Arthur
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,176 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
JvstLeon
Osiris
16
6 / 2 / 5
9,539
636
9,590
9,225
7,291
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hou Yi
12
4 / 0 / 7
7,591
506
9,240
7,259
2,645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
2 / 3 / 8
7,945
530
4,928
10,434
10,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
1 / 6 / 3
6,886
459
3,767
6,906
1,833
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Anubis
sleekow
Anubis
16
15 / 1 / 2
10,164
678
23,105
9,803
4,909
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Foncky
Ne Zha
13
7 / 4 / 3
8,268
551
7,815
13,698
3,457
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atlas
MayHeM844
Atlas
11
3 / 4 / 1
7,550
503
6,609
12,477
8,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hades
Pirox
Hades
12
0 / 8 / 3
6,923
462
3,332
12,912
2,884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Rawkers
Bacchus
9
0 / 5 / 3
6,241
416
3,686
11,920
9,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
oZiInk
King Arthur
11
1 / 7 / 3
6,662
444
3,553
14,985
5,832
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
24
28
Kills
11
12
Deaths
28
25
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
Foncky
Ne Zha
7
4
3
2.13
W
Osiris
JvstLeon
Osiris
6
2
5
4.25
L
Atlas
MayHeM844
Atlas
3
4
1
0.88
W
Hou Yi
4
0
7
7.5
L
Hades
Pirox
Hades
0
8
3
0.19
L
Bacchus
Rawkers
Bacchus
0
5
3
0.3
W
2
3
8
2
W
1
6
3
0.42
L
King Arthur
oZiInk
King Arthur
1
7
3
0.36
W
Anubis
sleekow
Anubis
15
1
2
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,630
Damage
24,995
43,627
Taken
65,992
26,833
Mitigated
30,102
11,566
Healing
6,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
Foncky
Ne Zha
7,815
3,098
0
1,504
13,698
3,457
0
6,477
7,111
0
46,767
W
Osiris
JvstLeon
Osiris
9,590
3,566
0
270
9,225
7,291
1,792
1,681
7,544
1,134
63,523
L
Atlas
MayHeM844
Atlas
6,609
2,946
943
1,635
12,477
8,444
0
5,836
6,569
21,375
0
W
Hou Yi
9,240
3,585
0
3,557
7,259
2,645
627
3,298
3,961
0
34,474
L
Hades
Pirox
Hades
3,332
545
82
746
12,912
2,884
0
9,047
3,765
34,949
0
L
Bacchus
Rawkers
Bacchus
3,686
893
0
893
11,920
9,485
0
4,915
6,930
10,216
0
W
4,928
1,100
0
1,566
10,434
10,155
53
4,362
6,072
34,034
0
W
3,767
781
0
164
6,906
1,833
416
283
6,623
31,866
0
L
King Arthur
oZiInk
King Arthur
3,553
615
0
755
14,985
5,832
0
5,088
9,817
0
15,943
W
Anubis
sleekow
Anubis
23,105
2,004
0
6,009
9,803
4,909
1,975
4,003
5,800
66,799
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,125
Gold Earned
35,644
391
Minions Killed
211
0
Camps Cleared
0
1,371,657
Distance Traveled
1,305,876
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
8,268
551
77
5
0
265,639
0
W
Osiris
9,539
636
115
8
0
314,982
6
L
Atlas
7,550
503
27
2
0
257,634
1
W
Hou Yi
7,591
506
70
5
0
285,078
2
L
Hades
6,923
462
69
5
0
263,353
1
L
Bacchus
6,241
416
14
1
0
239,120
0
W
Ymir
7,945
530
49
3
0
283,827
5
W
Agni
6,886
459
59
4
0
234,495
0
L
King Arthur
6,662
444
24
2
0
280,130
0
W
Anubis
10,164
678
98
7
0
253,275
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role