Player Matchup

Apollo
Apollo
 
Apollo
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
Calery
Fenrir
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 18L
1,463 Elo+
Solo
Olorun
Olorun
bix20002
Olorun
Level 89
God Stats
3W - 1L
1,747 SR
Queue Stats
36W - 30L
1,247 Elo+
Solo
Geb
Geb
favo2014
Geb
Level 158
God Stats
3W - 1L
1,403 SR
Queue Stats
22W - 29L
1,341 Elo+
Party 2
Osiris
Osiris
Хрюздюк
Osiris
Level 64
God Stats
2W - 5L
1,365 SR
Queue Stats
157W - 163L
1,413 Elo+
Solo
Team Averages
Level 113
1,503 SR
1,393 Elo+

VS

Team Averages
Level 50
1,378 SR
1,371 Elo+
Hera
Hera
AldjiaZ
Hera
Level 38
God Stats
4W - 8L
1,127 SR
Queue Stats
49W - 68L
1,357 Elo+
Party 1
Apollo
Apollo
Bennet2402
Apollo
Level 44
God Stats
1W - 2L
1,737 SR
Queue Stats
53W - 58L
1,447 Elo+
Solo
Vulcan
Vulcan
OOnaY51
Vulcan
Level 18
God Stats
0W - 2L
1,225 SR
Queue Stats
17W - 24L
1,318 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Thortine
Tsukuyomi
Level 44
God Stats
1W - 1L
1,436 SR
Queue Stats
45W - 64L
1,337 Elo+
Party 1
Chaac
Chaac
buisbeer
Chaac
Level 107
God Stats
14W - 7L
1,367 SR
Queue Stats
63W - 53L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
10
6 / 2 / 3
6,015
602
4,040
5,746
1,743
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
Calery
Fenrir
10
6 / 0 / 7
6,086
609
5,841
6,921
2,216
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
bix20002
Olorun
11
5 / 0 / 3
6,778
678
4,537
4,783
1,911
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

7
0 / 0 / 8
5,085
509
1,573
4,460
1,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
3 / 2 / 2
5,941
594
4,076
6,279
2,990
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
AldjiaZ
Hera
6
0 / 4 / 0
4,140
414
4,497
3,667
869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
Bennet2402
Apollo
10
2 / 2 / 0
5,813
581
3,050
4,778
1,799
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
OOnaY51
Vulcan
8
0 / 5 / 0
4,625
463
2,966
5,158
1,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
Thortine
Tsukuyomi
7
1 / 6 / 2
4,975
498
2,272
7,608
1,797
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chaac
buisbeer
Chaac
9
1 / 3 / 1
5,296
530
5,108
8,300
3,188
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
7
20
Kills
4
4
Deaths
20
23
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
6
2
3
3.75
L
Hera
AldjiaZ
Hera
0
4
0
0
L
Apollo
Bennet2402
Apollo
2
2
0
1
W
Fenrir
Calery
Fenrir
6
0
7
9.5
L
Vulcan
OOnaY51
Vulcan
0
5
0
0
L
Tsukuyomi
Thortine
Tsukuyomi
1
6
2
0.33
W
Olorun
bix20002
Olorun
5
0
3
6.5
L
Chaac
buisbeer
Chaac
1
3
1
0.5
W
0
0
8
4
W
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,067
Damage
17,893
28,189
Taken
29,511
10,625
Mitigated
9,091
10,766
Healing
5,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
4,040
2,032
0
2,315
5,746
1,743
1,171
2,950
2,796
0
28,742
L
Hera
AldjiaZ
Hera
4,497
440
164
208
3,667
869
0
479
3,188
15,264
0
L
Apollo
Bennet2402
Apollo
3,050
889
0
1,270
4,778
1,799
990
845
3,933
0
33,151
W
Fenrir
Calery
Fenrir
5,841
1,446
0
2,705
6,921
2,216
0
1,600
5,321
0
24,552
L
Vulcan
OOnaY51
Vulcan
2,966
976
0
360
5,158
1,438
99
2,057
3,101
20,112
0
L
Tsukuyomi
Thortine
Tsukuyomi
2,272
624
0
1,354
7,608
1,797
0
1,170
6,438
0
13,987
W
Olorun
bix20002
Olorun
4,537
2,697
0
1,243
4,783
1,911
488
1,609
3,174
35,535
4,043
L
Chaac
buisbeer
Chaac
5,108
1,149
0
1,863
8,300
3,188
0
923
7,377
0
24,751
W
1,573
177
0
1,518
4,460
1,765
0
1,304
3,156
6,232
0
W
4,076
2,047
0
2,985
6,279
2,990
766
0
6,279
0
23,513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,905
Gold Earned
24,849
240
Minions Killed
217
0
Camps Cleared
0
977,214
Distance Traveled
945,382
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
6,015
602
58
6
0
171,006
1
L
Hera
4,140
414
20
2
0
193,959
1
L
Apollo
5,813
581
71
7
0
174,965
4
W
Fenrir
6,086
609
44
4
0
216,886
8
L
Vulcan
4,625
463
42
4
0
188,631
0
L
Tsukuyomi
4,975
498
33
3
0
197,967
1
W
Olorun
6,778
678
82
8
0
189,924
1
L
Chaac
5,296
530
51
5
0
189,860
0
W
Geb
5,085
509
7
1
0
226,859
2
W
Osiris
5,941
594
49
5
0
172,539
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role