Player Matchup

Kuzenbo
Kuzenbo
Akarandox
Kuzenbo
Level 27
God Stats
7W - 1L
1,557 SR
Queue Stats
12W - 11L
1,489 Elo+
Party 2
Baron Samedi
Baron Samedi
CazzoDiCane
Baron Samedi
Level 81
God Stats
9W - 6L
1,552 SR
Queue Stats
168W - 156L
1,608 Elo+
Party 2
Chaac
Chaac
Crowley98
Chaac
Level 103
God Stats
19W - 11L
1,667 SR
Queue Stats
191W - 156L
1,626 Elo+
Party 2
Zeus
Zeus
Farua
Zeus
Level 125
God Stats
47W - 23L
1,682 SR
Queue Stats
216W - 185L
1,614 Elo+
Party 2
King Arthur
King Arthur
RikiMania
King Arthur
Level 128
God Stats
6W - 4L
1,311 SR
Queue Stats
164W - 143L
1,585 Elo+
Party 2
Team Averages
Level 93
1,554 SR
1,584 Elo+

VS

Team Averages
Level 41
1,518 SR
1,377 Elo+
Amaterasu
Amaterasu
DeathSupluk
Amaterasu
Level 28
God Stats
2W - 5L
1,417 SR
Queue Stats
25W - 39L
1,491 Elo+
Party 3
Anubis
Anubis
Elf3z
Anubis
Level 25
God Stats
10W - 14L
1,237 SR
Queue Stats
44W - 58L
1,440 Elo+
Solo
Neith
Neith
SasakiKojiro4248
Neith
Level 46
God Stats
2W - 3L
1,675 SR
Queue Stats
11W - 22L
1,243 Elo+
Party 1
Aphrodite
Aphrodite
Solo98
Aphrodite
Level 104
God Stats
0W - 1L
1,759 SR
Queue Stats
22W - 22L
1,412 Elo+
Party 1
Ymir
Ymir
SpArKReVenge
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,299 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Akarandox
Kuzenbo
17
0 / 6 / 24
11,123
695
3,410
20,270
26,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Baron Samedi
CazzoDiCane
Baron Samedi
17
3 / 8 / 19
11,144
697
12,592
16,190
7,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chaac
Crowley98
Chaac
20
7 / 4 / 24
12,981
811
22,684
27,565
29,150
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Zeus
Farua
Zeus
20
33 / 0 / 8
16,708
1,044
58,654
11,976
5,338
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

King Arthur
RikiMania
King Arthur
19
4 / 5 / 17
12,157
760
14,045
25,496
21,510
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
DeathSupluk
Amaterasu
17
8 / 12 / 2
10,818
676
15,990
27,642
19,958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Anubis
Elf3z
Anubis
20
8 / 9 / 5
11,823
739
21,513
28,008
12,622
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
4 / 8 / 5
10,973
686
16,956
21,331
6,840
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Aphrodite
Solo98
Aphrodite
16
1 / 8 / 12
10,214
638
6,940
17,210
6,762
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 10 / 11
10,351
647
5,655
26,901
27,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
57
47
Kills
22
23
Deaths
47
92
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Akarandox
Kuzenbo
0
6
24
2
W
Baron Samedi
CazzoDiCane
Baron Samedi
3
8
19
1.56
W
Chaac
Crowley98
Chaac
7
4
24
4.75
L
Amaterasu
DeathSupluk
Amaterasu
8
12
2
0.75
L
Anubis
Elf3z
Anubis
8
9
5
1.17
W
Zeus
Farua
Zeus
33
0
8
37
W
King Arthur
RikiMania
King Arthur
4
5
17
2.5
L
4
8
5
0.81
L
Aphrodite
Solo98
Aphrodite
1
8
12
0.88
L
1
10
11
0.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,385
Damage
67,054
101,497
Taken
121,092
90,781
Mitigated
73,983
25,907
Healing
24,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Akarandox
Kuzenbo
3,410
1,621
0
883
20,270
26,972
658
8,772
11,498
10,090
0
W
Baron Samedi
CazzoDiCane
Baron Samedi
12,592
1,284
2,533
2,682
16,190
7,811
1,338
4,497
11,693
23,636
0
W
Chaac
Crowley98
Chaac
22,684
4,549
0
9,960
27,565
29,150
680
10,944
16,439
175
55,455
L
Amaterasu
DeathSupluk
Amaterasu
15,990
6,125
0
4,017
27,642
19,958
0
14,428
13,149
0
24,082
L
Anubis
Elf3z
Anubis
21,513
1,138
247
8,314
28,008
12,622
232
18,850
9,118
60,286
0
W
Zeus
Farua
Zeus
58,654
8,839
0
3,427
11,976
5,338
3,025
2,536
9,177
117,582
0
W
King Arthur
RikiMania
King Arthur
14,045
1,219
0
6,422
25,496
21,510
466
7,359
17,965
0
46,434
L
16,956
7,103
0
2,515
21,331
6,840
827
12,233
9,048
0
51,108
L
Aphrodite
Solo98
Aphrodite
6,940
1,221
2,851
4,659
17,210
6,762
428
13,738
3,432
23,803
0
L
5,655
1,277
0
1,894
26,901
27,801
0
15,347
11,514
11,180
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,113
Gold Earned
54,179
270
Minions Killed
208
0
Camps Cleared
0
1,492,216
Distance Traveled
1,215,961
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
11,123
695
10
1
0
244,907
0
W
Baron Samedi
11,144
697
22
1
0
256,884
2
W
Chaac
12,981
811
66
4
0
345,594
1
L
Amaterasu
10,818
676
13
1
0
272,263
0
L
Anubis
11,823
739
76
5
0
227,735
5
W
Zeus
16,708
1,044
113
7
0
327,398
2
W
King Arthur
12,157
760
59
4
0
317,433
4
L
Neith
10,973
686
71
4
0
266,154
1
L
Aphrodite
10,214
638
37
2
0
209,587
0
L
Ymir
10,351
647
11
1
0
240,222
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role