Player Matchup

Janus
Janus
 
Janus
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
TheJokin
Erlang Shen
Level 102
God Stats
0W - 2L
1,500 SR
Queue Stats
53W - 59L
1,373 Elo+
Solo
Ymir
Ymir
ySilverLeGendss
Ymir
Level 60
God Stats
1W - 1L
1,715 SR
Queue Stats
15W - 27L
1,336 Elo+
Party 1
Team Averages
Level 90
1,572 SR
1,403 Elo+

VS

Team Averages
Level 119
1,374 SR
1,483 Elo+
Medusa
Medusa
LukasFoxs
Medusa
Level 122
God Stats
18W - 20L
1,505 SR
Queue Stats
24W - 30L
1,490 Elo+
Party 2
Hera
Hera
MauroCarpediem
Hera
Level 146
God Stats
3W - 3L
1,479 SR
Queue Stats
31W - 33L
1,517 Elo+
Party 2
Gilgamesh
Gilgamesh
PInKYe3
Gilgamesh
Level 89
God Stats
1W - 6L
1,139 SR
Queue Stats
44W - 59L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
0 / 4 / 4
6,525
653
3,911
5,455
1,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
TheJokin
Erlang Shen
10
4 / 5 / 0
6,909
691
5,215
9,714
8,517
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
1 / 5 / 3
6,842
684
2,641
10,278
7,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
LukasFoxs
Medusa
14
7 / 0 / 6
8,799
880
9,947
4,712
1,734
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
4 / 3 / 8
7,865
787
6,699
5,858
3,030
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Gilgamesh
PInKYe3
Gilgamesh
12
3 / 2 / 8
7,525
753
5,704
7,395
5,821
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
36
5
Kills
14
14
Deaths
5
7
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
4
4
0.5
W
Medusa
LukasFoxs
Medusa
7
0
6
10
W
4
3
8
2.67
W
Gilgamesh
PInKYe3
Gilgamesh
3
2
8
3.5
L
Erlang Shen
TheJokin
Erlang Shen
4
5
0
0.8
L
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,767
Damage
22,350
25,447
Taken
17,965
17,733
Mitigated
10,585
4,946
Healing
3,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
3,911
102
0
648
5,455
1,451
0
1,926
3,406
28,516
0
W
Medusa
LukasFoxs
Medusa
9,947
5,457
0
1,650
4,712
1,734
652
1,540
3,172
0
37,043
W
6,699
1,838
0
1,290
5,858
3,030
560
3,703
2,155
21,990
0
W
Gilgamesh
PInKYe3
Gilgamesh
5,704
1,453
0
754
7,395
5,821
0
1,855
5,540
0
12,586
L
Erlang Shen
TheJokin
Erlang Shen
5,215
2,158
0
2,773
9,714
8,517
0
2,374
7,165
0
13,035
L
2,641
349
0
1,525
10,278
7,765
0
2,101
7,994
13,509
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,276
Gold Earned
24,189
97
Minions Killed
117
4
Camps Cleared
5
522,229
Distance Traveled
548,321
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,525
653
59
6
1
174,241
4
W
Medusa
8,799
880
47
5
2
196,078
2
W
Hera
7,865
787
49
5
2
169,066
3
W
Gilgamesh
7,525
753
21
2
1
183,177
4
L
Erlang Shen
6,909
691
19
2
3
178,811
5
L
Ymir
6,842
684
19
2
0
169,177
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role