Player Matchup

Terra
Terra
 
Terra
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
Lepineski
Achilles
Level 154
God Stats
3W - 1L
1,871 SR
Queue Stats
143W - 136L
1,526 Elo+
Solo
Erlang Shen
Erlang Shen
Mr_EnderShoTZ
Erlang Shen
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 15L
1,621 Elo+
Party 2
Agni
Agni
Nadaar
Agni
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 38L
1,466 Elo+
Solo
Bakasura
Bakasura
hotboyyzo
Bakasura
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
185W - 188L
1,611 Elo+
Solo
Team Averages
Level 117
1,574 SR
1,545 Elo+

VS

Team Averages
Level 132
1,625 SR
1,544 Elo+
Ra
Ra
 
Ra
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baba Yaga
Baba Yaga
BaJa ReDilly
Baba Yaga
Level 105
God Stats
2W - 1L
1,159 SR
Queue Stats
117W - 86L
1,589 Elo+
Party 3
Bacchus
Bacchus
BeGateinIt
Bacchus
Level 160
God Stats
4W - 2L
1,736 SR
Queue Stats
213W - 200L
1,533 Elo+
Party 1
Danzaburou
Danzaburou
Gandhi pooh
Danzaburou
Level 94
God Stats
6W - 1L
1,817 SR
Queue Stats
92W - 66L
1,599 Elo+
Party 3
Vamana
Vamana
shorty118
Vamana
Level 139
God Stats
4W - 0L
1,913 SR
Queue Stats
87W - 82L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
14
1 / 4 / 7
8,031
730
7,418
14,910
19,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Achilles
Lepineski
Achilles
14
3 / 3 / 5
8,336
758
9,334
14,143
14,019
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Erlang Shen
Mr_EnderShoTZ
Erlang Shen
13
1 / 5 / 6
7,442
677
6,444
12,641
13,002
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Agni
Nadaar
Agni
14
7 / 7 / 2
9,373
852
20,601
10,422
6,365
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
hotboyyzo
Bakasura
13
1 / 7 / 5
7,541
686
3,294
10,621
6,012
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
16
10 / 3 / 11
10,271
934
11,760
8,561
6,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Baba Yaga
BaJa ReDilly
Baba Yaga
16
6 / 0 / 17
9,618
874
13,373
8,165
3,853
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
BeGateinIt
Bacchus
14
3 / 3 / 18
9,337
849
6,341
15,569
22,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Danzaburou
Gandhi pooh
Danzaburou
14
3 / 3 / 17
8,931
812
10,833
11,309
5,541
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Vamana
shorty118
Vamana
14
4 / 4 / 19
8,980
816
10,760
15,917
15,343
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
108
13
Kills
26
26
Deaths
13
25
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
1
4
7
1.13
W
Ra
 
Ra
10
3
11
5.17
W
Baba Yaga
BaJa ReDilly
Baba Yaga
6
0
17
14.5
W
Bacchus
BeGateinIt
Bacchus
3
3
18
4
W
Danzaburou
Gandhi pooh
Danzaburou
3
3
17
3.83
L
Achilles
Lepineski
Achilles
3
3
5
1.83
L
Erlang Shen
Mr_EnderShoTZ
Erlang Shen
1
5
6
0.8
L
Agni
Nadaar
Agni
7
7
2
1.14
L
Bakasura
hotboyyzo
Bakasura
1
7
5
0.5
W
Vamana
shorty118
Vamana
4
4
19
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,091
Damage
53,067
62,737
Taken
59,521
58,807
Mitigated
53,719
17,518
Healing
21,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
7,418
692
3,628
3,255
14,910
19,409
0
8,190
6,395
13,308
0
W
Ra
 
Ra
11,760
373
4,002
1,912
8,561
6,881
568
3,321
5,030
32,215
0
W
Baba Yaga
BaJa ReDilly
Baba Yaga
13,373
614
1,743
2,464
8,165
3,853
1,326
4,323
3,842
26,473
0
W
Bacchus
BeGateinIt
Bacchus
6,341
552
790
2,425
15,569
22,101
530
6,422
8,948
10,598
0
W
Danzaburou
Gandhi pooh
Danzaburou
10,833
6,437
893
2,866
11,309
5,541
1,482
5,160
6,109
0
19,553
L
Achilles
Lepineski
Achilles
9,334
1,399
554
2,860
14,143
14,019
78
6,476
7,597
0
24,012
L
Erlang Shen
Mr_EnderShoTZ
Erlang Shen
6,444
2,446
966
2,444
12,641
13,002
0
5,261
7,142
0
12,408
L
Agni
Nadaar
Agni
20,601
1,379
385
1,676
10,422
6,365
0
4,624
5,662
30,180
0
L
Bakasura
hotboyyzo
Bakasura
3,294
2,139
737
1,013
10,621
6,012
0
6,923
3,634
0
5,716
W
Vamana
shorty118
Vamana
10,760
4,410
282
3,767
15,917
15,343
1,048
8,793
6,914
0
15,727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,723
Gold Earned
47,137
81
Minions Killed
115
0
Camps Cleared
0
955,737
Distance Traveled
1,017,898
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
8,031
730
10
1
0
207,702
0
W
Ra
10,271
934
49
4
0
203,185
0
W
Baba Yaga
9,618
874
26
2
0
234,951
0
W
Bacchus
9,337
849
6
1
0
202,810
0
W
Danzaburou
8,931
812
23
2
0
176,169
0
L
Achilles
8,336
758
22
2
0
202,106
1
L
Erlang Shen
7,442
677
12
1
0
203,029
0
L
Agni
9,373
852
21
2
0
166,111
0
L
Bakasura
7,541
686
16
1
0
176,789
0
W
Vamana
8,980
816
11
1
0
200,783
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role