Player Matchup

Artemis
Artemis
Avinxyaa
Artemis
Level 101
God Stats
10W - 2L
1,639 SR
Queue Stats
191W - 204L
1,398 Elo+
Party 1
Amaterasu
Amaterasu
Frxga1
Amaterasu
Level 26
God Stats
28W - 20L
1,500 SR
Queue Stats
906W - 925L
1,265 Elo+
Party 1
Loki
Loki
GSP_04
Loki
Level 35
God Stats
53W - 42L
1,450 SR
Queue Stats
94W - 79L
1,401 Elo+
Solo
Mercury
Mercury
Yung-Beefff
Mercury
Level 48
God Stats
0W - 2L
1,288 SR
Queue Stats
15W - 15L
1,421 Elo+
Solo
Merlin
Merlin
ZEPTRAK_2
Merlin
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 47L
1,328 Elo+
Solo
Team Averages
Level 49
1,475 SR
1,363 Elo+

VS

Team Averages
Level 60
1,479 SR
1,453 Elo+
Hel
Hel
DownBadMace
Hel
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
460W - 404L
1,613 Elo+
Party 2
Bacchus
Bacchus
MITCHODT
Bacchus
Level 44
God Stats
19W - 16L
1,471 SR
Queue Stats
324W - 370L
1,429 Elo+
Solo
Medusa
Medusa
Taxi titan45159
Medusa
Level 39
God Stats
4W - 1L
1,778 SR
Queue Stats
84W - 94L
1,359 Elo+
Solo
Hercules
Hercules
WhatsSimir
Hercules
Level 48
God Stats
12W - 2L
1,218 SR
Queue Stats
275W - 250L
1,480 Elo+
Party 2
Susano
Susano
xXJoshofthePipXx
Susano
Level 34
God Stats
3W - 2L
1,427 SR
Queue Stats
8W - 8L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Avinxyaa
Artemis
12
0 / 2 / 5
6,953
409
6,788
9,190
3,134
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Amaterasu
Frxga1
Amaterasu
12
1 / 3 / 0
7,231
425
4,800
11,708
7,808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Loki
GSP_04
Loki
13
4 / 2 / 3
7,517
442
5,561
8,840
2,732
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Mercury
Yung-Beefff
Mercury
12
2 / 7 / 3
7,649
450
7,789
13,159
4,348
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Merlin
ZEPTRAK_2
Merlin
13
2 / 6 / 1
7,474
440
6,533
10,144
3,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 1 / 3
10,272
604
13,824
12,072
5,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
MITCHODT
Bacchus
10
0 / 3 / 3
6,563
386
5,970
13,970
13,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
2 / 3 / 4
7,673
451
5,993
8,189
2,507
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
WhatsSimir
Hercules
15
3 / 0 / 5
9,042
532
7,159
10,322
6,867
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
4 / 2 / 5
8,381
493
5,402
10,127
3,756
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
40
9
Kills
20
20
Deaths
9
12
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Artemis
Avinxyaa
Artemis
0
2
5
1.25
W
11
1
3
12.5
L
Amaterasu
Frxga1
Amaterasu
1
3
0
0.33
L
Loki
GSP_04
Loki
4
2
3
2.75
W
Bacchus
MITCHODT
Bacchus
0
3
3
0.5
W
2
3
4
1.33
W
Hercules
WhatsSimir
Hercules
3
0
5
5.5
L
Mercury
Yung-Beefff
Mercury
2
7
3
0.5
L
Merlin
ZEPTRAK_2
Merlin
2
6
1
0.42
W
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,471
Damage
38,348
53,041
Taken
54,680
21,715
Mitigated
32,086
11,720
Healing
25,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Avinxyaa
Artemis
6,788
2,458
0
4,297
9,190
3,134
108
3,894
5,253
0
36,837
W
13,824
526
3,935
7,503
12,072
5,138
0
2,095
9,977
83,080
0
L
Amaterasu
Frxga1
Amaterasu
4,800
1,703
0
4,071
11,708
7,808
0
2,756
8,498
0
31,819
L
Loki
GSP_04
Loki
5,561
1,163
0
1,296
8,840
2,732
0
1,698
7,116
0
52,365
W
Bacchus
MITCHODT
Bacchus
5,970
638
167
3,092
13,970
13,818
275
805
13,165
19,740
0
W
5,993
2,148
116
3,113
8,189
2,507
1,484
490
7,699
0
49,775
W
Hercules
WhatsSimir
Hercules
7,159
1,907
336
3,392
10,322
6,867
162
1,799
8,523
0
44,208
L
Mercury
Yung-Beefff
Mercury
7,789
3,708
0
332
13,159
4,348
0
6,138
7,021
0
42,330
L
Merlin
ZEPTRAK_2
Merlin
6,533
441
0
1,724
10,144
3,693
0
5,308
4,754
46,623
0
W
5,402
2,240
0
3,617
10,127
3,756
442
1,344
8,783
0
39,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,824
Gold Earned
41,931
355
Minions Killed
459
0
Camps Cleared
0
1,663,011
Distance Traveled
1,691,418
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,953
409
65
4
0
321,739
5
W
Hel
10,272
604
156
9
0
371,471
3
L
Amaterasu
7,231
425
65
4
0
350,987
1
L
Loki
7,517
442
82
5
0
341,713
2
W
Bacchus
6,563
386
20
1
0
319,253
0
W
Medusa
7,673
451
85
5
0
314,148
5
W
Hercules
9,042
532
110
6
0
349,401
7
L
Mercury
7,649
450
59
3
0
354,644
1
L
Merlin
7,474
440
84
5
0
293,928
2
W
Susano
8,381
493
88
5
0
337,145
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role