Player Matchup

Medusa
Medusa
Bjornen99
Medusa
Level 41
God Stats
2W - 5L
1,362 SR
Queue Stats
3W - 9L
1,376 Elo+
Party 1
Ymir
Ymir
KebabRulleAB
Ymir
Level 46
God Stats
2W - 5L
1,362 SR
Queue Stats
3W - 8L
1,376 Elo+
Party 1
Janus
Janus
tigern112
Janus
Level 54
God Stats
0W - 3L
1,300 SR
Queue Stats
4W - 9L
1,427 Elo+
Party 1
Team Averages
Level 47
1,341 SR
1,393 Elo+

VS

Team Averages
Level 108
1,537 SR
1,574 Elo+
Gilgamesh
Gilgamesh
Arckaes
Gilgamesh
Level 69
God Stats
2W - 0L
1,648 SR
Queue Stats
56W - 78L
1,413 Elo+
Solo
Ullr
Ullr
MrAndrewGallen
Ullr
Level 129
God Stats
4W - 7L
1,462 SR
Queue Stats
267W - 155L
1,708 Elo+
Party 2
Chang'e
Chang'e
juanjo1252
Chang'e
Level 125
God Stats
3W - 1L
1,500 SR
Queue Stats
98W - 58L
1,599 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Bjornen99
Medusa
13
2 / 10 / 1
9,332
667
6,888
13,368
3,964
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 4 / 2
8,351
597
4,473
21,011
11,831
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Janus
tigern112
Janus
13
2 / 7 / 2
9,580
684
7,118
10,096
2,841
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Arckaes
Gilgamesh
16
7 / 0 / 11
11,094
792
11,116
12,885
12,900
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
9 / 3 / 8
11,509
822
14,217
11,518
5,577
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chang'e
juanjo1252
Chang'e
15
5 / 2 / 13
10,523
752
13,964
9,153
3,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
53
5
Kills
21
21
Deaths
5
5
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Arckaes
Gilgamesh
7
0
11
12.5
L
Medusa
Bjornen99
Medusa
2
10
1
0.25
L
1
4
2
0.5
W
9
3
8
4.33
W
Chang'e
juanjo1252
Chang'e
5
2
13
5.75
L
Janus
tigern112
Janus
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,479
Damage
39,297
44,475
Taken
33,556
18,636
Mitigated
22,215
4,764
Healing
11,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Arckaes
Gilgamesh
11,116
2,772
0
2,674
12,885
12,900
0
4,882
8,003
0
28,557
L
Medusa
Bjornen99
Medusa
6,888
2,941
0
150
13,368
3,964
0
2,644
10,724
0
28,145
L
4,473
533
0
4,614
21,011
11,831
0
8,774
12,237
13,004
0
W
14,217
5,403
0
2,507
11,518
5,577
1,571
3,363
8,155
0
55,537
W
Chang'e
juanjo1252
Chang'e
13,964
1,758
3,090
3,220
9,153
3,738
0
3,667
5,486
40,314
0
L
Janus
tigern112
Janus
7,118
493
0
0
10,096
2,841
0
3,019
7,077
25,358
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,263
Gold Earned
33,126
110
Minions Killed
162
2
Camps Cleared
9
686,655
Distance Traveled
781,053
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,094
792
30
2
1
286,500
0
L
Medusa
9,332
667
45
3
2
217,741
1
L
Ymir
8,351
597
11
1
0
242,679
1
W
Ullr
11,509
822
81
6
5
246,856
2
W
Chang'e
10,523
752
51
4
3
247,697
3
L
Janus
9,580
684
54
4
0
226,235
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role