Player Matchup

Raijin
Raijin
Izete
Raijin
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 13L
1,457 Elo+
Party 1
Ares
Ares
JusDeQ3616
Ares
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 4L
1,535 Elo+
Party 1
Ne Zha
Ne Zha
akolie662
Ne Zha
Level 151
God Stats
3W - 5L
1,382 SR
Queue Stats
248W - 275L
1,529 Elo+
Party 1
Team Averages
Level 98
1,461 SR
1,507 Elo+

VS

Team Averages
Level 85
1,557 SR
1,388 Elo+
Ymir
Ymir
Pershhyy
Ymir
Level 7
God Stats
3W - 7L
1,408 SR
Queue Stats
4W - 11L
1,241 Elo+
Party 2
Hel
Hel
Slaw Shady
Hel
Level 127
God Stats
1W - 1L
1,679 SR
Queue Stats
2W - 1L
1,641 Elo+
Solo
Cupid
Cupid
grumblefumblegus
Cupid
Level 121
God Stats
4W - 9L
1,584 SR
Queue Stats
85W - 112L
1,281 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Izete
Raijin
17
9 / 2 / 8
11,567
826
13,980
11,485
4,941
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
5 / 0 / 13
11,837
846
5,494
11,928
14,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ne Zha
akolie662
Ne Zha
15
6 / 4 / 9
10,753
768
16,413
13,267
6,016
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
1 / 6 / 4
8,830
631
4,340
12,730
12,862
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
1 / 9 / 4
8,937
638
8,655
15,713
4,430
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

15
3 / 5 / 3
9,737
696
11,014
12,020
3,223
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
16
20
Kills
5
6
Deaths
20
30
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Raijin
Izete
Raijin
9
2
8
6.5
W
5
0
13
11.5
L
Ymir
1
6
4
0.5
L
1
9
4
0.33
W
Ne Zha
akolie662
Ne Zha
6
4
9
2.63
L
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,887
Damage
24,009
36,680
Taken
40,463
25,551
Mitigated
20,515
12,421
Healing
8,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
Izete
Raijin
13,980
1,818
0
3,699
11,485
4,941
751
4,642
6,601
67,679
0
W
5,494
315
669
4,493
11,928
14,594
661
4,568
7,004
11,956
0
L
Ymir
4,340
1,083
0
0
12,730
12,862
0
6,649
6,081
8,579
0
L
8,655
108
1,305
4,332
15,713
4,430
0
8,763
6,950
31,761
0
W
Ne Zha
akolie662
Ne Zha
16,413
5,839
0
3,560
13,267
6,016
0
3,382
9,775
0
44,768
L
11,014
4,270
1,144
1,679
12,020
3,223
0
4,404
7,616
0
29,819

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,157
Gold Earned
27,504
179
Minions Killed
108
11
Camps Cleared
2
759,418
Distance Traveled
677,140
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
11,567
826
126
9
7
221,724
3
W
Ares
11,837
846
11
1
1
273,323
2
L
Ymir
8,830
631
7
1
0
196,040
0
L
Hel
8,937
638
53
4
0
236,056
5
W
Ne Zha
10,753
768
42
3
3
264,371
4
L
Cupid
9,737
696
48
3
2
245,044
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role