Player Matchup

Loki
Loki
 
Loki
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Ghosth-_-123
Chaac
Level 49
God Stats
4W - 2L
1,534 SR
Queue Stats
86W - 100L
1,327 Elo+
Solo
Cerberus
Cerberus
ZemMcCallen
Cerberus
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,297 Elo+
Solo
Hachiman
Hachiman
ironcattoes
Hachiman
Level 85
God Stats
7W - 8L
1,614 SR
Queue Stats
87W - 62L
1,382 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
pocket172amazing
Morgan Le Fay
Level 84
God Stats
38W - 27L
1,558 SR
Queue Stats
755W - 793L
1,341 Elo+
Solo
Team Averages
Level 75
1,541 SR
1,369 Elo+

VS

Team Averages
Level 63
1,401 SR
1,300 Elo+
Fenrir
Fenrir
AgentStash
Fenrir
Level 49
God Stats
2W - 6L
1,271 SR
Queue Stats
238W - 313L
1,325 Elo+
Party 1
Odin
Odin
GrimReaperZilla
Odin
Level 29
God Stats
5W - 5L
1,467 SR
Queue Stats
93W - 135L
1,264 Elo+
Party 1
Ullr
Ullr
HuskarWarrior
Ullr
Level 84
God Stats
0W - 6L
1,084 SR
Queue Stats
46W - 61L
1,275 Elo+
Solo
Nemesis
Nemesis
KemikalKloud
Nemesis
Level 86
God Stats
11W - 7L
1,655 SR
Queue Stats
216W - 218L
1,335 Elo+
Solo
Nu Wa
Nu Wa
destructor_305
Nu Wa
Level 66
God Stats
11W - 11L
1,527 SR
Queue Stats
365W - 381L
1,299 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
19
6 / 1 / 5
11,584
644
7,874
12,351
4,376
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
9 / 2 / 2
11,305
628
10,623
15,999
11,661
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cerberus
ZemMcCallen
Cerberus
13
2 / 6 / 5
8,548
475
4,385
15,721
14,642
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hachiman
ironcattoes
Hachiman
13
3 / 3 / 6
9,039
502
6,986
8,387
2,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
pocket172amazing
Morgan Le Fay
17
6 / 2 / 2
10,633
591
14,364
7,944
2,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AgentStash
Fenrir
11
1 / 7 / 5
7,667
426
5,274
19,190
11,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

13
1 / 6 / 1
8,197
455
3,167
11,489
10,833
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8
0 / 4 / 2
6,369
354
651
6,774
1,762
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nemesis
KemikalKloud
Nemesis
15
3 / 4 / 2
9,189
511
10,676
14,942
5,374
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
8 / 5 / 2
9,947
553
12,566
11,690
3,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
25
26
Kills
13
14
Deaths
26
20
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
6
1
5
8.5
L
Fenrir
AgentStash
Fenrir
1
7
5
0.5
W
9
2
2
5
L
1
6
1
0.25
L
0
4
2
0.25
L
Nemesis
KemikalKloud
Nemesis
3
4
2
1
W
Cerberus
ZemMcCallen
Cerberus
2
6
5
0.75
L
8
5
2
1.8
W
Hachiman
ironcattoes
Hachiman
3
3
6
2
W
Morgan Le Fay
pocket172amazing
Morgan Le Fay
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,232
Damage
32,334
60,402
Taken
64,085
35,139
Mitigated
32,597
16,563
Healing
15,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
7,874
1,663
0
5,692
12,351
4,376
752
789
11,562
0
93,231
L
Fenrir
AgentStash
Fenrir
5,274
1,020
259
3,068
19,190
11,477
0
6,498
12,692
0
21,140
W
10,623
1,488
0
5,518
15,999
11,661
1,730
2,576
12,947
0
63,352
L
3,167
1,200
21
1,730
11,489
10,833
0
1,874
9,615
0
33,243
L
651
349
0
1,016
6,774
1,762
162
2,771
4,003
4
14,455
L
Nemesis
KemikalKloud
Nemesis
10,676
6,144
89
7,090
14,942
5,374
0
3,075
11,867
0
70,436
W
Cerberus
ZemMcCallen
Cerberus
4,385
688
95
2,207
15,721
14,642
917
3,823
11,898
28,991
1,558
L
12,566
2,990
96
1,966
11,690
3,151
0
4,142
7,548
55,668
0
W
Hachiman
ironcattoes
Hachiman
6,986
4,148
0
1,381
8,387
2,021
4,312
2,807
5,580
0
39,127
W
Morgan Le Fay
pocket172amazing
Morgan Le Fay
14,364
2,581
0
1,670
7,944
2,439
869
2,575
5,329
70,684
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,109
Gold Earned
41,369
565
Minions Killed
339
0
Camps Cleared
0
1,778,905
Distance Traveled
1,456,325
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
11,584
644
168
9
0
432,538
0
L
Fenrir
7,667
426
29
2
0
336,118
2
W
Chaac
11,305
628
130
7
0
359,935
0
L
Odin
8,197
455
75
4
0
268,982
0
L
Ullr
6,369
354
33
2
0
159,081
3
L
Nemesis
9,189
511
105
6
0
378,541
0
W
Cerberus
8,548
475
82
5
0
319,180
4
L
Nu Wa
9,947
553
97
5
0
313,603
2
W
Hachiman
9,039
502
67
4
0
316,388
4
W
Morgan Le Fay
10,633
591
118
7
0
350,864
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role