Player Matchup

Arachne
Arachne
KimmyPewPew
Arachne
Level 24
God Stats
1W - 1L
1,718 SR
Queue Stats
47W - 32L
1,629 Elo+
Party 3
Ymir
Ymir
Larrieu
Ymir
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,404 Elo+
Party 1
Jormungandr
Jormungandr
NerdyTutor
Jormungandr
Level 160
God Stats
1W - 2L
1,266 SR
Queue Stats
330W - 316L
1,501 Elo+
Party 3
Hachiman
Hachiman
Poésie
Hachiman
Level 13
God Stats
0W - 4L
1,500 SR
Queue Stats
9W - 13L
1,404 Elo+
Party 1
The Morrigan
The Morrigan
karlonx0
The Morrigan
Level 76
God Stats
2W - 2L
1,779 SR
Queue Stats
444W - 446L
1,482 Elo+
Solo
Team Averages
Level 64
1,553 SR
1,484 Elo+

VS

Team Averages
Level 113
1,477 SR
1,622 Elo+
Scylla
Scylla
 
Scylla
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Obga
Tyr
Level 40
God Stats
3W - 3L
1,281 SR
Queue Stats
54W - 35L
1,597 Elo+
Party 2
Rama
Rama
PuntKounding
Rama
Level 129
God Stats
1W - 0L
1,624 SR
Queue Stats
188W - 175L
1,644 Elo+
Party 2
Serqet
Serqet
Repaul
Serqet
Level 140
God Stats
7W - 6L
1,782 SR
Queue Stats
118W - 92L
1,598 Elo+
Party 2
Atlas
Atlas
SeymourMoose
Atlas
Level 97
God Stats
5W - 1L
1,199 SR
Queue Stats
51W - 30L
1,772 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
KimmyPewPew
Arachne
9
2 / 4 / 0
5,689
569
3,881
7,465
1,966
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ymir
Larrieu
Ymir
6
0 / 6 / 3
4,455
446
1,676
8,680
3,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Jormungandr
NerdyTutor
Jormungandr
9
0 / 3 / 0
5,498
550
4,902
6,605
4,406
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hachiman
Poésie
Hachiman
8
0 / 6 / 0
4,488
449
3,072
6,835
1,539
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

The Morrigan
karlonx0
The Morrigan
9
0 / 2 / 2
5,113
511
1,713
4,799
1,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
11
2 / 0 / 1
6,344
634
3,376
3,991
1,113
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tyr
Obga
Tyr
11
1 / 0 / 2
5,562
556
3,675
7,495
3,426
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
7 / 0 / 5
6,517
652
6,963
5,245
1,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Serqet
Repaul
Serqet
10
8 / 2 / 3
6,445
645
4,709
6,285
2,217
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
3 / 2 / 12
5,697
570
4,337
8,332
4,311
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
44
2
Kills
21
21
Deaths
4
5
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
2
0
1
2.5
L
Arachne
KimmyPewPew
Arachne
2
4
0
0.5
L
Ymir
Larrieu
Ymir
0
6
3
0.25
L
Jormungandr
NerdyTutor
Jormungandr
0
3
0
0
W
Tyr
Obga
Tyr
1
0
2
2
L
Hachiman
Poésie
Hachiman
0
6
0
0
W
7
0
5
9.5
W
Serqet
Repaul
Serqet
8
2
3
4.75
W
3
2
12
4.5
L
The Morrigan
karlonx0
The Morrigan
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,244
Damage
23,060
34,384
Taken
31,348
12,532
Mitigated
12,381
4,080
Healing
11,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
3,376
178
0
1,436
3,991
1,113
245
400
3,591
44,109
0
L
Arachne
KimmyPewPew
Arachne
3,881
2,419
0
1,063
7,465
1,966
0
1,835
5,507
0
30,378
L
Ymir
Larrieu
Ymir
1,676
366
0
1,422
8,680
3,289
0
2,267
6,239
3,400
0
L
Jormungandr
NerdyTutor
Jormungandr
4,902
2,010
0
500
6,605
4,406
0
0
6,605
33,920
0
W
Tyr
Obga
Tyr
3,675
569
0
3,367
7,495
3,426
0
4,357
3,138
0
25,752
L
Hachiman
Poésie
Hachiman
3,072
2,426
0
845
6,835
1,539
0
1,768
5,011
0
19,772
W
6,963
6,166
0
2,167
5,245
1,314
1,516
731
4,365
0
30,901
W
Serqet
Repaul
Serqet
4,709
2,106
0
2,650
6,285
2,217
0
665
5,620
0
24,677
W
4,337
1,730
0
1,718
8,332
4,311
74
1,434
6,139
13,298
1,729
L
The Morrigan
karlonx0
The Morrigan
1,713
618
0
250
4,799
1,332
0
1,359
3,190
24,973
704

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,243
Gold Earned
30,565
228
Minions Killed
286
0
Camps Cleared
0
947,091
Distance Traveled
1,007,592
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
6,344
634
102
10
0
172,856
5
L
Arachne
5,689
569
66
7
0
238,986
0
L
Ymir
4,455
446
3
0
0
181,651
0
L
Jormungandr
5,498
550
71
7
0
171,569
0
W
Tyr
5,562
556
48
5
0
207,964
3
L
Hachiman
4,488
449
38
4
0
173,205
0
W
Rama
6,517
652
66
7
0
182,940
0
W
Serqet
6,445
645
50
5
0
236,207
1
W
Atlas
5,697
570
20
2
0
207,625
0
L
The Morrigan
5,113
511
50
5
0
181,680
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role