Player Matchup

He Bo
He Bo
CaveirinhaGhost
He Bo
Level 61
God Stats
1W - 2L
1,500 SR
Queue Stats
38W - 47L
1,489 Elo+
Solo
Chaac
Chaac
Geoxi9S
Chaac
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
622W - 643L
1,512 Elo+
Solo
Guan Yu
Guan Yu
Smokin Ace6859
Guan Yu
Level 109
God Stats
25W - 25L
1,476 SR
Queue Stats
107W - 104L
1,545 Elo+
Solo
Odin
Odin
TheVolt9
Odin
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,365 Elo+
Solo
Poseidon
Poseidon
xSTONERBUDDYx
Poseidon
Level 102
God Stats
3W - 3L
1,500 SR
Queue Stats
35W - 37L
1,495 Elo+
Solo
Team Averages
Level 102
1,495 SR
1,481 Elo+

VS

Team Averages
Level 94
1,560 SR
1,478 Elo+
Horus
Horus
CrAzY1eGz2000
Horus
Level 85
God Stats
1W - 3L
1,554 SR
Queue Stats
26W - 30L
1,427 Elo+
Party 1
King Arthur
King Arthur
KyNet12
King Arthur
Level 69
God Stats
4W - 3L
1,694 SR
Queue Stats
25W - 22L
1,483 Elo+
Party 1
Nox
Nox
MistakenYair
Nox
Level 159
God Stats
10W - 7L
1,657 SR
Queue Stats
721W - 690L
1,606 Elo+
Solo
Aphrodite
Aphrodite
TreyfrmdaO6363
Aphrodite
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
273W - 317L
1,453 Elo+
Solo
Jing Wei
Jing Wei
Villalobos4455
Jing Wei
Level 72
God Stats
4W - 2L
1,394 SR
Queue Stats
60W - 74L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 8 / 3
10,341
940
10,414
13,410
4,070
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
Geoxi9S
Chaac
16
1 / 1 / 4
10,501
955
11,822
13,114
15,797
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
2 / 2 / 5
10,430
948
9,631
20,337
21,703
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Odin
16
0 / 0 / 6
9,763
888
9,407
14,399
14,391
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Poseidon
xSTONERBUDDYx
Poseidon
16
2 / 2 / 4
10,390
945
13,751
9,208
2,692
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

185

VS

Team 2 Tickets

253

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 1 / 7
11,650
1,059
13,142
14,019
8,558
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

King Arthur
KyNet12
King Arthur
16
0 / 5 / 11
10,429
948
12,801
19,774
20,655
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
7 / 0 / 4
12,049
1,095
18,292
5,626
2,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Aphrodite
TreyfrmdaO6363
Aphrodite
16
0 / 0 / 6
9,835
894
5,941
8,045
5,819
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Jing Wei
16
2 / 1 / 5
11,363
1,033
16,464
11,907
4,737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
46
7
Kills
13
13
Deaths
7
22
Assists
33
Player
Kills
Deaths
Assists
KDA
L
2
8
3
0.44
W
4
1
7
7.5
L
Chaac
Geoxi9S
Chaac
1
1
4
3
W
King Arthur
KyNet12
King Arthur
0
5
11
1.1
W
7
0
4
9
L
2
2
5
2.25
L
Odin
0
0
6
3
W
Aphrodite
TreyfrmdaO6363
Aphrodite
0
0
6
3
W
Jing Wei
2
1
5
4.5
L
Poseidon
xSTONERBUDDYx
Poseidon
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,025
Damage
66,640
70,468
Taken
59,371
58,653
Mitigated
42,034
13,113
Healing
23,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,414
743
0
210
13,410
4,070
0
3,750
9,591
21,076
0
W
13,142
6,310
2,250
5,746
14,019
8,558
0
8,112
5,697
1,260
18,913
L
Chaac
Geoxi9S
Chaac
11,822
724
0
4,380
13,114
15,797
0
4,145
8,759
0
44,701
W
King Arthur
KyNet12
King Arthur
12,801
1,186
445
3,510
19,774
20,655
0
8,565
10,459
0
19,442
W
18,292
1,197
0
1,234
5,626
2,265
0
2,450
3,086
33,611
0
L
9,631
1,954
2,704
3,072
20,337
21,703
0
6,267
13,861
0
14,298
L
Odin
9,407
1,777
0
773
14,399
14,391
0
7,318
7,003
0
9,789
W
Aphrodite
TreyfrmdaO6363
Aphrodite
5,941
31
4,007
3,759
8,045
5,819
0
1,796
6,062
7,987
0
W
Jing Wei
16,464
8,182
0
2,879
11,907
4,737
0
3,242
8,145
0
69,079
L
Poseidon
xSTONERBUDDYx
Poseidon
13,751
2,027
461
1,513
9,208
2,692
0
3,468
5,564
37,212
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,425
Gold Earned
55,326
189
Minions Killed
203
4
Camps Cleared
7
1,109,449
Distance Traveled
1,053,853
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
10,341
940
27
2
1
206,566
1
W
Horus
11,650
1,059
8
1
3
220,897
0
L
Chaac
10,501
955
78
7
0
236,798
0
W
King Arthur
10,429
948
16
1
1
193,870
0
W
Nox
12,049
1,095
41
4
1
224,829
0
L
Guan Yu
10,430
948
8
1
1
220,503
0
L
Odin
9,763
888
3
0
0
217,431
1
W
Aphrodite
9,835
894
3
0
0
216,598
2
W
Jing Wei
11,363
1,033
135
12
2
197,659
0
L
Poseidon
10,390
945
73
7
2
228,151
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role