Player Matchup

Merlin
Merlin
BumpMastaFlexx
Merlin
Level 33
God Stats
1W - 1L
1,500 SR
Queue Stats
100W - 97L
1,585 Elo+
Solo
Awilix
Awilix
IComeWithPeace
Awilix
Level 106
God Stats
18W - 22L
1,608 SR
Queue Stats
48W - 45L
1,568 Elo+
Party 1
Agni
Agni
MonkusMangus
Agni
Level 20
God Stats
1W - 1L
1,188 SR
Queue Stats
21W - 27L
1,479 Elo+
Party 1
Sun Wukong
Sun Wukong
Xpert Blackout
Sun Wukong
Level 44
God Stats
4W - 11L
1,393 SR
Queue Stats
27W - 51L
1,377 Elo+
Solo
Mulan
Mulan
YaBoyBran
Mulan
Level 120
God Stats
0W - 1L
1,681 SR
Queue Stats
65W - 68L
1,510 Elo+
Party 1
Team Averages
Level 65
1,474 SR
1,504 Elo+

VS

Team Averages
Level 99
1,598 SR
1,447 Elo+
Terra
Terra
Afredo_la_sauce
Terra
Level 43
God Stats
2W - 5L
1,595 SR
Queue Stats
127W - 145L
1,440 Elo+
Solo
Baron Samedi
Baron Samedi
GhostMode-Keeno
Baron Samedi
Level 42
God Stats
2W - 1L
1,761 SR
Queue Stats
154W - 185L
1,425 Elo+
Solo
Arachne
Arachne
HETHENS
Arachne
Level 129
God Stats
11W - 6L
1,500 SR
Queue Stats
136W - 119L
1,445 Elo+
Party 2
Cernunnos
Cernunnos
Teacher_Teacher
Cernunnos
Level 123
God Stats
20W - 12L
1,467 SR
Queue Stats
200W - 203L
1,424 Elo+
Solo
Chaac
Chaac
TryHard_TC13
Chaac
Level 158
God Stats
1W - 0L
1,665 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 7 / 6
9,460
498
14,149
14,631
4,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
12 / 2 / 1
10,946
576
13,884
16,150
6,292
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 4 / 2
7,609
400
2,628
7,482
1,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
Xpert Blackout
Sun Wukong
14
1 / 3 / 0
8,560
451
10,983
21,129
12,120
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mulan
YaBoyBran
Mulan
14
1 / 6 / 10
9,064
477
11,453
22,960
13,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 11
9,588
505
7,056
20,021
22,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Baron Samedi
GhostMode-Keeno
Baron Samedi
15
5 / 7 / 5
9,851
518
17,832
16,137
11,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
HETHENS
Arachne
19
7 / 4 / 4
12,009
632
12,302
18,058
8,321
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cernunnos
Teacher_Teacher
Cernunnos
17
4 / 6 / 1
10,711
564
9,301
14,217
4,945
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
5 / 1 / 4
11,316
596
18,647
16,368
16,579
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
47
19
Kills
22
22
Deaths
19
19
Assists
25
Player
Kills
Deaths
Assists
KDA
W
1
1
11
6.5
L
5
7
6
1.14
W
Baron Samedi
GhostMode-Keeno
Baron Samedi
5
7
5
1.07
W
Arachne
HETHENS
Arachne
7
4
4
2.25
L
12
2
1
6.25
L
0
4
2
0.25
W
Cernunnos
Teacher_Teacher
Cernunnos
4
6
1
0.75
W
5
1
4
7
L
Sun Wukong
Xpert Blackout
Sun Wukong
1
3
0
0.33
L
Mulan
YaBoyBran
Mulan
1
6
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,097
Damage
65,138
82,352
Taken
84,801
38,384
Mitigated
63,799
19,192
Healing
32,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,056
1,202
2,266
6,564
20,021
22,224
178
5,782
14,239
31,030
0
L
14,149
817
88
3,235
14,631
4,635
0
6,113
8,518
52,387
0
W
Baron Samedi
GhostMode-Keeno
Baron Samedi
17,832
1,429
1,656
4,539
16,137
11,730
349
4,922
11,215
52,744
0
W
Arachne
HETHENS
Arachne
12,302
7,895
0
6,559
18,058
8,321
0
1,731
16,327
0
105,591
L
13,884
4,374
0
5,256
16,150
6,292
0
3,930
12,220
0
80,680
L
2,628
0
0
562
7,482
1,446
0
1,761
5,721
41,442
0
W
Cernunnos
Teacher_Teacher
Cernunnos
9,301
4,324
0
4,659
14,217
4,945
1,190
3,202
11,015
0
80,805
W
18,647
4,407
0
5,856
16,368
16,579
79
1,140
15,228
0
82,658
L
Sun Wukong
Xpert Blackout
Sun Wukong
10,983
3,501
0
4,948
21,129
12,120
0
3,994
17,135
0
58,283
L
Mulan
YaBoyBran
Mulan
11,453
1,368
296
4,807
22,960
13,891
0
9,090
13,870
0
46,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,639
Gold Earned
53,475
508
Minions Killed
538
0
Camps Cleared
0
1,896,116
Distance Traveled
1,923,468
15
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
9,588
505
44
2
0
401,370
4
L
Merlin
9,460
498
95
5
0
311,207
2
W
Baron Samedi
9,851
518
65
3
0
327,104
7
W
Arachne
12,009
632
151
8
0
466,557
3
L
Awilix
10,946
576
123
6
0
455,777
3
L
Agni
7,609
400
76
4
0
405,505
4
W
Cernunnos
10,711
564
140
7
0
312,884
6
W
Chaac
11,316
596
138
7
0
415,553
0
L
Sun Wukong
8,560
451
127
7
0
368,037
2
L
Mulan
9,064
477
87
5
0
355,590
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role