Player Matchup

Hera
Hera
AdmainGaming
Hera
Level 43
God Stats
3W - 2L
1,585 SR
Queue Stats
146W - 143L
1,295 Elo+
Party 2
Anhur
Anhur
ChickenxBonex64
Anhur
Level 138
God Stats
1W - 4L
1,279 SR
Queue Stats
190W - 174L
1,411 Elo+
Party 3
Bellona
Bellona
LiLBoda
Bellona
Level 9
God Stats
4W - 1L
1,395 SR
Queue Stats
7W - 11L
1,207 Elo+
Party 2
Ymir
Ymir
Vitmaniss
Ymir
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
thekidcoop843
Fenrir
Level 109
God Stats
20W - 11L
1,638 SR
Queue Stats
144W - 146L
1,394 Elo+
Party 3
Team Averages
Level 60
1,479 SR
1,361 Elo+

VS

Team Averages
Level 64
1,581 SR
1,368 Elo+
Ullr
Ullr
BledRWood
Ullr
Level 21
God Stats
1W - 3L
1,714 SR
Queue Stats
29W - 46L
1,233 Elo+
Party 1
Merlin
Merlin
TatuMeioRedondo
Merlin
Level 61
God Stats
3W - 1L
1,774 SR
Queue Stats
49W - 48L
1,427 Elo+
Solo
Ares
Ares
binetwolf
Ares
Level 69
God Stats
9W - 19L
1,310 SR
Queue Stats
344W - 399L
1,348 Elo+
Party 1
Odin
Odin
haem17
Odin
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
249W - 253L
1,322 Elo+
Solo
Ratatoskr
Ratatoskr
prosp3kt
Ratatoskr
Level 104
God Stats
9W - 9L
1,608 SR
Queue Stats
263W - 258L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 4 / 10
11,688
531
15,135
11,572
3,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
9 / 1 / 5
13,113
596
22,393
17,714
7,518
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
LiLBoda
Bellona
16
0 / 4 / 1
9,867
449
2,620
13,277
11,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ymir
15
2 / 8 / 4
10,355
471
5,816
21,444
25,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
16 / 3 / 3
13,834
629
15,765
14,846
7,459
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
15
0 / 8 / 8
9,326
424
10,660
18,509
6,286
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
2 / 6 / 3
9,612
437
7,356
9,991
3,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ares
15
6 / 4 / 3
10,507
478
11,241
22,029
26,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Odin
haem17
Odin
17
6 / 2 / 0
10,951
498
9,142
14,941
11,209
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ratatoskr
prosp3kt
Ratatoskr
17
5 / 10 / 6
11,496
523
12,224
19,327
6,603
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
39
30
Kills
19
20
Deaths
30
23
Assists
20
Player
Kills
Deaths
Assists
KDA
W
3
4
10
2
L
Ullr
0
8
8
0.5
W
9
1
5
11.5
W
Bellona
LiLBoda
Bellona
0
4
1
0.13
L
2
6
3
0.58
W
Ymir
2
8
4
0.5
L
Ares
6
4
3
1.88
L
Odin
haem17
Odin
6
2
0
3
L
Ratatoskr
prosp3kt
Ratatoskr
5
10
6
0.8
W
16
3
3
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,729
Damage
50,623
78,853
Taken
84,797
55,032
Mitigated
53,994
19,307
Healing
11,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,135
4,449
0
1,809
11,572
3,703
2,993
5,808
5,679
86,597
0
L
Ullr
10,660
5,730
0
2,632
18,509
6,286
0
3,230
15,279
0
65,280
W
22,393
10,041
0
8,836
17,714
7,518
1,182
5,143
12,571
0
129,953
W
Bellona
LiLBoda
Bellona
2,620
477
0
3,689
13,277
11,139
243
1,058
11,545
0
53,603
L
7,356
0
0
495
9,991
3,125
0
5,655
4,336
53,350
0
W
Ymir
5,816
1,664
181
2,343
21,444
25,213
567
6,992
14,391
18,723
0
L
Ares
11,241
875
313
4,868
22,029
26,771
0
5,516
16,513
37,115
0
L
Odin
haem17
Odin
9,142
2,675
0
3,032
14,941
11,209
290
4,453
10,488
11,967
44,862
L
Ratatoskr
prosp3kt
Ratatoskr
12,224
2,101
0
0
19,327
6,603
0
2,097
17,230
0
60,388
W
15,765
4,218
0
2,449
14,846
7,459
0
1,874
12,906
0
111,140

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,857
Gold Earned
51,892
649
Minions Killed
453
0
Camps Cleared
0
2,084,769
Distance Traveled
1,888,916
27
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
11,688
531
140
6
0
419,358
7
L
Ullr
9,326
424
106
5
0
376,582
2
W
Anhur
13,113
596
209
10
0
393,350
9
W
Bellona
9,867
449
109
5
0
412,189
2
L
Merlin
9,612
437
104
5
0
314,325
6
W
Ymir
10,355
471
26
1
0
380,500
4
L
Ares
10,507
478
47
2
0
376,095
5
L
Odin
10,951
498
116
5
0
379,846
3
L
Ratatoskr
11,496
523
80
4
0
442,068
0
W
Fenrir
13,834
629
165
8
0
479,372
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role