Player Matchup

Nu Wa
Nu Wa
Baby_dolche
Nu Wa
Level 16
God Stats
3W - 2L
1,500 SR
Queue Stats
30W - 31L
1,444 Elo+
Party 2
Set
Set
Bc-1504
Set
Level 67
God Stats
3W - 2L
1,417 SR
Queue Stats
134W - 136L
1,332 Elo+
Solo
Sun Wukong
Sun Wukong
InkyKun9983
Sun Wukong
Level 69
God Stats
6W - 3L
1,602 SR
Queue Stats
108W - 108L
1,358 Elo+
Solo
Olorun
Olorun
PNKNWHTE
Olorun
Level 49
God Stats
2W - 3L
1,274 SR
Queue Stats
198W - 200L
1,374 Elo+
Party 2
Yemoja
Yemoja
Saintkortez
Yemoja
Level 85
God Stats
4W - 4L
1,601 SR
Queue Stats
251W - 245L
1,365 Elo+
Party 2
Team Averages
Level 57
1,479 SR
1,375 Elo+

VS

Team Averages
Level 63
1,437 SR
1,296 Elo+
Horus
Horus
ASUB
Horus
Level 33
God Stats
2W - 6L
1,500 SR
Queue Stats
31W - 39L
1,338 Elo+
Party 1
Gilgamesh
Gilgamesh
BroStavo
Gilgamesh
Level 27
God Stats
7W - 10L
1,545 SR
Queue Stats
101W - 133L
1,229 Elo+
Party 1
Chiron
Chiron
CorinnaCOUGH
Chiron
Level 107
God Stats
1W - 2L
1,500 SR
Queue Stats
136W - 139L
1,323 Elo+
Solo
Merlin
Merlin
Punk_Esponja
Merlin
Level 123
God Stats
16W - 23L
1,336 SR
Queue Stats
443W - 457L
1,336 Elo+
Solo
Kumbhakarna
Kumbhakarna
fookingGey
Kumbhakarna
Level 24
God Stats
15W - 18L
1,302 SR
Queue Stats
18W - 35L
1,257 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 13
11,122
463
18,893
11,098
3,845
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Set
20
6 / 3 / 11
14,204
592
14,191
19,233
11,715
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
InkyKun9983
Sun Wukong
20
10 / 5 / 10
13,805
575
21,674
29,801
26,501
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Olorun
PNKNWHTE
Olorun
18
5 / 4 / 8
12,171
507
17,812
18,935
8,879
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Yemoja
16
3 / 2 / 8
11,556
482
8,472
18,203
24,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
ASUB
Horus
16
1 / 9 / 6
10,174
424
4,345
21,087
10,433
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gilgamesh
BroStavo
Gilgamesh
18
13 / 7 / 1
12,292
512
24,224
24,142
15,879
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Chiron
15
1 / 4 / 3
9,749
406
14,928
19,576
7,143
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
15
2 / 3 / 4
9,935
414
12,026
12,852
4,431
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kumbhakarna
fookingGey
Kumbhakarna
14
1 / 2 / 3
10,015
417
9,500
23,818
24,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
35
25
Kills
18
18
Deaths
25
50
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Horus
ASUB
Horus
1
9
6
0.44
W
1
4
13
1.88
W
Set
6
3
11
3.83
L
Gilgamesh
BroStavo
Gilgamesh
13
7
1
1.93
L
Chiron
1
4
3
0.63
W
Sun Wukong
InkyKun9983
Sun Wukong
10
5
10
3
W
Olorun
PNKNWHTE
Olorun
5
4
8
2.25
L
Merlin
2
3
4
1.33
W
Yemoja
3
2
8
3.5
L
Kumbhakarna
fookingGey
Kumbhakarna
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,042
Damage
65,023
97,270
Taken
101,475
75,153
Mitigated
62,254
33,004
Healing
23,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
ASUB
Horus
4,345
2,039
1,471
2,140
21,087
10,433
450
7,076
13,808
0
32,337
W
18,893
2,800
132
1,946
11,098
3,845
1,696
2,325
8,421
58,683
0
W
Set
14,191
7,632
0
3,919
19,233
11,715
4,754
1,899
16,366
0
120,406
L
Gilgamesh
BroStavo
Gilgamesh
24,224
9,619
0
3,858
24,142
15,879
0
7,586
16,170
0
83,924
L
Chiron
14,928
4,455
1,176
6,093
19,576
7,143
158
9,057
10,350
0
72,034
W
Sun Wukong
InkyKun9983
Sun Wukong
21,674
6,255
0
7,651
29,801
26,501
2,314
5,139
24,310
0
90,785
W
Olorun
PNKNWHTE
Olorun
17,812
8,617
3,211
8,437
18,935
8,879
2,156
5,197
13,664
88,678
2,296
L
Merlin
12,026
377
162
2,972
12,852
4,431
0
5,195
7,303
59,346
0
W
Yemoja
8,472
1,189
4,864
2,844
18,203
24,213
380
5,882
12,173
29,446
0
L
Kumbhakarna
fookingGey
Kumbhakarna
9,500
533
495
5,618
23,818
24,368
0
14,752
8,824
37,335
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,858
Gold Earned
52,165
565
Minions Killed
433
0
Camps Cleared
0
2,169,192
Distance Traveled
2,079,976
22
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
10,174
424
61
3
0
411,062
0
W
Nu Wa
11,122
463
85
4
0
427,775
7
W
Set
14,204
592
166
7
0
504,000
5
L
Gilgamesh
12,292
512
113
5
0
436,205
0
L
Chiron
9,749
406
130
5
0
417,952
7
W
Sun Wukong
13,805
575
152
6
0
426,908
2
W
Olorun
12,171
507
134
6
0
405,599
3
L
Merlin
9,935
414
107
4
0
383,329
0
W
Yemoja
11,556
482
28
1
0
404,910
5
L
Kumbhakarna
10,015
417
22
1
0
431,428
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role