Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
KimmyPewPew
Izanami
Level 24
God Stats
3W - 1L
1,251 SR
Queue Stats
47W - 32L
1,617 Elo+
Party 2
Scylla
Scylla
NerdyTutor
Scylla
Level 160
God Stats
10W - 18L
1,243 SR
Queue Stats
330W - 316L
1,493 Elo+
Party 2
Susano
Susano
TravishtyTTV
Susano
Level 129
God Stats
5W - 7L
1,827 SR
Queue Stats
67W - 54L
1,520 Elo+
Party 2
Cerberus
Cerberus
marcovipe
Cerberus
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 30L
1,847 Elo+
Solo
Team Averages
Level 98
1,464 SR
1,595 Elo+

VS

Team Averages
Level 80
1,443 SR
1,390 Elo+
Nox
Nox
Aach
Nox
Level 89
God Stats
1W - 1L
1,803 SR
Queue Stats
66W - 70L
1,379 Elo+
Party 1
Sol
Sol
NEWTYPE151
Sol
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 12L
1,387 Elo+
Party 3
King Arthur
King Arthur
Paulillo131
King Arthur
Level 134
God Stats
5W - 6L
1,389 SR
Queue Stats
147W - 158L
1,456 Elo+
Solo
Ymir
Ymir
QueSad
Ymir
Level 8
God Stats
1W - 2L
1,226 SR
Queue Stats
5W - 9L
1,346 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Vichkata9212
Tsukuyomi
Level 40
God Stats
1W - 4L
1,296 SR
Queue Stats
94W - 99L
1,380 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
11
0 / 1 / 0
6,441
644
3,225
7,353
5,354
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
KimmyPewPew
Izanami
11
4 / 1 / 2
6,994
699
6,810
5,246
1,517
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
NerdyTutor
Scylla
12
7 / 0 / 3
7,326
733
5,134
3,497
1,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Susano
11
2 / 0 / 7
6,288
629
2,768
5,189
1,665
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cerberus
marcovipe
Cerberus
9
0 / 1 / 5
5,892
589
1,952
8,641
4,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
Aach
Nox
9
0 / 4 / 0
4,938
494
1,535
4,830
1,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 3 / 1
5,016
502
5,504
6,620
1,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

King Arthur
Paulillo131
King Arthur
12
1 / 0 / 0
6,551
655
4,582
7,263
4,564
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
QueSad
Ymir
8
0 / 1 / 2
4,952
495
720
5,262
3,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Tsukuyomi
Vichkata9212
Tsukuyomi
10
1 / 5 / 1
5,621
562
5,104
9,385
2,640
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
7
13
Kills
3
3
Deaths
13
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
0
1
0
0
L
Nox
Aach
Nox
0
4
0
0
W
Izanami
KimmyPewPew
Izanami
4
1
2
5
L
1
3
1
0.5
W
Scylla
NerdyTutor
Scylla
7
0
3
8.5
L
King Arthur
Paulillo131
King Arthur
1
0
0
1
L
Ymir
QueSad
Ymir
0
1
2
1
W
Susano
2
0
7
5.5
L
Tsukuyomi
Vichkata9212
Tsukuyomi
1
5
1
0.3
W
Cerberus
marcovipe
Cerberus
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,889
Damage
17,445
29,926
Taken
33,360
14,137
Mitigated
13,254
12,764
Healing
9,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
3,225
489
0
4,681
7,353
5,354
0
0
7,353
37,270
0
L
Nox
Aach
Nox
1,535
261
0
499
4,830
1,521
0
2,402
2,428
21,677
0
W
Izanami
KimmyPewPew
Izanami
6,810
5,015
0
2,255
5,246
1,517
642
2,165
3,081
0
44,837
L
5,504
1,682
0
2,667
6,620
1,283
0
1,066
5,554
32,360
0
W
Scylla
NerdyTutor
Scylla
5,134
755
0
500
3,497
1,002
708
798
2,699
41,424
0
L
King Arthur
Paulillo131
King Arthur
4,582
675
0
2,130
7,263
4,564
0
3,225
4,038
0
43,659
L
Ymir
QueSad
Ymir
720
174
0
905
5,262
3,246
0
1,039
4,223
7,255
0
W
Susano
2,768
269
0
2,153
5,189
1,665
0
862
4,327
0
25,226
L
Tsukuyomi
Vichkata9212
Tsukuyomi
5,104
1,066
0
3,138
9,385
2,640
0
2,579
6,806
0
35,605
W
Cerberus
marcovipe
Cerberus
1,952
178
196
2,979
8,641
4,599
0
3,934
4,707
12,776
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,941
Gold Earned
27,078
339
Minions Killed
295
0
Camps Cleared
0
1,047,654
Distance Traveled
991,321
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
6,441
644
88
9
0
187,208
2
L
Nox
4,938
494
46
5
0
187,921
1
W
Izanami
6,994
699
95
10
0
203,240
3
L
Sol
5,016
502
53
5
0
203,981
4
W
Scylla
7,326
733
72
7
0
199,167
2
L
King Arthur
6,551
655
106
11
0
203,461
2
L
Ymir
4,952
495
14
1
0
191,849
0
W
Susano
6,288
629
55
6
0
249,405
1
L
Tsukuyomi
5,621
562
76
8
0
204,109
2
W
Cerberus
5,892
589
29
3
0
208,634
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role