Player Matchup

Chaac
Chaac
Dragão
Chaac
Level 8
God Stats
7W - 9L
1,500 SR
Queue Stats
113W - 127L
1,500 Elo+
Party 2
Ullr
Ullr
Leonão
Ullr
Level 2
God Stats
0W - 8L
1,500 SR
Queue Stats
25W - 31L
1,500 Elo+
Party 2
Artio
Artio
TheFlush
Artio
Level 92
God Stats
0W - 3L
1,500 SR
Queue Stats
151W - 136L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
Thiago579
Nu Wa
Level 62
God Stats
5W - 10L
1,552 SR
Queue Stats
12W - 24L
1,516 Elo+
Party 3
Pele
Pele
carlosgamer1
Pele
Level 66
God Stats
2W - 5L
1,339 SR
Queue Stats
30W - 43L
1,472 Elo+
Party 3
Team Averages
Level 46
1,478 SR
1,498 Elo+

VS

Team Averages
Level 90
1,380 SR
1,395 Elo+
Bellona
Bellona
ElRvelde22
Bellona
Level 109
God Stats
3W - 1L
1,486 SR
Queue Stats
231W - 259L
1,435 Elo+
Solo
Mercury
Mercury
Ezekingiel
Mercury
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 80L
1,344 Elo+
Party 1
Poseidon
Poseidon
Pumped_byIvo
Poseidon
Level 46
God Stats
9W - 12L
1,207 SR
Queue Stats
330W - 342L
1,420 Elo+
Solo
Ares
Ares
hauterSPN
Ares
Level 119
God Stats
2W - 0L
1,336 SR
Queue Stats
300W - 306L
1,406 Elo+
Solo
Skadi
Skadi
sebastian1911
Skadi
Level 147
God Stats
3W - 2L
1,372 SR
Queue Stats
71W - 98L
1,370 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Dragão
Chaac
13
2 / 10 / 4
9,516
381
9,495
26,139
16,075
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ullr
Leonão
Ullr
17
4 / 9 / 2
10,967
439
7,767
16,296
5,190
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Artio
TheFlush
Artio
15
4 / 5 / 6
11,111
444
9,139
25,094
29,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nu Wa
Thiago579
Nu Wa
19
3 / 6 / 2
12,138
486
18,516
14,927
5,562
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

13
0 / 18 / 2
8,806
352
9,900
28,918
8,291
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ElRvelde22
Bellona
20
6 / 3 / 12
13,912
556
15,898
23,886
25,972
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mercury
Ezekingiel
Mercury
19
7 / 5 / 11
13,368
535
14,691
19,014
8,478
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Poseidon
Pumped_byIvo
Poseidon
20
16 / 1 / 12
15,027
601
29,634
14,713
5,653
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ares
17
6 / 4 / 19
12,761
510
10,802
20,717
20,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
13 / 1 / 11
15,185
607
20,540
18,236
8,172
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
113
13
Kills
48
48
Deaths
14
16
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Chaac
Dragão
Chaac
2
10
4
0.4
W
Bellona
ElRvelde22
Bellona
6
3
12
4
W
Mercury
Ezekingiel
Mercury
7
5
11
2.5
L
Ullr
Leonão
Ullr
4
9
2
0.56
W
Poseidon
Pumped_byIvo
Poseidon
16
1
12
22
L
Artio
TheFlush
Artio
4
5
6
1.4
L
Nu Wa
Thiago579
Nu Wa
3
6
2
0.67
L
0
18
2
0.06
W
Ares
6
4
19
3.88
W
13
1
11
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,817
Damage
91,565
111,374
Taken
96,566
64,187
Mitigated
68,418
17,472
Healing
31,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Dragão
Chaac
9,495
1,638
0
2,551
26,139
16,075
0
9,070
17,069
0
34,457
W
Bellona
ElRvelde22
Bellona
15,898
6,441
0
6,671
23,886
25,972
2,362
5,272
18,614
0
101,583
W
Mercury
Ezekingiel
Mercury
14,691
7,045
0
7,407
19,014
8,478
0
5,813
13,201
0
79,073
L
Ullr
Leonão
Ullr
7,767
3,814
0
2,017
16,296
5,190
0
6,092
10,204
0
46,101
W
Poseidon
Pumped_byIvo
Poseidon
29,634
3,252
736
6,320
14,713
5,653
2,354
6,610
8,103
142,071
0
L
Artio
TheFlush
Artio
9,139
512
1,063
4,391
25,094
29,069
0
9,084
16,010
27,020
0
L
Nu Wa
Thiago579
Nu Wa
18,516
4,082
0
1,608
14,927
5,562
1,016
5,575
9,352
93,025
0
L
9,900
1,750
0
5,842
28,918
8,291
250
9,640
19,278
0
50,821
W
Ares
10,802
240
0
2,338
20,717
20,143
1,433
5,522
15,195
39,578
5,875
W
20,540
8,485
0
8,377
18,236
8,172
7,671
4,438
13,798
0
152,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,538
Gold Earned
70,253
419
Minions Killed
730
0
Camps Cleared
0
2,030,365
Distance Traveled
2,485,579
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,516
381
79
3
0
370,137
1
W
Bellona
13,912
556
184
7
0
434,808
1
W
Mercury
13,368
535
107
4
0
579,782
0
L
Ullr
10,967
439
70
3
0
379,980
3
W
Poseidon
15,027
601
194
8
0
518,310
0
L
Artio
11,111
444
32
1
0
440,079
0
L
Nu Wa
12,138
486
169
7
0
407,514
3
L
Pele
8,806
352
69
3
0
432,655
1
W
Ares
12,761
510
52
2
0
476,437
1
W
Skadi
15,185
607
193
8
0
476,242
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role