Player Matchup

Mercury
Mercury
 
Mercury
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
Chris665
Odin
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
126W - 120L
1,537 Elo+
Solo
Chaac
Chaac
Nate D Law
Chaac
Level 138
God Stats
4W - 0L
1,708 SR
Queue Stats
136W - 92L
1,669 Elo+
Party 1
Zeus
Zeus
TALA-619
Zeus
Level 148
God Stats
4W - 3L
1,667 SR
Queue Stats
161W - 172L
1,499 Elo+
Solo
Ne Zha
Ne Zha
youngdolph22261
Ne Zha
Level 58
God Stats
1W - 2L
1,265 SR
Queue Stats
253W - 248L
1,500 Elo+
Solo
Team Averages
Level 121
1,528 SR
1,541 Elo+

VS

Team Averages
Level 131
1,494 SR
1,549 Elo+
Ravana
Ravana
DeathF420romAbov
Ravana
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 37L
1,534 Elo+
Solo
Bacchus
Bacchus
Fishnado1434
Bacchus
Level 62
God Stats
1W - 2L
1,481 SR
Queue Stats
55W - 53L
1,470 Elo+
Solo
Nox
Nox
Peisastros
Nox
Level 154
God Stats
1W - 1L
1,558 SR
Queue Stats
147W - 148L
1,496 Elo+
Solo
Nike
Nike
daddyrodgers22
Nike
Level 148
God Stats
0W - 2L
1,500 SR
Queue Stats
62W - 61L
1,696 Elo+
Solo
Apollo
Apollo
hatsunemiku3911
Apollo
Level 160
God Stats
3W - 7L
1,433 SR
Queue Stats
1,062W - 1,081L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
16
4 / 4 / 9
9,995
769
8,530
9,989
5,125
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Odin
19
5 / 1 / 14
11,877
914
9,283
14,639
16,743
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chaac
18
5 / 2 / 14
10,634
818
11,995
17,466
25,812
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zeus
17
5 / 4 / 10
10,564
813
18,442
9,843
4,674
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
4 / 5 / 7
9,693
746
8,846
10,526
5,624
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 7
8,844
680
7,908
16,484
17,834
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
Fishnado1434
Bacchus
14
3 / 5 / 8
8,600
662
9,467
13,541
24,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
5 / 4 / 7
8,861
682
8,850
9,445
4,398
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
1 / 6 / 7
8,149
627
7,866
14,137
15,227
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
4 / 3 / 5
9,553
735
6,656
9,996
4,681
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
49
23
Kills
15
16
Deaths
23
54
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
4
4
9
2.13
W
Odin
5
1
14
12
L
2
5
7
1.1
L
Bacchus
Fishnado1434
Bacchus
3
5
8
1.4
W
Chaac
5
2
14
6
L
5
4
7
2.13
W
Zeus
5
4
10
2.5
L
1
6
7
0.75
L
4
3
5
2.17
W
4
5
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,096
Damage
40,747
62,463
Taken
63,603
57,978
Mitigated
66,155
22,284
Healing
12,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
8,530
6,150
514
420
9,989
5,125
1,243
3,640
6,349
0
13,702
W
Odin
9,283
3,149
2,780
2,898
14,639
16,743
1,158
5,285
9,354
0
21,076
L
7,908
2,253
711
3,985
16,484
17,834
0
4,405
11,857
0
15,686
L
Bacchus
Fishnado1434
Bacchus
9,467
559
1,341
2,098
13,541
24,015
0
3,693
9,578
20,467
0
W
Chaac
11,995
1,590
3,362
6,524
17,466
25,812
1,094
2,653
13,805
0
28,603
L
8,850
569
412
521
9,445
4,398
0
2,690
6,507
15,542
0
W
Zeus
18,442
3,367
748
1,885
9,843
4,674
1,057
3,063
6,780
43,176
0
L
7,866
462
104
371
14,137
15,227
0
5,250
8,723
0
19,972
L
6,656
3,190
604
1,873
9,996
4,681
0
2,404
7,447
0
22,231
W
8,846
1,994
1,582
1,571
10,526
5,624
510
3,676
6,850
0
18,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,763
Gold Earned
44,007
138
Minions Killed
110
0
Camps Cleared
0
1,238,039
Distance Traveled
1,047,710
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
9,995
769
20
2
0
285,985
0
W
Odin
11,877
914
23
2
0
250,631
2
L
Ravana
8,844
680
25
2
0
207,215
1
L
Bacchus
8,600
662
11
1
0
198,095
1
W
Chaac
10,634
818
29
2
0
277,909
3
L
Nox
8,861
682
27
2
0
198,367
0
W
Zeus
10,564
813
50
4
0
197,470
2
L
Nike
8,149
627
18
1
0
220,104
1
L
Apollo
9,553
735
29
2
0
223,929
2
W
Ne Zha
9,693
746
16
1
0
226,044
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role