Player Matchup

Zeus
Zeus
Only1Ryan6252
Zeus
Level 108
God Stats
1W - 0L
1,893 SR
Queue Stats
21W - 22L
1,436 Elo+
Party 3
Ao Kuang
Ao Kuang
P0T PATR0L
Ao Kuang
Level 158
God Stats
5W - 0L
1,420 SR
Queue Stats
639W - 592L
1,470 Elo+
Party 3
Ra
Ra
Swartz4
Ra
Level 85
God Stats
4W - 2L
1,552 SR
Queue Stats
148W - 82L
1,524 Elo+
Party 3
Discordia
Discordia
Wsharp88
Discordia
Level 99
God Stats
2W - 3L
1,500 SR
Queue Stats
122W - 100L
1,585 Elo+
Party 3
Anhur
Anhur
o SpaceMan216
Anhur
Level 128
God Stats
7W - 7L
1,351 SR
Queue Stats
1,246W - 1,058L
1,541 Elo+
Party 3
Team Averages
Level 116
1,543 SR
1,511 Elo+

VS

Team Averages
Level 94
1,585 SR
1,457 Elo+
Bellona
Bellona
Brettzel
Bellona
Level 107
God Stats
2W - 1L
1,919 SR
Queue Stats
194W - 177L
1,499 Elo+
Party 1
Cabrakan
Cabrakan
MustardisBad
Cabrakan
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,405 Elo+
Party 2
Terra
Terra
TwilightOkami
Terra
Level 86
God Stats
1W - 4L
1,486 SR
Queue Stats
189W - 175L
1,486 Elo+
Party 1
Hercules
Hercules
eclipsedjedi
Hercules
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,390 Elo+
Party 2
Sobek
Sobek
sean108895
Sobek
Level 88
God Stats
4W - 2L
1,519 SR
Queue Stats
241W - 248L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 2 / 10
11,397
814
39,155
8,916
3,949
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
P0T PATR0L
Ao Kuang
17
6 / 4 / 13
10,759
769
12,661
12,928
5,875
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
1 / 4 / 20
10,290
735
12,865
11,772
9,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
Wsharp88
Discordia
19
4 / 2 / 14
10,773
770
23,000
4,969
2,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
3 / 4 / 12
9,879
706
11,599
11,231
4,928
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Brettzel
Bellona
18
5 / 4 / 9
10,757
768
11,404
22,841
26,754
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cabrakan
MustardisBad
Cabrakan
16
2 / 5 / 10
9,529
681
7,596
24,229
41,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

17
4 / 5 / 6
9,746
696
6,622
23,695
24,679
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hercules
eclipsedjedi
Hercules
17
5 / 3 / 9
9,680
691
9,881
23,963
26,104
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sobek
14
0 / 7 / 10
8,385
599
7,016
20,850
27,688
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
60
24
Kills
16
16
Deaths
24
69
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Bellona
Brettzel
Bellona
5
4
9
2.38
L
Cabrakan
MustardisBad
Cabrakan
2
5
10
1.4
W
10
2
10
7.5
W
Ao Kuang
P0T PATR0L
Ao Kuang
6
4
13
3.13
W
1
4
20
2.75
L
4
5
6
1.4
W
Discordia
Wsharp88
Discordia
4
2
14
5.5
L
Hercules
eclipsedjedi
Hercules
5
3
9
3.17
W
3
4
12
2.25
L
Sobek
0
7
10
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,280
Damage
42,519
49,816
Taken
115,578
26,089
Mitigated
146,359
19,774
Healing
58,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Brettzel
Bellona
11,404
1,794
4,718
4,901
22,841
26,754
546
16,551
5,920
0
34,606
L
Cabrakan
MustardisBad
Cabrakan
7,596
595
4,522
5,290
24,229
41,134
0
18,371
5,245
11,032
0
W
39,155
3,208
0
830
8,916
3,949
842
3,530
5,386
56,332
0
W
Ao Kuang
P0T PATR0L
Ao Kuang
12,661
3,042
1,085
4,148
12,928
5,875
919
5,717
7,211
20,256
0
W
12,865
629
3,779
4,522
11,772
9,222
837
5,623
6,149
34,776
0
L
6,622
1,549
13,223
8,406
23,695
24,679
766
18,369
4,731
15,065
0
W
Discordia
Wsharp88
Discordia
23,000
1,403
1,642
260
4,969
2,115
809
2,241
2,728
42,763
0
L
Hercules
eclipsedjedi
Hercules
9,881
2,047
3,856
8,452
23,963
26,104
329
18,979
4,406
0
15,919
W
11,599
3,657
1,181
2,327
11,231
4,928
1,574
4,123
7,108
0
17,567
L
Sobek
7,016
141
1,647
3,966
20,850
27,688
216
12,795
7,595
14,913
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,098
Gold Earned
48,097
168
Minions Killed
93
0
Camps Cleared
0
1,283,374
Distance Traveled
1,318,742
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,757
768
42
3
0
273,514
0
L
Cabrakan
9,529
681
14
1
0
249,817
1
W
Zeus
11,397
814
50
4
0
268,072
1
W
Ao Kuang
10,759
769
16
1
0
270,500
4
W
Ra
10,290
735
42
3
0
263,734
3
L
Terra
9,746
696
19
1
0
252,803
5
W
Discordia
10,773
770
41
3
0
245,714
3
L
Hercules
9,680
691
13
1
0
282,758
0
W
Anhur
9,879
706
19
1
0
235,354
0
L
Sobek
8,385
599
5
0
0
259,850
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role