Player Matchup

Hercules
Hercules
D-rizzle1738
Hercules
Level 48
God Stats
0W - 1L
1,255 SR
Queue Stats
11W - 22L
1,145 Elo+
Party 2
Ra
Ra
Disembowl_You
Ra
Level 6
God Stats
0W - 3L
1,219 SR
Queue Stats
2W - 9L
1,038 Elo+
Party 2
Nemesis
Nemesis
Trossabossin
Nemesis
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 17L
1,126 Elo+
Party 2
Team Averages
Level 26
1,325 SR
1,103 Elo+

VS

Team Averages
Level 78
1,432 SR
1,347 Elo+
Chronos
Chronos
IzFitz
Chronos
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 36L
1,447 Elo+
Solo
Sol
Sol
KateAnn241
Sol
Level 28
God Stats
36W - 46L
1,364 SR
Queue Stats
65W - 79L
1,297 Elo+
Party 1
Osiris
Osiris
thatkidkurt4
Osiris
Level 118
God Stats
26W - 33L
1,432 SR
Queue Stats
257W - 288L
1,298 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
D-rizzle1738
Hercules
9
1 / 4 / 1
5,925
658
2,283
9,077
6,750
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

9
0 / 6 / 2
5,511
612
2,290
6,120
1,735
Magic Focus

Magic Focus

+20
Magical Power

Nemesis
Trossabossin
Nemesis
10
1 / 5 / 1
6,065
674
2,218
8,093
2,490
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
IzFitz
Chronos
12
6 / 0 / 8
7,595
844
7,945
5,178
1,704
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

12
3 / 0 / 12
7,469
830
4,775
3,814
1,391
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Osiris
11
6 / 2 / 8
7,642
849
6,722
5,988
6,640
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
43
2
Kills
15
15
Deaths
2
4
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Hercules
D-rizzle1738
Hercules
1
4
1
0.38
L
0
6
2
0.17
W
Chronos
IzFitz
Chronos
6
0
8
10
W
3
0
12
9
L
Nemesis
Trossabossin
Nemesis
1
5
1
0.3
W
Osiris
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,791
Damage
19,442
23,290
Taken
14,980
10,975
Mitigated
9,735
2,324
Healing
3,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
D-rizzle1738
Hercules
2,283
661
0
1,710
9,077
6,750
0
4,387
4,690
0
9,431
L
2,290
463
82
164
6,120
1,735
0
3,061
3,059
11,333
0
W
Chronos
IzFitz
Chronos
7,945
2,942
0
610
5,178
1,704
758
1,000
4,149
22,245
0
W
4,775
1,595
0
1,576
3,814
1,391
1,431
1,087
2,608
27,169
2,727
L
Nemesis
Trossabossin
Nemesis
2,218
454
0
368
8,093
2,490
0
5,177
2,916
0
6,179
W
Osiris
6,722
2,727
0
1,054
5,988
6,640
507
822
5,021
0
17,080

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,501
Gold Earned
22,706
49
Minions Killed
103
1
Camps Cleared
5
416,337
Distance Traveled
498,356
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
5,925
658
15
2
0
143,056
0
L
Ra
5,511
612
21
2
0
120,115
0
W
Chronos
7,595
844
34
4
2
175,938
3
W
Sol
7,469
830
45
5
0
162,659
1
L
Nemesis
6,065
674
13
1
1
153,166
2
W
Osiris
7,642
849
24
3
3
159,759
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role