Player Matchup

Hera
Hera
IIDiviniTyII
Hera
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,448 Elo+
Solo
Nike
Nike
JacquiTwitch
Nike
Level 126
God Stats
1W - 3L
1,500 SR
Queue Stats
100W - 98L
1,470 Elo+
Solo
Bakasura
Bakasura
SpreadEm8978
Bakasura
Level 123
God Stats
1W - 2L
1,308 SR
Queue Stats
91W - 88L
1,438 Elo+
Solo
Hel
Hel
The_ComediaN_XD
Hel
Level 132
God Stats
4W - 4L
1,500 SR
Queue Stats
213W - 219L
1,412 Elo+
Solo
Jing Wei
Jing Wei
jona1421
Jing Wei
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
119W - 133L
1,500 Elo+
Solo
Team Averages
Level 126
1,462 SR
1,453 Elo+

VS

Team Averages
Level 111
1,583 SR
1,508 Elo+
Geb
Geb
Amintas
Geb
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,562 Elo+
Solo
Apollo
Apollo
DarknessEmp
Apollo
Level 147
God Stats
2W - 2L
1,754 SR
Queue Stats
260W - 271L
1,463 Elo+
Solo
Yemoja
Yemoja
Nasty Nate1170
Yemoja
Level 60
God Stats
17W - 14L
1,622 SR
Queue Stats
523W - 583L
1,453 Elo+
Solo
Zeus
Zeus
WarSniper12
Zeus
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,605 Elo+
Solo
Kukulkan
Kukulkan
XManPiece
Kukulkan
Level 126
God Stats
2W - 6L
1,540 SR
Queue Stats
140W - 151L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 6 / 3
9,147
704
18,102
10,662
4,473
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
0 / 7 / 3
8,753
673
9,084
17,742
13,141
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bakasura
SpreadEm8978
Bakasura
11
0 / 6 / 1
7,426
571
1,945
13,780
6,647
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

16
2 / 4 / 2
8,967
690
12,978
10,398
4,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
jona1421
Jing Wei
17
2 / 4 / 2
9,863
759
10,540
12,424
5,407
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
19
4 / 2 / 22
10,502
808
9,004
22,062
28,899
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Apollo
18
10 / 2 / 16
11,122
856
13,146
16,374
9,623
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

17
1 / 0 / 20
10,565
813
2,998
11,458
7,146
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

16
5 / 1 / 9
9,832
756
13,971
7,327
3,374
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kukulkan
XManPiece
Kukulkan
18
7 / 3 / 14
11,100
854
18,241
10,195
5,758
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
108
6
Kills
27
27
Deaths
8
11
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Geb
4
2
22
7.5
W
Apollo
10
2
16
9
L
2
6
3
0.58
L
0
7
3
0.21
W
1
0
20
11
L
Bakasura
SpreadEm8978
Bakasura
0
6
1
0.08
L
2
4
2
0.75
W
5
1
9
9.5
W
Kukulkan
XManPiece
Kukulkan
7
3
14
4.67
L
Jing Wei
jona1421
Jing Wei
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,649
Damage
57,360
65,006
Taken
67,416
34,359
Mitigated
54,800
18,689
Healing
38,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
9,004
854
2,713
2,236
22,062
28,899
747
7,872
14,115
18,260
0
W
Apollo
13,146
5,440
1,660
1,866
16,374
9,623
3,268
8,566
7,571
0
31,260
L
18,102
3,698
672
671
10,662
4,473
0
7,415
3,247
37,554
0
L
9,084
725
995
2,795
17,742
13,141
182
10,755
6,987
0
18,168
W
2,998
1,100
20,280
5,611
11,458
7,146
1,225
6,554
4,904
8,212
0
L
Bakasura
SpreadEm8978
Bakasura
1,945
1,445
99
1,119
13,780
6,647
88
8,805
4,975
0
2,012
L
12,978
427
5,979
4,326
10,398
4,691
169
8,338
2,060
20,541
0
W
13,971
1,981
1,105
1,129
7,327
3,374
328
3,598
3,729
38,460
0
W
Kukulkan
XManPiece
Kukulkan
18,241
1,614
1,035
549
10,195
5,758
635
4,490
5,705
44,331
0
L
Jing Wei
jona1421
Jing Wei
10,540
5,209
170
1,863
12,424
5,407
1,465
8,901
3,523
0
28,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,156
Gold Earned
53,121
119
Minions Killed
149
0
Camps Cleared
0
1,043,784
Distance Traveled
1,177,943
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
10,502
808
16
1
0
273,918
1
W
Apollo
11,122
856
26
2
0
235,165
0
L
Hera
9,147
704
32
2
0
203,987
0
L
Nike
8,753
673
16
1
0
204,871
1
W
Yemoja
10,565
813
15
1
0
222,209
1
L
Bakasura
7,426
571
6
0
0
186,114
0
L
Hel
8,967
690
9
1
0
238,425
0
W
Zeus
9,832
756
44
3
0
179,912
0
W
Kukulkan
11,100
854
48
4
0
266,739
0
L
Jing Wei
9,863
759
56
4
0
210,387
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role