Player Matchup

Ra
Ra
AskZentrix
Ra
Level 150
God Stats
1W - 1L
1,710 SR
Queue Stats
79W - 84L
1,486 Elo+
Solo
Ah Puch
Ah Puch
BroMan510
Ah Puch
Level 125
God Stats
5W - 5L
1,742 SR
Queue Stats
258W - 264L
1,612 Elo+
Solo
Sobek
Sobek
Curtis6902
Sobek
Level 109
God Stats
2W - 2L
1,715 SR
Queue Stats
237W - 210L
1,595 Elo+
Solo
Xbalanque
Xbalanque
Finney321
Xbalanque
Level 129
God Stats
18W - 12L
1,628 SR
Queue Stats
220W - 245L
1,531 Elo+
Solo
Nu Wa
Nu Wa
YakuModo
Nu Wa
Level 154
God Stats
12W - 10L
1,518 SR
Queue Stats
193W - 163L
1,646 Elo+
Solo
Team Averages
Level 133
1,663 SR
1,574 Elo+

VS

Team Averages
Level 140
1,694 SR
1,609 Elo+
Sun Wukong
Sun Wukong
Danielanator1
Sun Wukong
Level 127
God Stats
17W - 13L
1,813 SR
Queue Stats
117W - 115L
1,694 Elo+
Solo
Sylvanus
Sylvanus
LavishLadyLuck
Sylvanus
Level 155
God Stats
111W - 134L
1,510 SR
Queue Stats
314W - 324L
1,513 Elo+
Solo
Ra
Ra
MrShleemypants
Ra
Level 160
God Stats
17W - 6L
1,641 SR
Queue Stats
320W - 234L
1,660 Elo+
Solo
Hou Yi
Hou Yi
Nortor27
Hou Yi
Level 113
God Stats
3W - 0L
1,758 SR
Queue Stats
24W - 16L
1,678 Elo+
Solo
Ravana
Ravana
arceusfenix3213
Ravana
Level 143
God Stats
1W - 0L
1,746 SR
Queue Stats
3W - 3L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 0
7,512
470
3,560
9,478
2,835
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ah Puch
BroMan510
Ah Puch
13
1 / 3 / 3
8,011
501
6,437
8,285
3,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sobek
13
3 / 1 / 4
8,127
508
4,452
9,221
6,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Xbalanque
Finney321
Xbalanque
14
3 / 5 / 1
8,206
513
8,910
11,919
2,889
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nu Wa
YakuModo
Nu Wa
14
0 / 3 / 3
8,026
502
10,767
6,526
2,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Danielanator1
Sun Wukong
16
1 / 0 / 4
9,249
578
5,619
12,090
13,340
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sylvanus
12
0 / 4 / 8
6,971
436
4,534
11,451
6,784
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
4 / 1 / 4
10,118
632
6,247
5,770
2,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
Nortor27
Hou Yi
16
5 / 2 / 1
9,389
587
7,772
10,775
3,571
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
5 / 2 / 4
9,241
578
8,065
10,546
6,557
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
36
9
Kills
15
15
Deaths
9
11
Assists
21
Player
Kills
Deaths
Assists
KDA
L
2
3
0
0.67
L
Ah Puch
BroMan510
Ah Puch
1
3
3
0.83
L
Sobek
3
1
4
5
W
Sun Wukong
Danielanator1
Sun Wukong
1
0
4
3
L
Xbalanque
Finney321
Xbalanque
3
5
1
0.7
W
Sylvanus
0
4
8
1
W
4
1
4
6
W
Hou Yi
Nortor27
Hou Yi
5
2
1
2.75
L
Nu Wa
YakuModo
Nu Wa
0
3
3
0.5
W
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,126
Damage
32,237
45,429
Taken
50,632
17,802
Mitigated
32,446
11,370
Healing
15,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,560
469
484
1,910
9,478
2,835
0
1,506
7,972
53,836
0
L
Ah Puch
BroMan510
Ah Puch
6,437
285
0
2,148
8,285
3,068
0
3,607
4,678
60,351
0
L
Sobek
4,452
503
197
1,842
9,221
6,958
96
3,737
5,484
9,725
4,184
W
Sun Wukong
Danielanator1
Sun Wukong
5,619
886
0
1,648
12,090
13,340
230
7,833
4,257
0
76,544
L
Xbalanque
Finney321
Xbalanque
8,910
4,466
0
3,630
11,919
2,889
424
744
11,175
0
66,265
W
Sylvanus
4,534
1,421
1,825
2,774
11,451
6,784
0
5,485
5,966
18,329
7,250
W
6,247
444
1,509
2,437
5,770
2,194
0
3,374
2,396
90,054
0
W
Hou Yi
Nortor27
Hou Yi
7,772
4,739
0
2,598
10,775
3,571
666
1,707
9,068
0
61,411
L
Nu Wa
YakuModo
Nu Wa
10,767
5,312
0
1,159
6,526
2,052
280
567
5,959
58,484
0
W
8,065
1,858
0
3,099
10,546
6,557
0
6,063
4,483
0
64,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,882
Gold Earned
44,968
481
Minions Killed
603
0
Camps Cleared
0
1,537,963
Distance Traveled
1,668,027
16
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,512
470
99
6
0
327,703
1
L
Ah Puch
8,011
501
144
9
0
318,532
1
L
Sobek
8,127
508
15
1
0
343,338
1
W
Sun Wukong
9,249
578
161
10
0
331,112
1
L
Xbalanque
8,206
513
118
7
0
248,610
6
W
Sylvanus
6,971
436
41
3
0
291,838
9
W
Ra
10,118
632
181
11
0
379,361
6
W
Hou Yi
9,389
587
106
7
0
311,761
2
L
Nu Wa
8,026
502
105
7
0
299,780
7
W
Ravana
9,241
578
114
7
0
353,955
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role