Player Matchup

Cthulhu
Cthulhu
DoJobOrGulag
Cthulhu
Level 66
God Stats
4W - 1L
1,521 SR
Queue Stats
73W - 57L
1,641 Elo+
Party 2
Pele
Pele
SmoothiniHoudini
Pele
Level 86
God Stats
33W - 23L
1,638 SR
Queue Stats
141W - 134L
1,539 Elo+
Party 1
Discordia
Discordia
SwimMirror91119
Discordia
Level 105
God Stats
1W - 2L
1,274 SR
Queue Stats
477W - 481L
1,504 Elo+
Solo
Cernunnos
Cernunnos
Syds22
Cernunnos
Level 81
God Stats
8W - 3L
1,720 SR
Queue Stats
41W - 47L
1,551 Elo+
Party 2
Fafnir
Fafnir
rBison
Fafnir
Level 69
God Stats
19W - 9L
1,496 SR
Queue Stats
201W - 200L
1,480 Elo+
Party 1
Team Averages
Level 81
1,530 SR
1,543 Elo+

VS

Team Averages
Level 115
1,601 SR
1,491 Elo+
Vulcan
Vulcan
 
Vulcan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
GaryFerg
Medusa
Level 69
God Stats
18W - 21L
1,491 SR
Queue Stats
367W - 373L
1,497 Elo+
Party 3
Tyr
Tyr
Psyclxne
Tyr
Level 95
God Stats
1W - 2L
1,500 SR
Queue Stats
338W - 356L
1,518 Elo+
Party 3
Geb
Geb
WarlordShiba
Geb
Level 158
God Stats
3W - 6L
1,563 SR
Queue Stats
115W - 135L
1,451 Elo+
Solo
Arachne
Arachne
carmello504
Arachne
Level 93
God Stats
12W - 3L
1,951 SR
Queue Stats
209W - 210L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DoJobOrGulag
Cthulhu
12
2 / 1 / 5
6,884
574
8,023
10,259
9,480
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

11
4 / 1 / 8
6,923
577
5,617
9,294
3,077
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Discordia
SwimMirror91119
Discordia
12
7 / 1 / 6
7,771
648
8,766
4,817
1,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
Syds22
Cernunnos
12
2 / 2 / 4
6,743
562
7,986
8,263
2,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fafnir
rBison
Fafnir
10
2 / 0 / 6
6,791
566
3,366
10,383
8,005
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
11
4 / 5 / 1
6,834
570
9,007
6,162
1,884
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
GaryFerg
Medusa
11
1 / 3 / 1
6,293
524
5,553
8,125
1,999
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

11
0 / 2 / 1
6,687
557
5,207
12,633
7,792
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 4 / 4
5,718
477
5,895
10,132
4,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
carmello504
Arachne
10
0 / 3 / 2
5,909
492
3,873
10,139
2,791
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
14
17
Kills
5
5
Deaths
17
29
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
4
5
1
0.9
W
Cthulhu
DoJobOrGulag
Cthulhu
2
1
5
4.5
L
Medusa
GaryFerg
Medusa
1
3
1
0.5
L
0
2
1
0.25
W
4
1
8
8
W
Discordia
SwimMirror91119
Discordia
7
1
6
10
W
Cernunnos
Syds22
Cernunnos
2
2
4
2
L
0
4
4
0.5
L
Arachne
carmello504
Arachne
0
3
2
0.33
W
Fafnir
rBison
Fafnir
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,758
Damage
29,535
43,016
Taken
47,191
25,037
Mitigated
19,186
17,545
Healing
12,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
9,007
3,266
0
339
6,162
1,884
0
3,573
2,589
34,581
0
W
Cthulhu
DoJobOrGulag
Cthulhu
8,023
1,337
0
3,894
10,259
9,480
0
1,428
8,757
39,208
0
L
Medusa
GaryFerg
Medusa
5,553
2,294
0
2,207
8,125
1,999
0
2,439
5,686
0
45,193
L
5,207
1,135
0
5,971
12,633
7,792
0
6,944
5,689
0
38,346
W
5,617
1,370
0
5,242
9,294
3,077
0
3,309
5,814
0
35,182
W
Discordia
SwimMirror91119
Discordia
8,766
606
0
474
4,817
1,718
0
2,594
2,027
39,251
0
W
Cernunnos
Syds22
Cernunnos
7,986
4,287
0
2,521
8,263
2,757
0
2,704
5,527
0
51,859
L
5,895
392
0
1,832
10,132
4,720
0
4,165
5,967
12,975
2,266
L
Arachne
carmello504
Arachne
3,873
2,586
0
2,372
10,139
2,791
0
3,034
7,105
0
33,935
W
Fafnir
rBison
Fafnir
3,366
784
2,122
3,292
10,383
8,005
0
3,746
6,519
13,942
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,112
Gold Earned
31,441
364
Minions Killed
329
0
Camps Cleared
0
1,242,553
Distance Traveled
1,267,848
8
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
6,834
570
59
5
0
269,979
3
W
Cthulhu
6,884
574
82
7
0
260,070
5
L
Medusa
6,293
524
81
7
0
223,443
1
L
Tyr
6,687
557
100
8
0
245,367
4
W
Pele
6,923
577
77
6
0
282,691
0
W
Discordia
7,771
648
83
7
0
219,126
0
W
Cernunnos
6,743
562
99
8
0
229,969
1
L
Geb
5,718
477
19
2
0
257,514
7
L
Arachne
5,909
492
70
6
0
271,545
3
W
Fafnir
6,791
566
23
2
0
250,697
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role