Player Matchup

Anhur
Anhur
Iam_Spartacuus
Anhur
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,436 Elo+
Party 3
Tiamat
Tiamat
Ivorie
Tiamat
Level 114
God Stats
2W - 1L
1,500 SR
Queue Stats
47W - 42L
1,238 Elo+
Party 1
Artio
Artio
TristanSu
Artio
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 54L
1,238 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
V1991K
Morgan Le Fay
Level 109
God Stats
1W - 2L
1,510 SR
Queue Stats
15W - 29L
1,408 Elo+
Party 3
Terra
Terra
hattan2021
Terra
Level 25
God Stats
5W - 6L
1,751 SR
Queue Stats
583W - 586L
1,575 Elo+
Solo
Team Averages
Level 73
1,552 SR
1,379 Elo+

VS

Team Averages
Level 108
1,538 SR
1,484 Elo+
Ra
Ra
Cahaja
Ra
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 52L
1,530 Elo+
Party 4
Medusa
Medusa
MadrayXL
Medusa
Level 152
God Stats
2W - 1L
1,674 SR
Queue Stats
49W - 48L
1,447 Elo+
Party 2
Fenrir
Fenrir
Raltael
Fenrir
Level 28
God Stats
2W - 4L
1,440 SR
Queue Stats
45W - 40L
1,538 Elo+
Party 4
Ares
Ares
redmond211
Ares
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 52L
1,420 Elo+
Party 2
Mercury
Mercury
tonymahoni1992
Mercury
Level 149
God Stats
2W - 0L
1,576 SR
Queue Stats
26W - 24L
1,486 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 6 / 3
9,803
654
10,442
18,058
9,432
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tiamat
Ivorie
Tiamat
16
2 / 9 / 5
9,739
649
13,343
17,779
11,803
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artio
TristanSu
Artio
17
3 / 9 / 7
10,794
720
9,233
26,234
28,271
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Morgan Le Fay
V1991K
Morgan Le Fay
18
1 / 5 / 11
10,730
715
17,007
14,302
8,462
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Terra
18
4 / 4 / 6
11,504
767
8,204
22,986
35,042
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
20
6 / 2 / 23
12,770
851
16,408
16,261
10,879
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Medusa
MadrayXL
Medusa
19
13 / 2 / 17
12,068
805
33,846
16,398
10,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
Raltael
Fenrir
16
1 / 3 / 21
10,894
726
7,219
17,155
29,551
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
5 / 2 / 24
11,952
797
13,562
23,403
32,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
8 / 3 / 20
12,756
850
19,290
14,962
8,923
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
138
11
Kills
33
33
Deaths
12
32
Assists
105
Player
Kills
Deaths
Assists
KDA
W
Ra
6
2
23
8.75
L
1
6
3
0.42
L
Tiamat
Ivorie
Tiamat
2
9
5
0.5
W
Medusa
MadrayXL
Medusa
13
2
17
10.75
W
Fenrir
Raltael
Fenrir
1
3
21
3.83
L
Artio
TristanSu
Artio
3
9
7
0.72
L
Morgan Le Fay
V1991K
Morgan Le Fay
1
5
11
1.3
L
Terra
4
4
6
1.75
W
5
2
24
8.5
W
8
3
20
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,229
Damage
90,325
99,359
Taken
88,179
93,010
Mitigated
92,820
36,432
Healing
44,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
16,408
1,349
14,918
8,057
16,261
10,879
1,876
11,839
4,422
48,085
0
L
10,442
2,553
1,293
2,517
18,058
9,432
1,120
6,488
11,570
0
28,708
L
Tiamat
Ivorie
Tiamat
13,343
557
1,161
1,828
17,779
11,803
436
4,506
13,273
26,380
0
W
Medusa
MadrayXL
Medusa
33,846
13,129
1,778
3,240
16,398
10,703
2,136
8,984
6,970
0
58,389
W
Fenrir
Raltael
Fenrir
7,219
1,927
2,765
2,187
17,155
29,551
342
8,598
8,557
839
10,302
L
Artio
TristanSu
Artio
9,233
1,613
2,538
2,445
26,234
28,271
285
6,220
20,014
14,969
0
L
Morgan Le Fay
V1991K
Morgan Le Fay
17,007
1,105
2,591
1,690
14,302
8,462
825
3,608
10,694
37,703
0
L
Terra
8,204
592
12,007
8,362
22,986
35,042
612
9,563
13,423
14,089
0
W
13,562
514
2,105
3,768
23,403
32,764
381
11,044
12,359
17,456
0
W
19,290
4,610
2,821
3,321
14,962
8,923
997
7,322
7,640
0
36,895

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,570
Gold Earned
60,440
130
Minions Killed
168
0
Camps Cleared
0
1,205,363
Distance Traveled
1,502,152
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,770
851
77
5
0
282,231
0
L
Anhur
9,803
654
42
3
0
229,294
0
L
Tiamat
9,739
649
18
1
0
228,086
0
W
Medusa
12,068
805
26
2
0
278,932
0
W
Fenrir
10,894
726
9
1
0
304,594
0
L
Artio
10,794
720
14
1
0
242,706
0
L
Morgan Le Fay
10,730
715
37
2
0
267,107
0
L
Terra
11,504
767
19
1
0
238,170
1
W
Ares
11,952
797
9
1
0
294,128
0
W
Mercury
12,756
850
47
3
0
342,267
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role