Player Matchup

Shiva
Shiva
DeamonHalberd
Shiva
Level 28
God Stats
2W - 3L
1,500 SR
Queue Stats
85W - 93L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
Landino420
Kumbhakarna
Level 130
God Stats
0W - 2L
1,500 SR
Queue Stats
109W - 89L
1,511 Elo+
Party 2
Merlin
Merlin
Lunar Skyiez
Merlin
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,766 Elo+
Party 2
Anubis
Anubis
Lunar Souleater
Anubis
Level 149
God Stats
3W - 4L
1,455 SR
Queue Stats
110W - 89L
1,613 Elo+
Party 2
Agni
Agni
XeronicZeal
Agni
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,303 Elo+
Solo
Team Averages
Level 69
1,491 SR
1,538 Elo+

VS

Team Averages
Level 64
1,595 SR
1,575 Elo+
Thoth
Thoth
AustinMooreFuchs
Thoth
Level 25
God Stats
2W - 0L
1,738 SR
Queue Stats
22W - 4L
1,810 Elo+
Party 1
Baron Samedi
Baron Samedi
Hematuria
Baron Samedi
Level 142
God Stats
12W - 9L
1,516 SR
Queue Stats
469W - 430L
1,529 Elo+
Party 3
Pele
Pele
PoliteGamerUwU
Pele
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 56L
1,477 Elo+
Party 1
Ah Puch
Ah Puch
XlightningmageX
Ah Puch
Level 108
God Stats
6W - 1L
1,723 SR
Queue Stats
268W - 220L
1,545 Elo+
Party 3
Ganesha
Ganesha
laddimor
Ganesha
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 33L
1,512 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 8 / 8
8,381
838
7,422
12,975
16,255
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kumbhakarna
Landino420
Kumbhakarna
16
5 / 4 / 3
9,017
902
4,882
12,850
15,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
13
1 / 7 / 5
7,724
772
5,056
9,353
3,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
5 / 9 / 7
9,175
918
8,065
11,239
5,265
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
2 / 10 / 9
7,857
786
6,198
10,392
3,581
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 5 / 18
9,076
908
9,781
8,982
2,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
Hematuria
Baron Samedi
16
7 / 3 / 20
9,833
983
10,520
11,213
5,766
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

19
18 / 3 / 15
11,742
1,174
11,639
11,706
10,360
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
8 / 0 / 23
10,221
1,022
12,991
8,051
3,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ganesha
laddimor
Ganesha
15
0 / 4 / 30
8,798
880
3,958
14,489
12,689
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
144
15
Kills
38
38
Deaths
15
32
Assists
106
Player
Kills
Deaths
Assists
KDA
W
5
5
18
2.8
L
2
8
8
0.75
W
Baron Samedi
Hematuria
Baron Samedi
7
3
20
5.67
L
Kumbhakarna
Landino420
Kumbhakarna
5
4
3
1.63
L
Merlin
1
7
5
0.5
L
5
9
7
0.94
W
18
3
15
8.5
L
2
10
9
0.65
W
8
0
23
19.5
W
Ganesha
laddimor
Ganesha
0
4
30
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,623
Damage
48,889
56,809
Taken
54,441
44,196
Mitigated
34,963
6,758
Healing
21,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,781
444
0
0
8,982
2,915
1,390
5,975
2,972
21,260
0
L
7,422
1,875
479
1,214
12,975
16,255
0
8,313
4,662
0
13,358
W
Baron Samedi
Hematuria
Baron Samedi
10,520
400
5,812
4,753
11,213
5,766
1,265
4,674
6,467
19,072
0
L
Kumbhakarna
Landino420
Kumbhakarna
4,882
338
412
2,248
12,850
15,579
0
6,721
6,129
12,572
0
L
Merlin
5,056
227
37
948
9,353
3,516
0
6,636
2,717
13,132
0
L
8,065
111
284
1,136
11,239
5,265
0
7,527
3,712
20,517
0
W
11,639
2,440
260
1,711
11,706
10,360
698
4,175
7,500
0
26,982
L
6,198
418
0
0
10,392
3,581
0
8,053
2,339
15,728
0
W
12,991
376
557
4,570
8,051
3,233
1,192
4,651
3,298
27,583
0
W
Ganesha
laddimor
Ganesha
3,958
849
1,447
2,597
14,489
12,689
392
4,726
9,483
7,211
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,154
Gold Earned
49,670
99
Minions Killed
114
0
Camps Cleared
0
777,755
Distance Traveled
1,045,547
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
9,076
908
27
3
0
198,481
0
L
Shiva
8,381
838
19
2
0
152,319
0
W
Baron Samedi
9,833
983
20
2
0
198,454
0
L
Kumbhakarna
9,017
902
18
2
0
207,074
0
L
Merlin
7,724
772
14
1
0
162,098
0
L
Anubis
9,175
918
27
3
0
126,022
0
W
Pele
11,742
1,174
46
5
0
206,665
2
L
Agni
7,857
786
21
2
0
130,242
0
W
Ah Puch
10,221
1,022
21
2
0
244,735
4
W
Ganesha
8,798
880
0
0
0
197,212
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role