Player Matchup

Achilles
Achilles
Maloneiro
Achilles
Level 68
God Stats
21W - 43L
1,370 SR
Queue Stats
203W - 294L
1,353 Elo+
Party 1
King Arthur
King Arthur
TheBalbung
King Arthur
Level 19
God Stats
2W - 2L
1,500 SR
Queue Stats
5W - 10L
1,320 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Tinder Samurai
Morgan Le Fay
Level 88
God Stats
12W - 22L
1,343 SR
Queue Stats
158W - 230L
1,351 Elo+
Party 1
Team Averages
Level 58
1,404 SR
1,341 Elo+

VS

Team Averages
Level 52
1,608 SR
1,404 Elo+
Neith
Neith
Desiree6042
Neith
Level 20
God Stats
18W - 17L
1,502 SR
Queue Stats
21W - 19L
1,407 Elo+
Party 2
Shiva
Shiva
JULITO-PR-_-
Shiva
Level 100
God Stats
0W - 1L
1,702 SR
Queue Stats
22W - 22L
1,407 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
LoveThaLumps69
Morgan Le Fay
Level 35
God Stats
4W - 3L
1,620 SR
Queue Stats
12W - 13L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Maloneiro
Achilles
18
4 / 4 / 8
14,417
655
8,052
22,806
35,048
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

King Arthur
TheBalbung
King Arthur
18
1 / 4 / 9
13,821
628
6,408
20,610
21,378
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morgan Le Fay
Tinder Samurai
Morgan Le Fay
20
17 / 5 / 5
18,757
853
34,309
28,370
13,721
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 9 / 4
13,345
607
16,782
21,987
5,393
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

20
10 / 10 / 1
16,793
763
27,172
29,993
27,988
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
LoveThaLumps69
Morgan Le Fay
16
2 / 3 / 6
13,788
627
9,697
9,237
1,728
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
24
22
Kills
13
13
Deaths
22
22
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
9
4
0.33
L
10
10
1
1.05
L
Morgan Le Fay
LoveThaLumps69
Morgan Le Fay
2
3
6
1.67
W
Achilles
Maloneiro
Achilles
4
4
8
2
W
King Arthur
TheBalbung
King Arthur
1
4
9
1.38
W
Morgan Le Fay
Tinder Samurai
Morgan Le Fay
17
5
5
3.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,769
Damage
53,651
71,786
Taken
61,217
70,147
Mitigated
35,109
14,797
Healing
6,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,782
10,540
0
2,605
21,987
5,393
713
15,500
6,382
0
55,601
L
27,172
3,882
40
2,552
29,993
27,988
402
13,190
16,293
14,185
58,672
L
Morgan Le Fay
LoveThaLumps69
Morgan Le Fay
9,697
1,172
138
1,296
9,237
1,728
591
6,226
2,895
33,893
0
W
Achilles
Maloneiro
Achilles
8,052
2,976
895
3,039
22,806
35,048
1,180
4,674
17,487
0
34,779
W
King Arthur
TheBalbung
King Arthur
6,408
159
0
2,720
20,610
21,378
255
4,243
15,434
0
31,197
W
Morgan Le Fay
Tinder Samurai
Morgan Le Fay
34,309
6,302
751
7,392
28,370
13,721
2,085
5,776
21,825
105,008
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,995
Gold Earned
43,926
212
Minions Killed
197
11
Camps Cleared
6
1,113,568
Distance Traveled
737,586
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
13,345
607
89
4
0
243,653
0
L
Shiva
16,793
763
79
4
3
334,030
0
L
Morgan Le Fay
13,788
627
29
1
3
159,903
0
W
Achilles
14,417
655
43
2
3
380,304
1
W
King Arthur
13,821
628
44
2
0
379,735
0
W
Morgan Le Fay
18,757
853
125
6
8
353,529
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role