Player Matchup

Kuzenbo
Kuzenbo
Altereddevotion
Kuzenbo
Level 153
God Stats
7W - 9L
1,638 SR
Queue Stats
145W - 169L
1,517 Elo+
Solo
Sol
Sol
Sinnged
Sol
Level 7
God Stats
1W - 3L
1,715 SR
Queue Stats
9W - 10L
1,424 Elo+
Party 1
Artemis
Artemis
Yawn Filmz
Artemis
Level 148
God Stats
10W - 7L
1,392 SR
Queue Stats
224W - 266L
1,487 Elo+
Party 4
Neith
Neith
Yawnfilmz
Neith
Level 106
God Stats
94W - 113L
1,571 SR
Queue Stats
322W - 383L
1,503 Elo+
Party 4
Mercury
Mercury
warchild12
Mercury
Level 110
God Stats
2W - 3L
1,288 SR
Queue Stats
37W - 29L
1,534 Elo+
Party 1
Team Averages
Level 105
1,521 SR
1,493 Elo+

VS

Team Averages
Level 75
1,728 SR
1,512 Elo+
Sobek
Sobek
AngelaAnaconda
Sobek
Level 133
God Stats
1W - 2L
1,527 SR
Queue Stats
81W - 79L
1,580 Elo+
Party 2
Vulcan
Vulcan
CelticLugh
Vulcan
Level 28
God Stats
16W - 13L
1,692 SR
Queue Stats
64W - 63L
1,530 Elo+
Solo
Achilles
Achilles
ForlornBussy
Achilles
Level 18
God Stats
8W - 3L
1,771 SR
Queue Stats
13W - 7L
1,642 Elo+
Party 3
Ra
Ra
JuJuBeen
Ra
Level 67
God Stats
2W - 0L
1,736 SR
Queue Stats
6W - 6L
1,189 Elo+
Party 2
Izanami
Izanami
Sinfuldtd
Izanami
Level 130
God Stats
1W - 0L
1,913 SR
Queue Stats
150W - 112L
1,620 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 3 / 4
10,457
654
10,542
16,315
20,561
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sol
16
0 / 4 / 2
9,921
620
8,389
10,809
3,476
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
Yawn Filmz
Artemis
19
3 / 1 / 7
11,632
727
15,333
13,055
4,926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Neith
Yawnfilmz
Neith
19
5 / 1 / 5
11,173
698
11,656
11,009
3,626
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
warchild12
Mercury
19
7 / 7 / 4
11,712
732
16,412
21,169
8,002
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 3 / 10
12,135
758
10,556
23,198
33,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Vulcan
CelticLugh
Vulcan
20
2 / 3 / 4
12,673
792
10,542
8,579
3,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Achilles
ForlornBussy
Achilles
18
4 / 1 / 7
12,058
754
8,763
15,308
24,299
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

18
4 / 5 / 7
11,579
724
10,917
12,317
6,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
Sinfuldtd
Izanami
20
4 / 4 / 5
12,984
812
18,157
16,534
7,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
49
16
Kills
16
16
Deaths
16
22
Assists
33
Player
Kills
Deaths
Assists
KDA
L
1
3
4
1
W
2
3
10
2.33
W
Vulcan
CelticLugh
Vulcan
2
3
4
1.33
W
Achilles
ForlornBussy
Achilles
4
1
7
7.5
W
4
5
7
1.5
W
Izanami
Sinfuldtd
Izanami
4
4
5
1.63
L
Sol
0
4
2
0.25
L
Artemis
Yawn Filmz
Artemis
3
1
7
6.5
L
Neith
Yawnfilmz
Neith
5
1
5
7.5
L
Mercury
warchild12
Mercury
7
7
4
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,332
Damage
58,935
72,357
Taken
75,936
40,591
Mitigated
74,228
12,964
Healing
22,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,542
3,166
535
928
16,315
20,561
294
8,975
6,618
25,862
0
W
10,556
741
503
6,279
23,198
33,622
25
6,248
16,950
22,390
0
W
Vulcan
CelticLugh
Vulcan
10,542
3,869
0
2,065
8,579
3,146
1,504
2,072
6,507
82,595
0
W
Achilles
ForlornBussy
Achilles
8,763
753
0
2,818
15,308
24,299
34
4,551
10,757
0
15,683
W
10,917
1,326
3,580
3,389
12,317
6,091
208
2,436
9,881
39,540
0
W
Izanami
Sinfuldtd
Izanami
18,157
11,039
0
3,438
16,534
7,070
4,988
3,624
12,910
0
75,008
L
Sol
8,389
1,354
0
2,555
10,809
3,476
273
5,482
5,196
32,552
0
L
Artemis
Yawn Filmz
Artemis
15,333
5,907
0
4,990
13,055
4,926
534
4,360
8,223
0
65,951
L
Neith
Yawnfilmz
Neith
11,656
3,456
20
2,570
11,009
3,626
0
5,917
4,970
0
37,870
L
Mercury
warchild12
Mercury
16,412
9,514
0
1,366
21,169
8,002
0
6,918
13,577
0
52,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,895
Gold Earned
61,429
293
Minions Killed
331
0
Camps Cleared
0
1,621,767
Distance Traveled
1,598,576
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
10,457
654
25
2
0
339,221
5
W
Sobek
12,135
758
16
1
0
333,405
4
W
Vulcan
12,673
792
130
8
0
320,384
1
W
Achilles
12,058
754
8
1
0
318,809
0
W
Ra
11,579
724
53
3
0
332,243
0
W
Izanami
12,984
812
124
8
0
293,735
2
L
Sol
9,921
620
61
4
0
301,912
0
L
Artemis
11,632
727
87
5
0
303,546
0
L
Neith
11,173
698
41
3
0
319,969
0
L
Mercury
11,712
732
79
5
0
357,119
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role