Player Matchup

Shiva
Shiva
Northern_Undead
Shiva
Level 67
God Stats
16W - 6L
1,541 SR
Queue Stats
84W - 89L
1,385 Elo+
Solo
Artemis
Artemis
QueenOfHearts014
Artemis
Level 8
God Stats
9W - 4L
1,500 SR
Queue Stats
24W - 21L
1,288 Elo+
Party 2
He Bo
He Bo
Sh3s_LiQuiD
He Bo
Level 63
God Stats
5W - 3L
1,432 SR
Queue Stats
60W - 119L
1,222 Elo+
Party 2
Team Averages
Level 46
1,491 SR
1,298 Elo+

VS

Team Averages
Level 71
1,402 SR
1,196 Elo+
Izanami
Izanami
A1pha_Xeen0
Izanami
Level 28
God Stats
3W - 2L
1,593 SR
Queue Stats
36W - 56L
1,294 Elo+
Party 1
Bacchus
Bacchus
TotallyDidntPre
Bacchus
Level 83
God Stats
3W - 8L
1,329 SR
Queue Stats
68W - 106L
1,303 Elo+
Party 1
Hades
Hades
celestialtiger17
Hades
Level 102
God Stats
0W - 2L
1,285 SR
Queue Stats
1W - 4L
990 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 4
8,148
815
7,842
9,280
7,602
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
3 / 1 / 4
7,939
794
8,719
4,209
1,472
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
1 / 4 / 6
7,154
715
4,376
6,366
1,889
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
A1pha_Xeen0
Izanami
12
3 / 2 / 2
7,392
739
4,505
6,489
2,280
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
3 / 2 / 2
7,591
759
4,110
9,402
11,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

10
0 / 5 / 4
6,365
637
2,039
7,537
4,513
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
14
9
Kills
6
6
Deaths
9
14
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Izanami
A1pha_Xeen0
Izanami
3
2
2
2
W
5
1
4
7
W
3
1
4
5
W
1
4
6
1
L
3
2
2
2
L
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,937
Damage
10,654
19,855
Taken
23,428
10,963
Mitigated
18,187
3,606
Healing
3,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
A1pha_Xeen0
Izanami
4,505
2,782
0
0
6,489
2,280
0
447
5,898
0
30,818
W
7,842
1,861
0
2,660
9,280
7,602
133
2,790
6,490
0
28,170
W
8,719
4,381
0
0
4,209
1,472
1,295
1,602
2,607
0
22,197
W
4,376
224
0
946
6,366
1,889
0
2,049
4,317
17,584
0
L
4,110
72
0
2,312
9,402
11,394
0
2,450
6,797
12,036
0
L
2,039
460
215
1,204
7,537
4,513
0
1,942
5,387
4,664
712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,241
Gold Earned
21,348
112
Minions Killed
98
4
Camps Cleared
4
551,110
Distance Traveled
486,290
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,392
739
76
8
3
165,834
2
W
Shiva
8,148
815
38
4
1
191,275
3
W
Artemis
7,939
794
38
4
3
178,560
0
W
He Bo
7,154
715
36
4
0
181,275
5
L
Bacchus
7,591
759
12
1
0
180,943
2
L
Hades
6,365
637
10
1
1
139,513
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role