Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
GlobalTay21
Jormungandr
Level 126
God Stats
2W - 1L
1,705 SR
Queue Stats
128W - 118L
1,522 Elo+
Party 1
Sol
Sol
Mizuyomi
Sol
Level 143
God Stats
27W - 17L
1,829 SR
Queue Stats
169W - 139L
1,662 Elo+
Party 1
Arachne
Arachne
RaitonUchiha
Arachne
Level 28
God Stats
10W - 4L
1,605 SR
Queue Stats
12W - 6L
1,421 Elo+
Party 1
Kukulkan
Kukulkan
Spicymilkies
Kukulkan
Level 101
God Stats
10W - 10L
1,314 SR
Queue Stats
92W - 90L
1,476 Elo+
Party 1
Team Averages
Level 109
1,591 SR
1,516 Elo+

VS

Team Averages
Level 91
1,541 SR
1,567 Elo+
Achilles
Achilles
 
Achilles
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
AberrantWolf389
Ah Puch
Level 40
God Stats
4W - 4L
1,643 SR
Queue Stats
146W - 123L
1,588 Elo+
Party 2
Xbalanque
Xbalanque
BSoBasic
Xbalanque
Level 29
God Stats
12W - 7L
1,648 SR
Queue Stats
17W - 13L
1,586 Elo+
Party 3
Erlang Shen
Erlang Shen
Chrollous-
Erlang Shen
Level 125
God Stats
32W - 26L
1,539 SR
Queue Stats
260W - 214L
1,598 Elo+
Party 3
Athena
Athena
Thouxand
Athena
Level 102
God Stats
8W - 8L
1,376 SR
Queue Stats
269W - 233L
1,563 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
5 / 3 / 10
10,180
485
7,107
17,322
16,160
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jormungandr
GlobalTay21
Jormungandr
17
4 / 2 / 8
11,526
549
8,835
16,660
18,459
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

19
6 / 5 / 7
12,891
614
15,564
24,558
6,628
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Arachne
RaitonUchiha
Arachne
19
13 / 2 / 11
13,243
631
21,954
23,536
7,267
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
Spicymilkies
Kukulkan
19
2 / 1 / 4
11,871
565
8,055
6,471
2,521
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
17
3 / 9 / 3
10,864
517
10,091
19,931
8,241
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
5 / 4 / 2
10,174
484
12,964
11,152
4,555
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Xbalanque
BSoBasic
Xbalanque
15
4 / 6 / 3
10,003
476
15,108
16,046
6,915
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Erlang Shen
Chrollous-
Erlang Shen
11
0 / 4 / 1
7,952
379
3,805
12,733
8,097
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Athena
Thouxand
Athena
11
1 / 7 / 6
8,541
407
7,806
18,194
12,745
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
28
30
Kills
13
13
Deaths
30
40
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
5
3
10
3.33
L
Achilles
 
Achilles
3
9
3
0.5
L
5
4
2
1.5
L
Xbalanque
BSoBasic
Xbalanque
4
6
3
0.92
L
Erlang Shen
Chrollous-
Erlang Shen
0
4
1
0.13
W
Jormungandr
GlobalTay21
Jormungandr
4
2
8
4
W
6
5
7
1.9
W
Arachne
RaitonUchiha
Arachne
13
2
11
9.25
W
Kukulkan
Spicymilkies
Kukulkan
2
1
4
4
L
Athena
Thouxand
Athena
1
7
6
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,515
Damage
49,774
88,547
Taken
78,056
51,035
Mitigated
40,553
35,891
Healing
18,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
7,107
2,298
1,661
6,121
17,322
16,160
1,072
5,881
10,494
0
29,658
L
Achilles
 
Achilles
10,091
3,634
0
4,186
19,931
8,241
0
6,269
13,451
0
73,830
L
12,964
304
0
2,107
11,152
4,555
0
4,085
6,895
57,050
0
L
Xbalanque
BSoBasic
Xbalanque
15,108
8,488
0
3,041
16,046
6,915
662
7,969
8,031
0
70,704
L
Erlang Shen
Chrollous-
Erlang Shen
3,805
2,142
0
4,579
12,733
8,097
0
6,667
5,671
0
35,111
W
Jormungandr
GlobalTay21
Jormungandr
8,835
3,361
0
1,726
16,660
18,459
356
2,160
14,425
72,531
0
W
15,564
7,512
0
13,384
24,558
6,628
2,500
3,000
21,504
113,354
0
W
Arachne
RaitonUchiha
Arachne
21,954
15,670
204
11,535
23,536
7,267
2,745
6,583
16,331
0
81,393
W
Kukulkan
Spicymilkies
Kukulkan
8,055
275
0
1,260
6,471
2,521
3,657
1,723
4,624
79,672
0
L
Athena
Thouxand
Athena
7,806
2,095
1,415
3,066
18,194
12,745
0
6,426
11,554
22,125
4,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,711
Gold Earned
47,534
632
Minions Killed
485
0
Camps Cleared
0
1,983,596
Distance Traveled
1,540,267
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,180
485
37
2
0
426,754
2
L
Achilles
10,864
517
137
7
0
389,389
1
L
Ah Puch
10,174
484
116
6
0
348,673
3
L
Xbalanque
10,003
476
111
5
0
288,742
3
L
Erlang Shen
7,952
379
82
4
0
212,954
1
W
Jormungandr
11,526
549
122
6
0
351,052
8
W
Sol
12,891
614
165
8
0
351,097
1
W
Arachne
13,243
631
114
5
0
488,256
0
W
Kukulkan
11,871
565
194
9
0
366,437
2
L
Athena
8,541
407
39
2
0
300,509
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role