Player Matchup

Ymir
Ymir
BeMyBot
Ymir
Level 58
God Stats
3W - 3L
1,550 SR
Queue Stats
40W - 42L
1,513 Elo+
Party 1
King Arthur
King Arthur
Bnero1257
King Arthur
Level 109
God Stats
4W - 6L
1,655 SR
Queue Stats
157W - 149L
1,525 Elo+
Party 1
Cliodhna
Cliodhna
DarkBear279
Cliodhna
Level 81
God Stats
21W - 16L
1,626 SR
Queue Stats
146W - 115L
1,525 Elo+
Solo
Izanami
Izanami
death-reaper1
Izanami
Level 82
God Stats
18W - 16L
1,447 SR
Queue Stats
28W - 26L
1,466 Elo+
Solo
Hera
Hera
yesterdaymen841
Hera
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
50W - 70L
1,441 Elo+
Party 1
Team Averages
Level 84
1,556 SR
1,494 Elo+

VS

Team Averages
Level 126
1,496 SR
1,491 Elo+
Chaac
Chaac
 
Chaac
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
FunnyMan2017
Izanami
Level 124
God Stats
17W - 8L
1,726 SR
Queue Stats
183W - 168L
1,488 Elo+
Solo
Arachne
Arachne
MadRetz
Arachne
Level 141
God Stats
30W - 25L
1,549 SR
Queue Stats
40W - 40L
1,516 Elo+
Solo
Kuzenbo
Kuzenbo
PREIMO
Kuzenbo
Level 121
God Stats
29W - 36L
1,170 SR
Queue Stats
540W - 580L
1,464 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TryHrdThGod
Morgan Le Fay
Level 126
God Stats
2W - 1L
1,532 SR
Queue Stats
11W - 13L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
BeMyBot
Ymir
14
4 / 6 / 8
9,225
486
5,527
21,005
18,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

King Arthur
Bnero1257
King Arthur
15
7 / 4 / 6
9,728
512
17,985
21,632
23,394
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cliodhna
DarkBear279
Cliodhna
17
12 / 3 / 9
11,339
597
21,631
17,402
7,798
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Izanami
16
0 / 8 / 2
9,255
487
6,109
17,190
6,056
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
3 / 4 / 8
9,104
479
10,815
8,423
3,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
2 / 5 / 5
9,647
508
10,429
17,670
12,698
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Izanami
FunnyMan2017
Izanami
18
7 / 6 / 7
12,217
643
17,667
14,187
4,656
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Arachne
MadRetz
Arachne
18
6 / 6 / 6
11,470
604
8,566
16,507
5,805
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kuzenbo
PREIMO
Kuzenbo
15
6 / 2 / 8
11,245
592
13,810
17,507
23,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
TryHrdThGod
Morgan Le Fay
15
3 / 7 / 5
9,979
525
10,454
16,314
6,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
55
26
Kills
24
25
Deaths
26
33
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
2
5
5
0.9
L
Ymir
BeMyBot
Ymir
4
6
8
1.33
L
King Arthur
Bnero1257
King Arthur
7
4
6
2.5
L
Cliodhna
DarkBear279
Cliodhna
12
3
9
5.5
W
Izanami
FunnyMan2017
Izanami
7
6
7
1.75
W
Arachne
MadRetz
Arachne
6
6
6
1.5
W
Kuzenbo
PREIMO
Kuzenbo
6
2
8
5
W
Morgan Le Fay
TryHrdThGod
Morgan Le Fay
3
7
5
0.79
L
Izanami
0
8
2
0.13
L
3
4
8
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,067
Damage
60,926
85,652
Taken
82,185
59,142
Mitigated
52,920
20,628
Healing
19,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
10,429
1,001
397
5,543
17,670
12,698
300
3,404
14,266
0
50,532
L
Ymir
BeMyBot
Ymir
5,527
721
432
4,034
21,005
18,826
232
7,717
13,288
21,756
0
L
King Arthur
Bnero1257
King Arthur
17,985
2,348
0
2,100
21,632
23,394
711
5,815
15,817
0
60,358
L
Cliodhna
DarkBear279
Cliodhna
21,631
2,587
0
6,719
17,402
7,798
2,069
4,760
12,642
0
79,254
W
Izanami
FunnyMan2017
Izanami
17,667
12,853
0
2,914
14,187
4,656
3,617
2,103
12,084
0
96,904
W
Arachne
MadRetz
Arachne
8,566
5,178
0
4,166
16,507
5,805
470
2,009
14,498
0
72,144
W
Kuzenbo
PREIMO
Kuzenbo
13,810
3,426
0
4,461
17,507
23,527
0
5,191
11,486
30,157
12,017
W
Morgan Le Fay
TryHrdThGod
Morgan Le Fay
10,454
1,183
215
2,088
16,314
6,234
486
4,044
12,270
55,825
0
L
Izanami
6,109
4,905
149
6,194
17,190
6,056
485
1,213
15,977
0
84,605
L
10,815
3,621
0
1,000
8,423
3,068
578
2,534
5,889
61,954
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,651
Gold Earned
54,558
493
Minions Killed
524
0
Camps Cleared
0
1,874,694
Distance Traveled
1,801,029
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,647
508
93
5
0
375,529
3
L
Ymir
9,225
486
37
2
0
362,945
1
L
King Arthur
9,728
512
108
6
0
391,146
2
L
Cliodhna
11,339
597
119
6
0
419,235
5
W
Izanami
12,217
643
183
10
0
311,482
3
W
Arachne
11,470
604
113
6
0
404,294
2
W
Kuzenbo
11,245
592
39
2
0
371,375
2
W
Morgan Le Fay
9,979
525
96
5
0
338,349
3
L
Izanami
9,255
487
149
8
0
334,961
5
L
Hera
9,104
479
80
4
0
366,407
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role