Player Matchup

Mercury
Mercury
GhostNinjaJMS
Mercury
Level 17
God Stats
7W - 10L
1,444 SR
Queue Stats
571W - 616L
1,510 Elo+
Solo
Ares
Ares
Landino420
Ares
Level 130
God Stats
1W - 0L
1,500 SR
Queue Stats
109W - 89L
1,479 Elo+
Party 2
Xbalanque
Xbalanque
Lunar Skyiez
Xbalanque
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Party 2
Chaac
Chaac
Lunar Souleater
Chaac
Level 149
God Stats
1W - 1L
1,731 SR
Queue Stats
110W - 89L
1,597 Elo+
Party 2
Shiva
Shiva
Peenysmall
Shiva
Level 29
God Stats
1W - 0L
1,317 SR
Queue Stats
68W - 37L
1,652 Elo+
Solo
Team Averages
Level 68
1,498 SR
1,547 Elo+

VS

Team Averages
Level 22
1,550 SR
1,572 Elo+
Cupid
Cupid
AustinMooreFuchs
Cupid
Level 25
God Stats
0W - 1L
1,750 SR
Queue Stats
22W - 4L
1,847 Elo+
Party 1
Sol
Sol
Ayr_1706
Sol
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,473 Elo+
Solo
Medusa
Medusa
PoliteGamerUwU
Medusa
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
70W - 56L
1,703 Elo+
Party 1
Cerberus
Cerberus
XeronicZeal
Cerberus
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,500 Elo+
Solo
Osiris
Osiris
phry45
Osiris
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 33L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
15
1 / 3 / 20
9,017
820
6,469
7,582
2,759
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
3 / 4 / 16
9,100
827
9,117
12,916
11,726
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Xbalanque
Lunar Skyiez
Xbalanque
15
3 / 4 / 14
9,020
820
6,115
7,337
2,351
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
8 / 4 / 16
10,308
937
14,373
16,829
11,520
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shiva
19
15 / 2 / 12
12,395
1,127
17,069
14,355
15,210
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 5 / 8
10,063
915
11,946
10,797
4,179
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

12
2 / 6 / 9
8,159
742
5,449
9,081
2,846
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
4 / 6 / 7
8,980
816
12,245
12,546
5,027
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
XeronicZeal
Cerberus
15
3 / 5 / 10
8,657
787
8,144
16,046
18,220
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Osiris
phry45
Osiris
13
0 / 8 / 10
8,133
739
6,117
12,167
12,846
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
60
30
Kills
16
17
Deaths
30
78
Assists
44
Player
Kills
Deaths
Assists
KDA
L
7
5
8
2.2
L
2
6
9
1.08
W
Mercury
1
3
20
3.67
W
3
4
16
2.75
W
Xbalanque
Lunar Skyiez
Xbalanque
3
4
14
2.5
W
8
4
16
4
W
Shiva
15
2
12
10.5
L
4
6
7
1.25
L
Cerberus
XeronicZeal
Cerberus
3
5
10
1.6
L
Osiris
phry45
Osiris
0
8
10
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,143
Damage
43,901
59,019
Taken
60,637
43,566
Mitigated
43,118
25,091
Healing
14,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,946
4,488
1,961
2,029
10,797
4,179
846
2,621
8,176
0
20,757
L
5,449
591
0
1,508
9,081
2,846
783
1,239
7,842
13,293
0
W
Mercury
6,469
1,483
1,192
819
7,582
2,759
1,409
2,174
5,408
0
22,786
W
9,117
202
1,240
1,863
12,916
11,726
186
3,044
9,872
13,887
0
W
Xbalanque
Lunar Skyiez
Xbalanque
6,115
2,801
1,390
608
7,337
2,351
1,939
1,332
6,005
0
15,082
W
14,373
1,070
601
7,685
16,829
11,520
1,453
4,486
12,343
0
22,322
W
Shiva
17,069
1,163
3,880
5,813
14,355
15,210
582
2,557
11,798
7,284
27,284
L
12,245
3,045
188
1,891
12,546
5,027
948
2,263
10,283
0
31,535
L
Cerberus
XeronicZeal
Cerberus
8,144
663
646
5,410
16,046
18,220
366
3,269
12,777
14,182
0
L
Osiris
phry45
Osiris
6,117
1,593
0
615
12,167
12,846
193
2,376
9,791
0
12,497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,840
Gold Earned
43,992
112
Minions Killed
113
0
Camps Cleared
0
1,069,546
Distance Traveled
857,505
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
10,063
915
27
2
0
166,866
0
L
Sol
8,159
742
16
1
0
149,971
0
W
Mercury
9,017
820
36
3
0
230,693
0
W
Ares
9,100
827
8
1
0
189,016
0
W
Xbalanque
9,020
820
10
1
0
197,655
0
W
Chaac
10,308
937
16
1
0
215,071
0
W
Shiva
12,395
1,127
42
4
0
237,111
0
L
Medusa
8,980
816
39
4
0
165,854
0
L
Cerberus
8,657
787
20
2
0
184,585
0
L
Osiris
8,133
739
11
1
0
190,229
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role