Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
Mogyor
Thoth
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,518 Elo+
Solo
Ra
Ra
Tangor343
Ra
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 119L
1,568 Elo+
Party 1
Nemesis
Nemesis
ThisIsTheName
Nemesis
Level 127
God Stats
1W - 2L
1,677 SR
Queue Stats
443W - 449L
1,550 Elo+
Party 1
Discordia
Discordia
Xesha
Discordia
Level 116
God Stats
8W - 9L
1,605 SR
Queue Stats
404W - 384L
1,583 Elo+
Solo
Team Averages
Level 90
1,556 SR
1,544 Elo+

VS

Team Averages
Level 110
1,508 SR
1,463 Elo+
Geb
Geb
Blink8
Geb
Level 159
God Stats
7W - 5L
1,517 SR
Queue Stats
890W - 900L
1,478 Elo+
Solo
Zeus
Zeus
LTigerx
Zeus
Level 112
God Stats
2W - 0L
1,500 SR
Queue Stats
44W - 41L
1,424 Elo+
Party 2
Ra
Ra
TLionx
Ra
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 40L
1,424 Elo+
Party 2
Medusa
Medusa
kovgarenok
Medusa
Level 129
God Stats
1W - 1L
1,305 SR
Queue Stats
113W - 102L
1,513 Elo+
Solo
Ganesha
Ganesha
ТанкЕванс
Ganesha
Level 38
God Stats
3W - 1L
1,719 SR
Queue Stats
245W - 237L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
14
4 / 4 / 4
8,484
848
6,744
13,607
15,220
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thoth
Mogyor
Thoth
14
1 / 8 / 3
8,047
805
4,360
10,630
4,471
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
0 / 4 / 5
7,071
707
3,140
7,654
2,319
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
14
4 / 5 / 3
7,794
779
9,567
12,542
8,514
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Discordia
Xesha
Discordia
13
1 / 5 / 6
7,668
767
14,130
7,786
2,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
Blink8
Geb
15
2 / 1 / 19
8,686
869
5,690
8,001
6,184
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Zeus
LTigerx
Zeus
16
9 / 3 / 9
9,574
957
11,596
10,490
5,076
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ra
15
4 / 0 / 12
8,882
888
4,731
7,915
3,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Medusa
kovgarenok
Medusa
17
11 / 3 / 7
10,351
1,035
19,845
10,684
4,933
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
0 / 3 / 20
8,778
878
5,600
12,424
14,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
93
10
Kills
26
26
Deaths
10
21
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
4
4
4
1.5
W
Geb
Blink8
Geb
2
1
19
11.5
W
Zeus
LTigerx
Zeus
9
3
9
4.5
L
Thoth
Mogyor
Thoth
1
8
3
0.31
W
Ra
4
0
12
10
L
0
4
5
0.63
L
Nemesis
4
5
3
1.1
L
Discordia
Xesha
Discordia
1
5
6
0.8
W
Medusa
kovgarenok
Medusa
11
3
7
4.83
W
0
3
20
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,941
Damage
47,462
52,219
Taken
49,514
33,411
Mitigated
34,526
15,844
Healing
26,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
6,744
235
830
2,998
13,607
15,220
0
5,716
7,891
10,952
0
W
Geb
Blink8
Geb
5,690
114
672
535
8,001
6,184
108
3,145
4,856
8,293
0
W
Zeus
LTigerx
Zeus
11,596
1,401
1,738
2,821
10,490
5,076
885
7,063
3,427
21,071
0
L
Thoth
Mogyor
Thoth
4,360
515
746
612
10,630
4,471
0
7,612
3,018
19,030
0
W
Ra
4,731
311
10,315
5,294
7,915
3,946
615
6,145
1,770
18,300
0
L
3,140
245
3,735
2,414
7,654
2,319
0
3,712
3,942
9,919
0
L
Nemesis
9,567
3,419
393
2,957
12,542
8,514
0
4,888
7,654
0
13,848
L
Discordia
Xesha
Discordia
14,130
331
659
500
7,786
2,887
0
5,689
2,097
22,815
0
W
Medusa
kovgarenok
Medusa
19,845
8,516
1,283
1,803
10,684
4,933
2,117
6,505
4,179
0
37,962
W
5,600
217
792
1,688
12,424
14,387
27
5,516
6,908
9,155
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,064
Gold Earned
46,271
84
Minions Killed
105
0
Camps Cleared
0
882,284
Distance Traveled
1,032,190
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,484
848
8
1
0
188,116
1
W
Geb
8,686
869
5
1
0
207,132
0
W
Zeus
9,574
957
24
2
0
178,000
4
L
Thoth
8,047
805
29
3
0
160,308
1
W
Ra
8,882
888
27
3
0
234,151
5
L
Ra
7,071
707
15
2
0
192,803
0
L
Nemesis
7,794
779
6
1
0
180,972
1
L
Discordia
7,668
767
26
3
0
160,085
0
W
Medusa
10,351
1,035
49
5
0
197,890
1
W
Ganesha
8,778
878
0
0
0
215,017
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role