Player Matchup

Heimdallr
Heimdallr
Lucas-dark777777
Heimdallr
Level 69
God Stats
2W - 11L
1,258 SR
Queue Stats
156W - 242L
1,251 Elo+
Party 1
Poseidon
Poseidon
Nao_Nyx_Ny
Poseidon
Level 45
God Stats
3W - 1L
1,309 SR
Queue Stats
107W - 160L
1,222 Elo+
Party 1
Tyr
Tyr
tjmarshalls
Tyr
Level 62
God Stats
26W - 29L
1,467 SR
Queue Stats
139W - 161L
1,404 Elo+
Solo
Team Averages
Level 59
1,345 SR
1,292 Elo+

VS

Team Averages
Level 66
1,659 SR
1,237 Elo+
Charybdis
Charybdis
DannyBoy08
Charybdis
Level 62
God Stats
2W - 0L
1,754 SR
Queue Stats
160W - 354L
1,188 Elo+
Solo
Janus
Janus
Nalascatan
Janus
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 63L
1,256 Elo+
Solo
Jormungandr
Jormungandr
o0DG0o
Jormungandr
Level 47
God Stats
3W - 2L
1,724 SR
Queue Stats
48W - 75L
1,268 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
14
0 / 8 / 5
11,404
543
6,056
17,593
4,451
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Poseidon
Nao_Nyx_Ny
Poseidon
17
1 / 5 / 4
12,298
586
6,736
11,902
2,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
5 / 0 / 1
13,965
665
8,458
14,714
19,211
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DannyBoy08
Charybdis
16
0 / 5 / 6
12,103
576
4,175
12,320
5,067
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Janus
20
11 / 1 / 2
15,605
743
25,312
8,857
3,585
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
o0DG0o
Jormungandr
19
2 / 0 / 7
12,866
613
8,563
8,591
8,018
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
28
6
Kills
13
13
Deaths
6
10
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Charybdis
DannyBoy08
Charybdis
0
5
6
0.6
L
Heimdallr
0
8
5
0.31
W
Janus
11
1
2
12
L
Poseidon
Nao_Nyx_Ny
Poseidon
1
5
4
0.6
W
Jormungandr
o0DG0o
Jormungandr
2
0
7
5.5
L
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,250
Damage
38,050
44,209
Taken
29,768
26,439
Mitigated
16,670
5,242
Healing
3,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
DannyBoy08
Charybdis
4,175
1,375
95
1,954
12,320
5,067
36
2,913
9,407
0
31,345
L
Heimdallr
6,056
1,181
0
945
17,593
4,451
159
13,962
3,258
0
34,351
W
Janus
25,312
766
0
1,544
8,857
3,585
533
2,185
6,672
100,127
0
L
Poseidon
Nao_Nyx_Ny
Poseidon
6,736
680
840
1,375
11,902
2,777
0
9,523
2,154
45,676
0
W
Jormungandr
o0DG0o
Jormungandr
8,563
1,067
0
375
8,591
8,018
0
2,951
5,640
33,616
0
L
8,458
151
0
2,082
14,714
19,211
0
9,913
4,354
0
43,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,667
Gold Earned
40,574
221
Minions Killed
251
7
Camps Cleared
12
1,107,787
Distance Traveled
1,156,141
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
12,103
576
49
2
3
355,792
2
L
Heimdallr
11,404
543
62
3
3
294,430
4
W
Janus
15,605
743
172
8
6
395,746
3
L
Poseidon
12,298
586
82
4
1
382,136
0
W
Jormungandr
12,866
613
30
1
3
404,603
6
L
Tyr
13,965
665
77
4
3
431,221
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role