Player Matchup

Baron Samedi
Baron Samedi
Dustered
Baron Samedi
Level 129
God Stats
7W - 3L
1,564 SR
Queue Stats
50W - 46L
1,527 Elo+
Party 1
Cthulhu
Cthulhu
HerraMunapeitto
Cthulhu
Level 15
God Stats
7W - 4L
1,512 SR
Queue Stats
12W - 8L
1,495 Elo+
Party 1
Ra
Ra
ahtialanmahti
Ra
Level 81
God Stats
1W - 1L
1,249 SR
Queue Stats
8W - 7L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
bobidobob
Tsukuyomi
Level 127
God Stats
9W - 1L
1,757 SR
Queue Stats
17W - 5L
1,681 Elo+
Party 1
Medusa
Medusa
rekti
Medusa
Level 114
God Stats
4W - 2L
1,343 SR
Queue Stats
16W - 10L
1,520 Elo+
Party 1
Team Averages
Level 93
1,485 SR
1,545 Elo+

VS

Team Averages
Level 70
1,484 SR
1,402 Elo+
Ymir
Ymir
Dethemper
Ymir
Level 27
God Stats
0W - 4L
1,500 SR
Queue Stats
137W - 159L
1,256 Elo+
Party 2
Hun Batz
Hun Batz
Fidkat
Hun Batz
Level 99
God Stats
6W - 4L
1,553 SR
Queue Stats
100W - 121L
1,468 Elo+
Party 2
Ra
Ra
George_Gate-13-
Ra
Level 109
God Stats
2W - 3L
1,347 SR
Queue Stats
324W - 293L
1,444 Elo+
Party 3
Baron Samedi
Baron Samedi
JoTheSlayer98
Baron Samedi
Level 107
God Stats
16W - 13L
1,519 SR
Queue Stats
292W - 270L
1,438 Elo+
Party 3
Neith
Neith
MIKHALISEN
Neith
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,407 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Dustered
Baron Samedi
20
14 / 2 / 20
14,023
1,275
30,147
9,182
4,371
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
2 / 0 / 23
11,784
1,071
15,541
9,623
8,023
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

19
4 / 1 / 23
12,068
1,097
10,653
7,665
2,777
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
bobidobob
Tsukuyomi
19
11 / 2 / 15
13,634
1,239
19,888
10,818
4,594
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
rekti
Medusa
18
11 / 4 / 12
13,084
1,189
14,807
12,097
4,890
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Team 1 Tickets

275

VS

Team 2 Tickets

4

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
17
0 / 7 / 8
10,580
962
7,136
23,641
22,813
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hun Batz
Fidkat
Hun Batz
16
6 / 10 / 2
12,114
1,101
12,882
19,798
6,591
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
2 / 7 / 4
11,115
1,010
9,518
17,518
6,296
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baron Samedi
JoTheSlayer98
Baron Samedi
16
1 / 8 / 4
10,565
960
5,440
15,064
5,578
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Neith
16
0 / 10 / 7
10,237
931
9,779
18,854
6,182
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
34
42
Kills
9
9
Deaths
42
93
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Ymir
0
7
8
0.57
W
Baron Samedi
Dustered
Baron Samedi
14
2
20
12
L
Hun Batz
Fidkat
Hun Batz
6
10
2
0.7
L
2
7
4
0.57
W
2
0
23
13.5
L
Baron Samedi
JoTheSlayer98
Baron Samedi
1
8
4
0.38
L
Neith
0
10
7
0.35
W
4
1
23
15.5
W
Tsukuyomi
bobidobob
Tsukuyomi
11
2
15
9.25
W
Medusa
rekti
Medusa
11
4
12
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,036
Damage
44,755
49,385
Taken
94,875
24,655
Mitigated
47,460
17,315
Healing
7,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
7,136
482
0
0
23,641
22,813
0
15,073
7,907
15,697
0
W
Baron Samedi
Dustered
Baron Samedi
30,147
2,060
3,548
3,735
9,182
4,371
0
4,183
4,999
57,315
0
L
Hun Batz
Fidkat
Hun Batz
12,882
2,896
0
671
19,798
6,591
0
8,131
11,500
0
22,011
L
9,518
563
1,272
1,430
17,518
6,296
0
10,690
6,423
49,492
0
W
15,541
675
331
1,298
9,623
8,023
0
3,858
5,765
23,454
0
L
Baron Samedi
JoTheSlayer98
Baron Samedi
5,440
599
1,600
1,654
15,064
5,578
0
9,243
5,362
25,924
0
L
Neith
9,779
5,495
0
784
18,854
6,182
0
11,061
7,342
0
19,972
W
10,653
329
1,934
1,470
7,665
2,777
0
6,152
1,513
23,173
0
W
Tsukuyomi
bobidobob
Tsukuyomi
19,888
6,902
0
3,137
10,818
4,594
0
3,542
7,276
0
41,626
W
Medusa
rekti
Medusa
14,807
8,874
0
1,862
12,097
4,890
0
4,359
7,738
0
34,619

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,593
Gold Earned
54,611
221
Minions Killed
181
12
Camps Cleared
5
1,084,277
Distance Traveled
932,897
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,580
962
18
2
1
189,418
0
W
Baron Samedi
14,023
1,275
69
6
4
217,294
0
L
Hun Batz
12,114
1,101
14
1
3
211,909
0
L
Ra
11,115
1,010
86
8
1
209,862
3
W
Cthulhu
11,784
1,071
27
2
0
236,174
0
L
Baron Samedi
10,565
960
43
4
0
156,993
1
L
Neith
10,237
931
20
2
0
164,715
0
W
Ra
12,068
1,097
27
2
2
224,822
0
W
Tsukuyomi
13,634
1,239
36
3
3
217,339
1
W
Medusa
13,084
1,189
62
6
3
188,648
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role