Player Matchup

Charybdis
Charybdis
Diosesami
Charybdis
Level 66
God Stats
1W - 2L
1,309 SR
Queue Stats
47W - 50L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
HamzaMuhanna
Cu Chulainn
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
310W - 325L
1,524 Elo+
Party 1
Thoth
Thoth
KumailIQ
Thoth
Level 68
God Stats
54W - 46L
1,591 SR
Queue Stats
238W - 249L
1,513 Elo+
Party 1
Cerberus
Cerberus
Senbin
Cerberus
Level 7
God Stats
2W - 3L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 2
Fenrir
Fenrir
iZeeek
Fenrir
Level 15
God Stats
6W - 7L
1,477 SR
Queue Stats
136W - 133L
1,551 Elo+
Party 1
Team Averages
Level 47
1,475 SR
1,518 Elo+

VS

Team Averages
Level 90
1,567 SR
1,560 Elo+
Odin
Odin
InsertPPL
Odin
Level 101
God Stats
9W - 8L
1,698 SR
Queue Stats
193W - 198L
1,538 Elo+
Party 3
Ares
Ares
LilZubb
Ares
Level 125
God Stats
5W - 2L
1,500 SR
Queue Stats
146W - 155L
1,533 Elo+
Party 3
Zeus
Zeus
OgGadek
Zeus
Level 149
God Stats
5W - 5L
1,275 SR
Queue Stats
476W - 460L
1,576 Elo+
Party 3
Heimdallr
Heimdallr
Zymol
Heimdallr
Level 27
God Stats
3W - 1L
1,500 SR
Queue Stats
43W - 35L
1,661 Elo+
Party 3
Da Ji
Da Ji
genjimastah
Da Ji
Level 48
God Stats
5W - 1L
1,862 SR
Queue Stats
72W - 68L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Diosesami
Charybdis
8
2 / 3 / 0
5,057
506
6,658
5,814
1,342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
HamzaMuhanna
Cu Chulainn
10
0 / 4 / 2
5,688
569
5,923
8,737
5,935
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Thoth
KumailIQ
Thoth
9
0 / 4 / 3
5,255
526
2,054
4,659
1,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
Senbin
Cerberus
8
0 / 4 / 0
5,142
514
1,572
6,741
2,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
iZeeek
Fenrir
11
6 / 4 / 0
6,761
676
4,890
9,470
3,074
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
11
3 / 1 / 1
6,739
674
5,682
8,370
3,906
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ares
LilZubb
Ares
11
1 / 1 / 10
6,614
661
4,020
8,117
3,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Zeus
OgGadek
Zeus
11
3 / 3 / 1
6,612
661
4,041
5,158
1,335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
Zymol
Heimdallr
11
5 / 1 / 3
6,741
674
6,044
4,988
1,155
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
7 / 2 / 1
7,049
705
4,941
7,342
2,445
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
35
8
Kills
19
19
Deaths
8
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Diosesami
Charybdis
2
3
0
0.67
L
Cu Chulainn
HamzaMuhanna
Cu Chulainn
0
4
2
0.25
W
Odin
3
1
1
3.5
L
Thoth
KumailIQ
Thoth
0
4
3
0.38
W
Ares
LilZubb
Ares
1
1
10
6
W
Zeus
OgGadek
Zeus
3
3
1
1.17
L
Cerberus
Senbin
Cerberus
0
4
0
0
W
Heimdallr
Zymol
Heimdallr
5
1
3
6.5
W
7
2
1
3.75
L
Fenrir
iZeeek
Fenrir
6
4
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,097
Damage
24,728
35,421
Taken
33,975
14,329
Mitigated
12,615
8,525
Healing
11,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Diosesami
Charybdis
6,658
4,891
0
2,231
5,814
1,342
0
907
4,907
0
35,513
L
Cu Chulainn
HamzaMuhanna
Cu Chulainn
5,923
2,583
0
1,453
8,737
5,935
0
0
8,737
0
25,058
W
Odin
5,682
2,549
0
2,113
8,370
3,906
0
0
8,370
0
31,154
L
Thoth
KumailIQ
Thoth
2,054
40
0
488
4,659
1,342
533
2,459
2,000
26,643
0
W
Ares
LilZubb
Ares
4,020
297
300
3,113
8,117
3,774
0
1,183
6,934
14,146
0
W
Zeus
OgGadek
Zeus
4,041
1,014
0
1,664
5,158
1,335
559
1,534
3,624
36,691
0
L
Cerberus
Senbin
Cerberus
1,572
209
0
857
6,741
2,636
0
2,147
4,594
5,393
0
W
Heimdallr
Zymol
Heimdallr
6,044
3,837
0
1,238
4,988
1,155
0
274
4,714
0
37,307
W
4,941
1,646
0
2,987
7,342
2,445
510
635
6,707
0
38,064
L
Fenrir
iZeeek
Fenrir
4,890
1,812
0
3,496
9,470
3,074
0
2,264
7,122
0
32,935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,903
Gold Earned
33,755
244
Minions Killed
348
0
Camps Cleared
0
1,034,720
Distance Traveled
993,567
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
5,057
506
69
7
0
192,809
2
L
Cu Chulainn
5,688
569
44
4
0
199,984
3
W
Odin
6,739
674
88
9
0
187,539
1
L
Thoth
5,255
526
54
5
0
194,779
5
W
Ares
6,614
661
14
1
0
212,586
7
W
Zeus
6,612
661
83
8
0
195,621
4
L
Cerberus
5,142
514
15
2
0
234,423
0
W
Heimdallr
6,741
674
87
9
0
194,387
4
W
Da Ji
7,049
705
76
8
0
203,434
2
L
Fenrir
6,761
676
62
6
0
212,725
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role