Player Matchup

Ganesha
Ganesha
AnaCostaV
Ganesha
Level 25
God Stats
2W - 3L
1,523 SR
Queue Stats
7W - 14L
1,373 Elo+
Solo
Cliodhna
Cliodhna
M1sterM1sery
Cliodhna
Level 46
God Stats
31W - 30L
1,524 SR
Queue Stats
357W - 392L
1,502 Elo+
Party 2
Charybdis
Charybdis
Malphur6
Charybdis
Level 129
God Stats
21W - 22L
1,635 SR
Queue Stats
158W - 211L
1,491 Elo+
Party 1
Thoth
Thoth
Medudeza
Thoth
Level 55
God Stats
1W - 1L
1,500 SR
Queue Stats
421W - 454L
1,494 Elo+
Party 2
Tiamat
Tiamat
zeyosi
Tiamat
Level 47
God Stats
12W - 12L
1,514 SR
Queue Stats
174W - 225L
1,452 Elo+
Party 1
Team Averages
Level 60
1,539 SR
1,462 Elo+

VS

Team Averages
Level 85
1,495 SR
1,534 Elo+
Merlin
Merlin
 
Merlin
Level 50
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
AyeRican
Loki
Level 160
God Stats
11W - 7L
1,479 SR
Queue Stats
22W - 23L
1,452 Elo+
Party 3
Nike
Nike
Cheese-_-Head24
Nike
Level 104
God Stats
36W - 44L
1,449 SR
Queue Stats
107W - 99L
1,572 Elo+
Solo
Ullr
Ullr
WeakenedMage979
Ullr
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,685 Elo+
Solo
Atlas
Atlas
blood-_-low
Atlas
Level 105
God Stats
14W - 11L
1,548 SR
Queue Stats
20W - 17L
1,459 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
AnaCostaV
Ganesha
16
0 / 5 / 1
9,956
664
6,832
18,362
18,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cliodhna
M1sterM1sery
Cliodhna
16
1 / 5 / 0
9,859
657
8,068
11,832
4,404
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charybdis
Malphur6
Charybdis
17
1 / 2 / 0
9,789
653
9,492
14,056
5,014
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thoth
Medudeza
Thoth
16
0 / 5 / 0
9,647
643
8,157
10,934
3,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Tiamat
zeyosi
Tiamat
16
0 / 4 / 0
9,528
635
4,678
10,432
5,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
19
9 / 0 / 7
11,680
779
13,914
5,882
2,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Loki
18
5 / 0 / 9
10,974
732
10,795
8,229
2,328
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
2 / 0 / 7
11,095
740
7,458
11,829
13,563
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

18
4 / 2 / 7
10,851
723
11,753
12,165
4,270
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
1 / 0 / 13
11,272
751
8,667
11,936
11,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
64
2
Kills
21
21
Deaths
2
1
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
9
0
7
12.5
L
Ganesha
AnaCostaV
Ganesha
0
5
1
0.1
W
Loki
5
0
9
9.5
W
2
0
7
5.5
L
Cliodhna
M1sterM1sery
Cliodhna
1
5
0
0.2
L
Charybdis
Malphur6
Charybdis
1
2
0
0.5
L
Thoth
Medudeza
Thoth
0
5
0
0
W
4
2
7
3.75
W
1
0
13
7.5
L
Tiamat
zeyosi
Tiamat
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,227
Damage
52,587
65,616
Taken
50,041
36,572
Mitigated
33,582
6,739
Healing
8,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
13,914
1,121
0
1,797
5,882
2,036
778
2,628
3,254
39,535
0
L
Ganesha
AnaCostaV
Ganesha
6,832
302
0
693
18,362
18,452
119
7,829
10,024
24,115
0
W
Loki
10,795
2,763
0
1,040
8,229
2,328
0
4,824
3,405
0
39,112
W
7,458
613
95
1,794
11,829
13,563
1,783
2,842
8,987
0
46,548
L
Cliodhna
M1sterM1sery
Cliodhna
8,068
328
0
495
11,832
4,404
196
2,869
8,801
0
30,280
L
Charybdis
Malphur6
Charybdis
9,492
4,670
0
3,279
14,056
5,014
0
4,027
9,784
0
40,552
L
Thoth
Medudeza
Thoth
8,157
420
0
480
10,934
3,365
764
2,413
8,267
47,842
0
W
11,753
4,804
0
1,237
12,165
4,270
54
4,490
7,675
0
40,328
W
8,667
2,340
0
2,806
11,936
11,385
176
4,883
7,053
24,983
0
L
Tiamat
zeyosi
Tiamat
4,678
639
0
1,792
10,432
5,337
214
5,133
5,188
31,637
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,779
Gold Earned
55,872
291
Minions Killed
269
0
Camps Cleared
0
1,443,730
Distance Traveled
1,612,767
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,680
779
59
4
0
296,005
0
L
Ganesha
9,956
664
12
1
0
287,406
0
W
Loki
10,974
732
42
3
0
367,629
3
W
Nike
11,095
740
74
5
0
288,686
1
L
Cliodhna
9,859
657
53
4
0
303,278
0
L
Charybdis
9,789
653
81
5
0
290,900
1
L
Thoth
9,647
643
72
5
0
289,952
1
W
Ullr
10,851
723
57
4
0
322,986
1
W
Atlas
11,272
751
37
2
0
337,461
1
L
Tiamat
9,528
635
73
5
0
272,194
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role